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安卓圆形头像理解

安卓圆形头像理解

作者: 拉贝 | 来源:发表于2017-10-13 10:16 被阅读80次

    为什么最近圆形头像变得流行?

    https://www.zhihu.com/question/20956411

    圆形头像的实现方式

    自定义控件(继承的方式):借鉴文章:Android 两种方式实现圆形头像

    -继承ImageView

    private void init(Context context, AttributeSet attrs) {
        paint = new Paint();
        // 透明度: 00%=FF(不透明) 100%=00(透明)
        paint.setColor(Color.WHITE);
        // paint.setColor(Color.parseColor("ffffffff"));
        paint.setStyle(Paint.Style.STROKE);
        // 解决图片拉伸后出现锯齿的两种办法: 1.画笔上设置抗锯齿 2.画布上设置抗锯齿
        // http://labs.easymobi.cn/?p=3819
        paint.setFlags(Paint.ANTI_ALIAS_FLAG);
        paint.setAntiAlias(true);
        int clearBits = 0;
        int setBits = Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG;
        pfdf = new PaintFlagsDrawFilter(clearBits, setBits);
        //由于imageview有默认底色,如黑色,设置背景为透明是为了第一次setImageBitmap时不显示圆以外方型的默认背景色
        //但是这样在中兴nubia手机上还会首先显示正方形黑色背景,然后才变圆(解决办法,先裁成圆再setImageBitmap)
        setBackgroundColor(context.getResources().getColor(android.R.color.transparent));
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        int width = getWidth();
        int height = getHeight();
        // CCW: CounterClockwise(逆时针)
        // CW: Clockwise(顺时针)
        if (path == null) {
            path = new Path();
            path.addCircle(width / 2f, height / 2f, Math.min(width / 2f, height / 2f), Path.Direction.CCW);
            path.close();
        } //      canvas.drawCircle(width / 2f, height / 2f, Math.min(width / 2f, height / 2f), paint);
        // super.onDraw里面也可能有多个canvas.save
        int saveCount = canvas.save();
        canvas.setDrawFilter(pfdf);
        // Region.Op.REPLACE 是显示第二次的 //      canvas.clipPath(path, Region.Op.REPLACE);
        canvas.clipPath(path, Region.Op.INTERSECT);
        super.onDraw(canvas);
        canvas.restoreToCount(saveCount);
    } }
    

    -继承View

    private void init(Context context, AttributeSet attrs) {
        try {
            if (android.os.Build.VERSION.SDK_INT >= 11) {
                setLayerType(LAYER_TYPE_SOFTWARE, null);
            }
        } catch (Exception e) {
            e.printStackTrace();
        }
        paint = new Paint();
        paint.setStyle(Paint.Style.FILL);
        paint.setColor(Color.WHITE);
        // 透明度: 00%=FF(不透明) 100%=00(透明)
        // paint.setColor(Color.parseColor("#ffffffff"));
        // 解决图片拉伸后出现锯齿的两种办法: 1.画笔上设置抗锯齿 2.画布上设置抗锯齿
        paint.setFlags(Paint.ANTI_ALIAS_FLAG);
        paint.setAntiAlias(true);
        int clearBits = 0;
        int setBits = Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG;
        pfdf = new PaintFlagsDrawFilter(clearBits, setBits);
        // PorterDuff.Mode.MULTIPLY只显示重叠部分
        xfermode = new PorterDuffXfermode(PorterDuff.Mode.MULTIPLY);
        matrix = new Matrix();
    }
    
    public void setImageResource(int resId) {
        Bitmap bmp = BitmapFactory.decodeResource(getResources(), resId);
        setBitmap(bmp);
    }
    
    public void setBitmap(Bitmap bmp) {
        this.bitmap = bmp;
    
    }
    
    public void setScaleType(ScaleType scaleType) {
        this.scaleType = scaleType;
    }
    
    private void makeDestBmp(int width, int height) {
        destBmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        rectf = new RectF(0, 0, width, height);
        Canvas canvas = new Canvas(destBmp);
        canvas.drawOval(rectf, paint);
    }
    
    @Override
    protected void onDraw(Canvas canvas) {
        if (bitmap == null) {
            return;
        }
        int width = getWidth();
        int height = getHeight();
        int bmpWidth = bitmap.getWidth();
        int bmpHeight = bitmap.getHeight();
        if (destBmp == null) {
            makeDestBmp(width, height);
        }
        // canvas.save();
        // 设置画布抗锯齿
        canvas.setDrawFilter(pfdf);
        canvas.drawBitmap(destBmp, 0, 0, paint);
        paint.setXfermode(xfermode);
        switch(scaleType) {
        case FIT_XY:
             canvas.drawBitmap(bitmap, null, rectf, paint);
            break;
        case CENTER_CROP:
        default:
            matrix.reset();
            float scale = Math.max((float) width / (float) bmpWidth, (float) height / (float) bmpHeight);
            // 默认绕原点进行缩放 matrix.postScale(scale, scale, 0, 0);
            matrix.postScale(scale, scale, 0, 0);
            matrix.postTranslate((width - bmpWidth * scale) / 2f, (height - bmpHeight * scale) / 2f);
            canvas.drawBitmap(bitmap, matrix, paint);
            break;
        }
        paint.setXfermode(null);
        // canvas.restore();
    } }
    

    利用shape来制作圆形头像

    使用Shader

    mBitmap = BitmapFactory.decodeResource(getResources(),
    R.mipmap.beauty);
    mBitmapShader = new BitmapShader(mBitm
    Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
    mPaint = new Paint();
    mPaint.setShader(mBitmapShader);
    canvas.drawCircle(300, 150, 100, mPaint);

    借助三方库 自定义圆形头像CircleImageView的使用和源码分析

    借鉴文章:

    自定义圆形头像CircleImageView的使用和源码分析

    http://blog.csdn.net/zhoubin1992/article/details/47258639

    Android 两种方式实现圆形头像

    http://blog.csdn.net/chy555chy/article/details/54800086

    Android中圆形图的几种实现方式

    http://blog.csdn.net/cfy137000/article/details/50896273

    为什么最近圆形头像变得流行?

    https://www.zhihu.com/question/20956411

    自定义view之圆形头像(2种实现方式)

    http://blog.csdn.net/picasso_l/article/details/49801685

    Android-解析自定义view之圆形头像的各类方案

    http://www.jianshu.com/p/a12fc72e960e

    总结:不管是自定义控件,通过样式,或者是采用三方库,在实现圆形头像的时候都要考虑其拓展性,API的兼容性,使用是否方便,使用过程中可能会带来哪几个问题。项目中用到的技术一定要有选择的理由,还是那句话,不仅要知其然,还要知其所以然,注意一下使用场景。

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