1.多线程上传图片的客户端
package controller.UploadImage;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
public class TcpSendImage {
public static void main(String[] args) throws IOException {
Socket socket = new Socket("127.0.0.1", 8080);
OutputStream out = socket.getOutputStream();
//创建字节的输入流,读取本机的图片
FileInputStream fis = new FileInputStream("/Users/shangri-la/Pictures/timg.jpg");
// 开始读写字节数组
byte[] bytes = new byte[1024];
int len = 0;
while ((len = fis.read(bytes)) != -1) {
out.write(bytes, 0, len);
}
// 给服务器终止方法
socket.shutdownOutput();
// 获取字节的输入流
InputStream in = socket.getInputStream();
System.out.println((new String(bytes, 0, in.read(bytes))));
fis.close();
socket.close();
}
}
2.多线程上传图片的服务器TcpImageRunable接口
package controller.UploadImage;
import java.io.File;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.util.Random;
public class TcpImageRunable implements Runnable {
private Socket socket;
public TcpImageRunable(Socket socket) {
this.socket = socket;
}
public void run() {
try {
InputStream in = socket.getInputStream();
// 将目的文件夹封装到File对象
File upload = new File("/Users/shangri-la/upload");
if (!upload.exists()) {
upload.mkdirs();
}
// 文件名规则:域名+时间戳+6位的随机数
String fullName = upload + "/itcost" + System.currentTimeMillis() + new Random().nextInt(6) + ".jpg";
//创建字节的输出流,将图片写到目的文件夹中
FileOutputStream fos = new FileOutputStream(fullName);
byte[] data = new byte[1024];
int len = 0;
while ((len = in.read(data)) != -1) {
fos.write(data, 0, len);
}
OutputStream out = socket.getOutputStream();
out.write("上传成功".getBytes());
fos.close();
socket.close();
} catch (Exception ex) {
System.out.println(ex);
}
}
}
3.多线程上传图片的服务器TCPThreadServer调用Thread类的start()方法
package controller.UploadImage;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class TCPThreadServer {
public static void main(String[] args) throws IOException {
ServerSocket serverSocket = new ServerSocket(8080);
while (true) {
Socket socket = serverSocket.accept();
new Thread(new TcpImageRunable(socket)).start();
}
}
}
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