美文网首页
OkHttp3 源码解读

OkHttp3 源码解读

作者: johnnycmj | 来源:发表于2017-12-13 15:31 被阅读21次

    同步GET请求过程

    //HTTP GET
        public String get(String url) throws IOException {
            //新建OKHttpClient客户端
            OkHttpClient client = new OkHttpClient();
            //新建一个Request对象
            Request request = new Request.Builder()
                    .url(url)
                    .build();
            //Response为OKHttp中的响应
            Response response = client.newCall(request).execute();
            if (response.isSuccessful()) {
                return response.body().string();
            }else{
                throw new IOException("Unexpected code " + response);
            }
        }
    
    

    第一步 OkHttpClient

    OkHttpClient client = new OkHttpClient();

    直接上代码

    public OkHttpClient() {
        this(new Builder());
      }
    
    public Builder() {
          dispatcher = new Dispatcher();
          protocols = DEFAULT_PROTOCOLS;
          connectionSpecs = DEFAULT_CONNECTION_SPECS;
          eventListenerFactory = EventListener.factory(EventListener.NONE);
          proxySelector = ProxySelector.getDefault();
          cookieJar = CookieJar.NO_COOKIES;
          socketFactory = SocketFactory.getDefault();
          hostnameVerifier = OkHostnameVerifier.INSTANCE;
          certificatePinner = CertificatePinner.DEFAULT;
          proxyAuthenticator = Authenticator.NONE;
          authenticator = Authenticator.NONE;
          connectionPool = new ConnectionPool();
          dns = Dns.SYSTEM;
          followSslRedirects = true;
          followRedirects = true;
          retryOnConnectionFailure = true;
          connectTimeout = 10_000;
          readTimeout = 10_000;
          writeTimeout = 10_000;
          pingInterval = 0;
        }
    
    Dispatcher dispatcher;  //分发器
        @Nullable Proxy proxy;  //代理
        List<Protocol> protocols;  //协议
        List<ConnectionSpec> connectionSpecs;  //传输层版本和连接协议
        final List<Interceptor> interceptors = new ArrayList<>();  //拦截器
        final List<Interceptor> networkInterceptors = new ArrayList<>();  //网络拦截器
        EventListener.Factory eventListenerFactory;
        ProxySelector proxySelector; //代理选择
        CookieJar cookieJar;   //cookie
        @Nullable Cache cache;  //缓存
        @Nullable InternalCache internalCache; //内部缓存
        SocketFactory socketFactory; //socket 工厂
        @Nullable SSLSocketFactory sslSocketFactory; //安全套接层socket 工厂,用于HTTPS
        @Nullable CertificateChainCleaner certificateChainCleaner; // 验证确认响应证书 适用 HTTPS 请求连接的主机名。
        HostnameVerifier hostnameVerifier; //  主机名字确认
        CertificatePinner certificatePinner; //  证书链
        Authenticator proxyAuthenticator;  //代理身份验证
        Authenticator authenticator;   // 本地身份验证
        ConnectionPool connectionPool;  //连接池,复用连接
        Dns dns;  //域名
        boolean followSslRedirects;  //安全套接层重定向
        boolean followRedirects;  //本地重定向
        boolean retryOnConnectionFailure;  //重试连接失败
        int connectTimeout;   //连接超时
        int readTimeout;  //read 超时
        int writeTimeout;  //write 超时
        int pingInterval;
    

    new OkHttpClient() 主要实例化Builder ,做的就是初始化一些参数。

    第二步:创建 Request 对象

    Request request = new Request.Builder()
    .url(url)
    .build();

    目前流行的Build模式,基本上开源框架都能看到。

    Builder(Request request) {
          this.url = request.url;
          this.method = request.method;
          this.body = request.body;
          this.tag = request.tag;
          this.headers = request.headers.newBuilder();
        }
    

    主要还是初始化请求需要的参数,如headers、url等。

    第三步: Response 对象

    Response response = client.newCall(request).execute();

    真正的执行 client.newCall().

    @Override 
    public Call newCall(Request request) {
        return RealCall.newRealCall(this, request, false /* for web socket */);
      }
    

    真正执行的是 RealCall.newRealCall()

      private RealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
        this.client = client;
        this.originalRequest = originalRequest;
        this.forWebSocket = forWebSocket;
        this.retryAndFollowUpInterceptor = new RetryAndFollowUpInterceptor(client, forWebSocket);
      }
    
      static RealCall newRealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
        // Safely publish the Call instance to the EventListener.
        RealCall call = new RealCall(client, originalRequest, forWebSocket);
        call.eventListener = client.eventListenerFactory().create(call);
        return call;
      }
    
    1. client: 我们当前的OkHttpClient。
    2. originalRequest :上面构造的Request 对象。
    3. forWebSocket; 是否切换协议,当response回复101时,会用到。

    接下来看下execute() 这是一个同步方法,还有一个异步的执行方法enqueue()

    @Override
      public Response execute() throws IOException {
    
        synchronized (this) {
    
          //  1
          if (executed) throw new IllegalStateException("Already Executed");
          executed = true;
        }
        //2
        captureCallStackTrace();
    
        //3
        eventListener.callStart(this);
        try {
          // 4
          client.dispatcher().executed(this);
    
          //5.
          Response result = getResponseWithInterceptorChain();
          if (result == null) throw new IOException("Canceled");
          return result;
        } catch (IOException e) {
          eventListener.callFailed(this, e);
          throw e;
        } finally {
            // 6
          client.dispatcher().finished(this);
        }
      }
    
    1. 是否执行过,一个Call只能执行一次.
    2. 创建一个跟踪堆栈
    3. 开始处理,事件标记
    4. 分发器,文档里说是异步请求的一个执行策略,但是这里是同步,这里只是用来标识一下.开始执行.
    5. 重点返回Response 对象
    6. 事件标记结束.

    重点看getResponseWithInterceptorChain()

    Response getResponseWithInterceptorChain() throws IOException {
        // Build a full stack of interceptors.
        //所有的拦截器.
        List<Interceptor> interceptors = new ArrayList<>();
        // 1
        interceptors.addAll(client.interceptors());
        //2
        interceptors.add(retryAndFollowUpInterceptor);
        //3
        interceptors.add(new BridgeInterceptor(client.cookieJar()));
        //4
        interceptors.add(new CacheInterceptor(client.internalCache()));
        //5
        interceptors.add(new ConnectInterceptor(client));
        if (!forWebSocket) {
          //6
          interceptors.addAll(client.networkInterceptors());
        }
    
        //7
        interceptors.add(new CallServerInterceptor(forWebSocket));
        // 8
        Interceptor.Chain chain = new RealInterceptorChain(interceptors, null, null, null, 0,
            originalRequest, this, eventListener, client.connectTimeoutMillis(),
            client.readTimeoutMillis(), client.writeTimeoutMillis());
    
        return chain.proceed(originalRequest);
      }
    
    1. client 自带的一些自定义拦截器.
    2. 负责失败重试以及重定向的拦截器
    3. 负责把用户构造的请求转换为发送到服务器的请求、把服务器返回的响应转换为用户友好的响应的拦截器
    4. 请求从缓存中读取和通过 responses写入缓存的拦截器
    5. 打开一个到目标服务器的连接,并继续下一个拦截器
    6. 添加client 的网络拦截器
    7. 最后一个拦截器,调用服务
    8. 创建RealInterceptorChain 并执行proceed

    RealInterceptorChain中的proceed():

    public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
          RealConnection connection) throws IOException {
        if (index >= interceptors.size()) throw new AssertionError();
    
        calls++;
    
        // If we already have a stream, confirm that the incoming request will use it.
        if (this.httpCodec != null && !this.connection.supportsUrl(request.url())) {
          throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
              + " must retain the same host and port");
        }
    
        // If we already have a stream, confirm that this is the only call to chain.proceed().
        if (this.httpCodec != null && calls > 1) {
          throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
              + " must call proceed() exactly once");
        }
    
        // Call the next interceptor in the chain.
        //1
        RealInterceptorChain next = new RealInterceptorChain(interceptors, streamAllocation, httpCodec,
            connection, index + 1, request, call, eventListener, connectTimeout, readTimeout,
            writeTimeout);
    
        //2
        Interceptor interceptor = interceptors.get(index);
        //3
        Response response = interceptor.intercept(next);
    
        // Confirm that the next interceptor made its required call to chain.proceed().
        if (httpCodec != null && index + 1 < interceptors.size() && next.calls != 1) {
          throw new IllegalStateException("network interceptor " + interceptor
              + " must call proceed() exactly once");
        }
    
        // Confirm that the intercepted response isn't null.
        if (response == null) {
          throw new NullPointerException("interceptor " + interceptor + " returned null");
        }
    
        if (response.body() == null) {
          throw new IllegalStateException(
              "interceptor " + interceptor + " returned a response with no body");
        }
    
        return response;
      }
    
    1. 在chain 中调用下一个拦截器.
    2. 获取下一个拦截器,在除了Clien之外的第一个拦截器就是RetryAndFollowUpInterceptor
    3. 执行拦截器
    RetryAndFollowUpInterceptor
    @Override public Response intercept(Chain chain) throws IOException {
        Request request = chain.request(); // 获取Request
        RealInterceptorChain realChain = (RealInterceptorChain) chain;  //获取Chain
        Call call = realChain.call();  // 获取Call对象
        EventListener eventListener = realChain.eventListener();  // 获取事件集合
    
        streamAllocation = new StreamAllocation(client.connectionPool(), createAddress(request.url()),
            call, eventListener, callStackTrace);
    
        int followUpCount = 0;
        Response priorResponse = null;
        while (true) {
          //当连接被取消时释放连接
          if (canceled) {
            streamAllocation.release();
            throw new IOException("Canceled");
          }
    
          Response response;
          boolean releaseConnection = true;
          try {
            //1
            response = realChain.proceed(request, streamAllocation, null, null);
            releaseConnection = false;
          } catch (RouteException e) {
            // The attempt to connect via a route failed. The request will not have been sent.
            if (!recover(e.getLastConnectException(), false, request)) {
              throw e.getLastConnectException();
            }
            releaseConnection = false;
            continue;
          } catch (IOException e) {
            // An attempt to communicate with a server failed. The request may have been sent.
            boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
            if (!recover(e, requestSendStarted, request)) throw e;
            releaseConnection = false;
            continue;
          } finally {
            // We're throwing an unchecked exception. Release any resources.
            if (releaseConnection) {
              streamAllocation.streamFailed(null);
              streamAllocation.release();
            }
          }
    
          // Attach the prior response if it exists. Such responses never have a body.
          // 2
          if (priorResponse != null) {
            response = response.newBuilder()
                .priorResponse(priorResponse.newBuilder()
                        .body(null)
                        .build())
                .build();
          }
    
         //3
          Request followUp = followUpRequest(response);
    
          if (followUp == null) {
            if (!forWebSocket) {
              streamAllocation.release();
            }
            return response;
          }
    
          closeQuietly(response.body());
    
          if (++followUpCount > MAX_FOLLOW_UPS) {
            streamAllocation.release();
            throw new ProtocolException("Too many follow-up requests: " + followUpCount);
          }
    
          if (followUp.body() instanceof UnrepeatableRequestBody) {
            streamAllocation.release();
            throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
          }
    
          if (!sameConnection(response, followUp.url())) {
            streamAllocation.release();
            streamAllocation = new StreamAllocation(client.connectionPool(),
                createAddress(followUp.url()), call, eventListener, callStackTrace);
          } else if (streamAllocation.codec() != null) {
            throw new IllegalStateException("Closing the body of " + response
                + " didn't close its backing stream. Bad interceptor?");
          }
    
          request = followUp;
          priorResponse = response;
        }
      }
    

    这个方法有点长,但是重点是在response = realChain.proceed(request, streamAllocation, null, null);

    1. 执行 proceed,这里便是执行下一个拦截器,即BridgeInterceptor
    2. 把之前的response附加上去,并把body置为空
    3. 后续的状态码处理

    下一个执行的是BridgeInterceptor。

    BridgeInterceptor
    @Override
      public Response intercept(Chain chain) throws IOException {
        Request userRequest = chain.request();
        Request.Builder requestBuilder = userRequest.newBuilder();
    
        RequestBody body = userRequest.body(); // 获取请求体
        if (body != null) {
          MediaType contentType = body.contentType();
          //请求头:Content-Type
          if (contentType != null) {
            requestBuilder.header("Content-Type", contentType.toString());
          }
    
          //请求头:长度
          long contentLength = body.contentLength();
          if (contentLength != -1) {
            requestBuilder.header("Content-Length", Long.toString(contentLength));
            requestBuilder.removeHeader("Transfer-Encoding");
          } else {
            requestBuilder.header("Transfer-Encoding", "chunked");
            requestBuilder.removeHeader("Content-Length");
          }
        }
    
        //请求头:主域名
        if (userRequest.header("Host") == null) {
          requestBuilder.header("Host", hostHeader(userRequest.url(), false));
        }
    
        if (userRequest.header("Connection") == null) {
          requestBuilder.header("Connection", "Keep-Alive");
        }
    
        // If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
        // the transfer stream.
        boolean transparentGzip = false;
        if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
          transparentGzip = true;
          requestBuilder.header("Accept-Encoding", "gzip");
        }
    
        //cookie
        List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
        if (!cookies.isEmpty()) {
          requestBuilder.header("Cookie", cookieHeader(cookies));
        }
    
        // okhttp 版本
        if (userRequest.header("User-Agent") == null) {
          requestBuilder.header("User-Agent", Version.userAgent());
        }
    
        //1
        Response networkResponse = chain.proceed(requestBuilder.build());
    
        HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers());
    
        Response.Builder responseBuilder = networkResponse.newBuilder()
            .request(userRequest);
    
        if (transparentGzip
            && "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
            && HttpHeaders.hasBody(networkResponse)) {
          GzipSource responseBody = new GzipSource(networkResponse.body().source());
          Headers strippedHeaders = networkResponse.headers().newBuilder()
              .removeAll("Content-Encoding")
              .removeAll("Content-Length")
              .build();
          responseBuilder.headers(strippedHeaders);
          String contentType = networkResponse.header("Content-Type");
          responseBuilder.body(new RealResponseBody(contentType, -1L, Okio.buffer(responseBody)));
        }
    
        return responseBuilder.build();
      }
    

    这个拦截器基本上是处理Header的信息。

    1. 执行下一个拦截器即CacheInterceptor
    CacheInterceptor
    @Override public Response intercept(Chain chain) throws IOException {
        Response cacheCandidate = cache != null
            ? cache.get(chain.request())
            : null;
    
        long now = System.currentTimeMillis();
    
        CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get();
        Request networkRequest = strategy.networkRequest;
        Response cacheResponse = strategy.cacheResponse;
    
        if (cache != null) {
          cache.trackResponse(strategy);
        }
    
        if (cacheCandidate != null && cacheResponse == null) {
          closeQuietly(cacheCandidate.body()); // The cache candidate wasn't applicable. Close it.
        }
    
        // If we're forbidden from using the network and the cache is insufficient, fail.
        //1
        if (networkRequest == null && cacheResponse == null) {
          return new Response.Builder()
              .request(chain.request())
              .protocol(Protocol.HTTP_1_1)
              .code(504)
              .message("Unsatisfiable Request (only-if-cached)")
              .body(Util.EMPTY_RESPONSE)
              .sentRequestAtMillis(-1L)
              .receivedResponseAtMillis(System.currentTimeMillis())
              .build();
        }
    
        // If we don't need the network, we're done.
        // 2
        if (networkRequest == null) {
          return cacheResponse.newBuilder()
              .cacheResponse(stripBody(cacheResponse))
              .build();
        }
    
        Response networkResponse = null;
        try {
          // 3
          networkResponse = chain.proceed(networkRequest);
        } finally {
          // If we're crashing on I/O or otherwise, don't leak the cache body.
          if (networkResponse == null && cacheCandidate != null) {
            closeQuietly(cacheCandidate.body());
          }
        }
    
        // If we have a cache response too, then we're doing a conditional get.
        // 4
        if (cacheResponse != null) {
          if (networkResponse.code() == HTTP_NOT_MODIFIED) {
            Response response = cacheResponse.newBuilder()
                .headers(combine(cacheResponse.headers(), networkResponse.headers()))
                .sentRequestAtMillis(networkResponse.sentRequestAtMillis())
                .receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
                .cacheResponse(stripBody(cacheResponse))
                .networkResponse(stripBody(networkResponse))
                .build();
            networkResponse.body().close();
    
            // Update the cache after combining headers but before stripping the
            // Content-Encoding header (as performed by initContentStream()).
            cache.trackConditionalCacheHit();
            cache.update(cacheResponse, response);
            return response;
          } else {
            closeQuietly(cacheResponse.body());
          }
        }
    
        Response response = networkResponse.newBuilder()
            .cacheResponse(stripBody(cacheResponse))
            .networkResponse(stripBody(networkResponse))
            .build();
    
        if (cache != null) {
          if (HttpHeaders.hasBody(response) && CacheStrategy.isCacheable(response, networkRequest)) {
            // Offer this request to the cache.
            CacheRequest cacheRequest = cache.put(response);
            return cacheWritingResponse(cacheRequest, response);
          }
    
          if (HttpMethod.invalidatesCache(networkRequest.method())) {
            try {
              cache.remove(networkRequest);
            } catch (IOException ignored) {
              // The cache cannot be written.
            }
          }
        }
    
        return response;
      }
    

    这个拦截器主要是缓存相关的。

    1. 如果禁止使用网络,并且缓存没有则失败.直接抛出504网关超时
    2. 如果没有网络并且有缓存,直接从cache构造一个Response,并且请求结束.
    3. 执行下一个拦截器,ConnectInterceptor。
    4. 如果我们的缓存有一个response,那么将根据条件来判断获取: 如果是304直接从缓存构造
    ConnectInterceptor
    @Override public Response intercept(Chain chain) throws IOException {
        RealInterceptorChain realChain = (RealInterceptorChain) chain;
        Request request = realChain.request();
        StreamAllocation streamAllocation = realChain.streamAllocation();
    
        // We need the network to satisfy this request. Possibly for validating a conditional GET.
        boolean doExtensiveHealthChecks = !request.method().equals("GET");
        HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
        RealConnection connection = streamAllocation.connection();
    
        //继续下一个拦截器
        return realChain.proceed(request, streamAllocation, httpCodec, connection);
      }
    

    很简单的一个拦截器打开一个到目标服务器的连接,并继续下一个拦截器

    CallServerInterceptor
    @Override public Response intercept(Chain chain) throws IOException {
        RealInterceptorChain realChain = (RealInterceptorChain) chain;
        HttpCodec httpCodec = realChain.httpStream();
        StreamAllocation streamAllocation = realChain.streamAllocation();
        RealConnection connection = (RealConnection) realChain.connection();
        Request request = realChain.request();
    
        long sentRequestMillis = System.currentTimeMillis();
    
        realChain.eventListener().requestHeadersStart(realChain.call());
        httpCodec.writeRequestHeaders(request);
        realChain.eventListener().requestHeadersEnd(realChain.call(), request);
    
        Response.Builder responseBuilder = null;
        if (HttpMethod.permitsRequestBody(request.method()) && request.body() != null) {
          // If there's a "Expect: 100-continue" header on the request, wait for a "HTTP/1.1 100
          // Continue" response before transmitting the request body. If we don't get that, return
          // what we did get (such as a 4xx response) without ever transmitting the request body.
          if ("100-continue".equalsIgnoreCase(request.header("Expect"))) {
            httpCodec.flushRequest();
            realChain.eventListener().responseHeadersStart(realChain.call());
            responseBuilder = httpCodec.readResponseHeaders(true);
          }
    
          if (responseBuilder == null) {
            // Write the request body if the "Expect: 100-continue" expectation was met.
            realChain.eventListener().requestBodyStart(realChain.call());
            long contentLength = request.body().contentLength();
            CountingSink requestBodyOut =
                new CountingSink(httpCodec.createRequestBody(request, contentLength));
            BufferedSink bufferedRequestBody = Okio.buffer(requestBodyOut);
    
            request.body().writeTo(bufferedRequestBody);
            bufferedRequestBody.close();
            realChain.eventListener()
                .requestBodyEnd(realChain.call(), requestBodyOut.successfulCount);
          } else if (!connection.isMultiplexed()) {
            // If the "Expect: 100-continue" expectation wasn't met, prevent the HTTP/1 connection
            // from being reused. Otherwise we're still obligated to transmit the request body to
            // leave the connection in a consistent state.
            streamAllocation.noNewStreams();
          }
        }
    
        httpCodec.finishRequest();
    
        if (responseBuilder == null) {
          realChain.eventListener().responseHeadersStart(realChain.call());
          responseBuilder = httpCodec.readResponseHeaders(false);
        }
    
        Response response = responseBuilder
            .request(request)
            .handshake(streamAllocation.connection().handshake())
            .sentRequestAtMillis(sentRequestMillis)
            .receivedResponseAtMillis(System.currentTimeMillis())
            .build();
    
        realChain.eventListener()
            .responseHeadersEnd(realChain.call(), response);
    
        int code = response.code();
        if (forWebSocket && code == 101) {
          // Connection is upgrading, but we need to ensure interceptors see a non-null response body.
          response = response.newBuilder()
              .body(Util.EMPTY_RESPONSE)
              .build();
        } else {
          response = response.newBuilder()
              .body(httpCodec.openResponseBody(response))
              .build();
        }
    
        if ("close".equalsIgnoreCase(response.request().header("Connection"))
            || "close".equalsIgnoreCase(response.header("Connection"))) {
          streamAllocation.noNewStreams();
        }
    
        if ((code == 204 || code == 205) && response.body().contentLength() > 0) {
          throw new ProtocolException(
              "HTTP " + code + " had non-zero Content-Length: " + response.body().contentLength());
        }
    
        return response;
      }
    

    okhttp的最后一个拦截器。通过网络调用服务。

    至此 okhttp的同步调用 execute()流程走完。

    总结

    前面说了拦截器用了责任链设计模式,它将请求一层一层向下传,知道有一层能够得到Resposne就停止向下传递,然后将response向上面的拦截器传递,然后各个拦截器会对respone进行一些处理,最后会传到RealCall类中通过execute来得到esponse。

    异步GET请求过程

    private final OkHttpClient client = new OkHttpClient();
    
      public void run() throws Exception {
        Request request = new Request.Builder()
            .url(url)
            .build();
    
        client.newCall(request).enqueue(new Callback() {
          @Override 
          public void onFailure(Call call, IOException e) {
            e.printStackTrace();
          }
    
          @Override 
          public void onResponse(Call call, Response response) throws IOException {
            if (!response.isSuccessful()) throw new IOException("Unexpected code " + response);
    
            Headers responseHeaders = response.headers();
            for (int i = 0, size = responseHeaders.size(); i < size; i++) {
              System.out.println(responseHeaders.name(i) + ": " + responseHeaders.value(i));
            }
    
            System.out.println(response.body().string());
          }
        });
      }
    
    
    @Override 
    public void enqueue(Callback responseCallback) {
        synchronized (this) {
          if (executed) throw new IllegalStateException("Already Executed");
          executed = true;
        }
        captureCallStackTrace();
        eventListener.callStart(this);
        //1
        client.dispatcher().enqueue(new AsyncCall(responseCallback));
      }
    

    这里通过dispatcher的enqueue 调用异步。

    synchronized void enqueue(AsyncCall call) {
        if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) {
          runningAsyncCalls.add(call);
          executorService().execute(call);
        } else {
          readyAsyncCalls.add(call);
        }
      }
    

    解释: 当当前运行中的异步请求数量小于最大数,并且占用的Host数量小于最大数,则将这个Call加入runningAsyncCalls,并在线程池中运行。否则加入readyAsyncCalls中。

    runningAsyncCalls和readyAsyncCalls ?

    /** Ready async calls in the order they'll be run. */
      //正在准备中的异步请求队列
      private final Deque<AsyncCall> readyAsyncCalls = new ArrayDeque<>();
    
      /** Running asynchronous calls. Includes canceled calls that haven't finished yet. */
      //运行中的异步请求
      private final Deque<AsyncCall> runningAsyncCalls = new ArrayDeque<>();
    
      /** Running synchronous calls. Includes canceled calls that haven't finished yet. */
      //同步请求
      private final Deque<RealCall> runningSyncCalls = new ArrayDeque<>();
    

    AsyncCall 是在RealCall中的一个内部类》

    final class AsyncCall extends NamedRunnable {
        private final Callback responseCallback;
    
        AsyncCall(Callback responseCallback) {
          super("OkHttp %s", redactedUrl());
          this.responseCallback = responseCallback;
        }
    
        String host() {
          return originalRequest.url().host();
        }
    
        Request request() {
          return originalRequest;
        }
    
        RealCall get() {
          return RealCall.this;
        }
    
        @Override protected void execute() {
          boolean signalledCallback = false;
          try {
            Response response = getResponseWithInterceptorChain();
            if (retryAndFollowUpInterceptor.isCanceled()) {
              signalledCallback = true;
              responseCallback.onFailure(RealCall.this, new IOException("Canceled"));
            } else {
              signalledCallback = true;
              responseCallback.onResponse(RealCall.this, response);
            }
          } catch (IOException e) {
            if (signalledCallback) {
              // Do not signal the callback twice!
              Platform.get().log(INFO, "Callback failure for " + toLoggableString(), e);
            } else {
              eventListener.callFailed(RealCall.this, e);
              responseCallback.onFailure(RealCall.this, e);
            }
          } finally {
            client.dispatcher().finished(this);
          }
        }
      }
    

    通过NamedRunnable 中的run执行 execute()

    这里的Response还是执行getResponseWithInterceptorChain()和同步里的一样。
    最后通过 responseCallback 回调回去。

    相关文章

      网友评论

          本文标题:OkHttp3 源码解读

          本文链接:https://www.haomeiwen.com/subject/pltzixtx.html