C#脚本
需求:Scroll 滑动促使特效跟随播放。
效果:上滑-》太阳升起, 下滑-》太阳下落
using UnityEngine;
namespace BBQ
{
public class AnimationExtention : MonoBehaviour
{
//预制中关联Animator 动画文件
public Animator animator;
/// <summary>
/// 播放动画
/// </summary>
public void Play()
{
animator.Play(0);
animator.speed = 1;
}
/// <summary>
/// 暂停
/// </summary>
public void Pause()
{
animator.speed = 0;
}
/// <summary>
/// 恢复
/// </summary>
public void Resume()
{
animator.speed = 1;
}
/// <summary>
/// time: flipxPer 动画进度百分比(percent)
/// </summary>
/// <param name="time"></param>
public void SetAniNormalizedTime(float time)
{
// time 范围 0~1
animator.speed = 1;
animator.Play(0, 0, time);
animator.speed = 0;
}
// Update is called once per frame
void Update () {
#region 测试代码
// if (Input.GetKeyDown(KeyCode.R)) {
// animator.Play(0);
// animator.speed = 1;
// }
// if (Input.GetKeyDown(KeyCode.A)) {
// this.SetAniNormalizedTime(0.1f);
// }
// if (Input.GetKeyDown(KeyCode.S)) {
// this.SetAniNormalizedTime(0.2f);
// }
// if (Input.GetKeyDown(KeyCode.H))
// {
// this.SetAniNormalizedTime(0.9f);
// }
#endregion
}
}
}
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