头文件:
//
// RLCShapeButton.h
// duobianxing
//
// Created by Realank on 16/2/16.
// Copyright © 2016年 iMooc. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface RLCShapeButton : UIButton
- (instancetype)initWithPath:(UIBezierPath *)path andOrigin:(CGPoint)point;
@end
实现文件:
//
// RLCShapeButton.m
// duobianxing
//
// Created by Realank on 16/2/16.
// Copyright © 2016年 iMooc. All rights reserved.
//
#import "RLCShapeButton.h"
@interface RLCShapeButton ()
@property(nonatomic, strong) UIBezierPath *path;
@end
@implementation RLCShapeButton
- (instancetype)initWithPath:(UIBezierPath *)path andOrigin:(CGPoint)point{
if (self = [super initWithFrame:CGRectMake(point.x, point.y, path.bounds.size.width, path.bounds.size.height)]) {
_path = path;
CAShapeLayer *shapLayer = [CAShapeLayer layer];
shapLayer.path = self.path.CGPath;
shapLayer.strokeColor = [UIColor redColor].CGColor;
shapLayer.lineWidth = 5;
shapLayer.fillColor = [UIColor clearColor].CGColor;
// self.layer.mask = shapLayer;
[self.layer addSublayer:shapLayer];
}
return self;
}
//绘制按钮时添加path遮罩
- (void)drawRect:(CGRect)rect
{
[super drawRect:rect];
}
//覆盖方法,点击时判断点是否在path内,YES则响应,NO则不响应
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
BOOL res = [super pointInside:point withEvent:event];
if (res)
{
if ([self.path containsPoint:point])
{
return YES;
}
return NO;
}
return NO;
}
@end
VC中调用:
- (void)viewDidLoad {
[super viewDidLoad];
UIBezierPath* path = [[UIBezierPath alloc]init];
[path moveToPoint:CGPointMake(0, 0)];
[path addLineToPoint:CGPointMake(50, 50)];
[path addLineToPoint:CGPointMake(100, 50)];
[path addLineToPoint:CGPointMake(100,100)];
[path addLineToPoint:CGPointMake(0, 100)];
[path closePath];
RLCShapeButton *button = [[RLCShapeButton alloc]initWithPath:path andOrigin:CGPointMake(100, 100)];
[button addTarget:self action:@selector(click) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:button];
}
- (void)click {
NSLog(@"click");
}
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