XMPP
是干嘛的在此就不多探讨了,我也是刚开始尝试着学习。首先我们把
XMPP
拉进工程,然后必须导入的几个框架:CFNetwork.framework
Security.framework
libxml2.dylib
libresolv.dylib
SystemConfiguration.framework
CoreLocation.framework
AudioToolbox.framework
AVFoundation.framework
运行下不报错就对了。。。。。
在我们开发中做聊天的话,我们首先是需要登陆,登陆之后获取用户的信息,
获取到信息之后我们判断下该用户是否已经在
Openfire
存在,不存在就直接给用户注册,存在就自动赋值登陆Openfire
[self XmppLogin:dic];
#pragma mark 登陆xmpp
-(void)XmppLogin:(NSDictionary*)userdic{
App.IM_Account = [NSString stringWithFormat:@"Bison%@",App.UserId];//拼上前缀
App.IM_Password = @"**************";
[[JEXMPP Shared] XmppLogin];
}
#pragma mark - 登录 退出
-(BOOL)XmppLogin{
if (![XMPP_Stream isDisconnected]) {
return YES;
}
[XMPP_Stream setHostName:kIM_Host];//设置服务器
[XMPP_Stream setHostPort:[kIM_Port intValue]];//设置端口
NSLog(@"jid:%@ ps:%@",App.IM_Account,App.IM_Password);
if (App.IM_Account == nil || App.IM_Password == nil) {
return NO;
}
XMPPJID *myjid = [XMPPJID jidWithString:[NSString stringWithFormat:@"%@@%@",App.IM_Account,kIM_Domain] resource:@"jp"];//设置了 jid 的 resource 即限制了多点登陆
NSError *error ;
[XMPP_Stream setMyJID:myjid];
if (![XMPP_Stream connectWithTimeout:XMPPStreamTimeoutNone error:&error]) {
NSLog(@"my connected error : %@",error.description);
return NO;
}
return YES;
}
接下来就是验证是否登陆了Openfire
//将要连上
- (void)xmppStreamWillConnect:(XMPPStream *)sender{
NSLog(@"==xmppStreamWillConnect");
}
//连上了 还要验证密码
- (void)xmppStreamDidConnect:(XMPPStream *)sender{
NSLog(@"xmppStreamDidConnect");
if (App.IM_Password) {
NSError *error ;
if (![XMPP_Stream authenticateWithPassword:App.IM_Password error:&error]) {
NSLog(@"error authenticate : %@",error.description);
}
}
}
//突然掉线了
- (void)xmppReconnect:(XMPPReconnect *)sender didDetectAccidentalDisconnect:(SCNetworkReachabilityFlags)reachabilityFlags {
NSLog(@"didDetectAccidentalDisconnect : \n %u ", reachabilityFlags);
}
//YES 重连
- (BOOL)xmppReconnect:(XMPPReconnect *)sender shouldAttemptAutoReconnect:(SCNetworkReachabilityFlags)reachabilityFlags{
NSLog(@"shouldAttemptAutoReconnect : \n %u ", reachabilityFlags);
return YES;
}
#pragma mark 发送 成功 失败
- (void)xmppStream:(XMPPStream *)sender didSendMessage:(XMPPMessage *)message{
}
//发送失败
- (void)xmppStream:(XMPPStream *)sender didFailToSendMessage:(XMPPMessage *)message error:(NSError *)error{
}
//发送 成功或失败的 反馈给聊天页面
-(void)XmppSend_Status:(NSInteger)status Msg:(JEChatMessage *)msg{
NSLog(@"XmppSend_Status 消息发送:%@ \n内容:%@", status == 1 ? @"成功" : @"失败",msg.TextContent);
}
#pragma mark 接收消息
- (void)xmppStream:(XMPPStream *)sender didReceiveMessage:(XMPPMessage *)message{
NSLog(@"%@\n 来新消息了\n from:%@\n to:%@\n type:%@\n message:%@\n body:%@",message,[[message attributeForName:@"from"] stringValue],[[message attributeForName:@"to"] stringValue],[[message attributeForName:@"type"] stringValue],[[message attributeForName:@"message"] stringValue],[[message elementForName:@"body"] stringValue]);
}
推荐一款学习iOS开发的app_____|______| | 传送门
今天暂时讲到这。。。。。
有不足之处希望大家指点出来哦,因为我也对xmpp刚接触不久
技术交流群:534926022(免费) 511040024(0.8/人付费)
原文在:http://www.allluckly.cn/
版权归©Bison所有 如需转载请保留原文超链接地址!否则后果自负!
网友评论