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ios framwork 打包

ios framwork 打包

作者: sunghui | 来源:发表于2019-07-28 18:49 被阅读0次

    1.在你的目录文件中创建workspace空间 (如:MySDK.workspace)

        

    2.创建SDK 打开 MySDK.workspace 创建 framwork

      选择Cocoa Touch Framework  创建sdk.frmework 

    设置Build Setting参数 更改参数,在Architectures下增加armv7s,并选中。将Build Active Architecture only设置为NO


    1 2 3

        创建demo 选择 MySDK.workspace

    4

        创建Aggregare 关联 demo

    嵌入脚本,选中刚刚创建的Aggregare,然后选中右侧的Build Phases,点击左边的+号,选择New Run Phases  将下边的js 加入到

    # Sets the target folders and the final framework product.

    # 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME

    # 例如: FMK_NAME = "MyFramework"

    FMK_NAME=${PROJECT_NAME}

    # Install dir will be the final output to the framework.

    # The following line create it in the root

    folder of the current project.

    INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework

    # Working dir will be deleted after the framework creation.

    WRK_DIR=build

    DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework

    SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework

    # -configuration ${CONFIGURATION}

    # Clean and Building both architectures.

    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos clean build

    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator clean build

    # Cleaning the oldest.

    if [ -d "${INSTALL_DIR}" ]

    then

    rm -rf "${INSTALL_DIR}"

    fi

    mkdir -p "${INSTALL_DIR}"

    cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"

    # Uses the Lipo Tool to merge both binary files (i386 + armv6/armv7) into one Universal final product.

    lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"

    rm -r "${WRK_DIR}"

    open "${INSTALL_DIR}"

    # Sets the target folders and the final framework product.

    # 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME

    # 例如: FMK_NAME = "MyFramework"

    FMK_NAME=${PROJECT_NAME}

    # Install dir will be the final output to the framework.

    # The following line create it in the root

    folder of the current project.

    INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework

    # Working dir will be deleted after the framework creation.

    WRK_DIR=build

    DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework

    SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework

    # -configuration ${CONFIGURATION}

    # Clean and Building both architectures.

    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos clean build

    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator clean build

    # Cleaning the oldest.

    if [ -d "${INSTALL_DIR}" ]

    then

    rm -rf "${INSTALL_DIR}"

    fi

    mkdir -p "${INSTALL_DIR}"

    cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"

    # Uses the Lipo Tool to merge both binary files (i386 + armv6/armv7) into one Universal final product.

    lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"

    rm -r "${WRK_DIR}"

    open "${INSTALL_DIR}"

    3.编译sdk.framework 

        可以往framework中添加需要打包的类

        将公开的.h文件放在sdk 的build phases的Headers中

        sdk.中引用需要公开的类.h文件

    再编译MySDK.framework

    然后加到我们的demo里

        即可引用调用

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