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iOS多边形按键类

iOS多边形按键类

作者: Realank | 来源:发表于2016-02-16 15:20 被阅读427次

    头文件:

    //
    //  RLCShapeButton.h
    //  duobianxing
    //
    //  Created by Realank on 16/2/16.
    //  Copyright © 2016年 iMooc. All rights reserved.
    //
    
    #import <UIKit/UIKit.h>
    
    @interface RLCShapeButton : UIButton
    
    - (instancetype)initWithPath:(UIBezierPath *)path andOrigin:(CGPoint)point;
    
    @end
    
    

    实现文件:

    //
    //  RLCShapeButton.m
    //  duobianxing
    //
    //  Created by Realank on 16/2/16.
    //  Copyright © 2016年 iMooc. All rights reserved.
    //
    
    #import "RLCShapeButton.h"
    
    @interface RLCShapeButton ()
    
    @property(nonatomic, strong) UIBezierPath *path;
    
    @end
    @implementation RLCShapeButton
    
    - (instancetype)initWithPath:(UIBezierPath *)path andOrigin:(CGPoint)point{
        if (self = [super initWithFrame:CGRectMake(point.x, point.y, path.bounds.size.width, path.bounds.size.height)]) {
            _path = path;
            CAShapeLayer *shapLayer = [CAShapeLayer layer];
            shapLayer.path = self.path.CGPath;
            shapLayer.strokeColor = [UIColor redColor].CGColor;
            shapLayer.lineWidth = 5;
            shapLayer.fillColor = [UIColor clearColor].CGColor;
    //        self.layer.mask = shapLayer;
            [self.layer addSublayer:shapLayer];
        }
        return self;
    }
    
    //绘制按钮时添加path遮罩
    - (void)drawRect:(CGRect)rect
    {
        [super drawRect:rect];
    
    }
    
    //覆盖方法,点击时判断点是否在path内,YES则响应,NO则不响应
    - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
    {
        BOOL res = [super pointInside:point withEvent:event];
        if (res)
        {
            if ([self.path containsPoint:point])
            {
                return YES;
            }
            return NO;
        }
        return NO;
    }
    
    @end
    
    

    VC中调用:

    - (void)viewDidLoad {
        [super viewDidLoad];
        
        UIBezierPath* path = [[UIBezierPath alloc]init];
        [path moveToPoint:CGPointMake(0, 0)];
        [path addLineToPoint:CGPointMake(50, 50)];
        [path addLineToPoint:CGPointMake(100, 50)];
        [path addLineToPoint:CGPointMake(100,100)];
        [path addLineToPoint:CGPointMake(0, 100)];
        [path closePath];
    
        RLCShapeButton *button = [[RLCShapeButton alloc]initWithPath:path andOrigin:CGPointMake(100, 100)];
        [button addTarget:self action:@selector(click) forControlEvents:UIControlEventTouchUpInside];
        [self.view addSubview:button];
        
    }
    
    - (void)click {
        NSLog(@"click");
    }
    

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