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Handler核心代码解析

Handler核心代码解析

作者: 济公大将 | 来源:发表于2018-02-26 13:22 被阅读0次

    1 Looper.prepare

    if (sThreadLocal.get() != null) {
                throw new RuntimeException("Only one Looper may be created per thread");
    }
    //创建Looper对象,并确保一个线程只含有一个Looper对象
    sThreadLocal.set(new Looper(quitAllowed));
    
    //创建Looper对象
    private Looper(boolean quitAllowed) {
       //初始化消息队列
       mQueue = new MessageQueue(quitAllowed);
       //初始化线程对象为当前线程
       mThread = Thread.currentThread();
    }
    

    2 new Handler()

        //没有指定Looper时的情况
        public Handler(Callback callback, boolean async) {
            if (FIND_POTENTIAL_LEAKS) {
                final Class<? extends Handler> klass = getClass();
                if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                        (klass.getModifiers() & Modifier.STATIC) == 0) {
                    Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                        klass.getCanonicalName());
                }
            }
            //取当前的Looper,如果是主线程会在ActivityThread中通过Looper.prepareMainLooper();创建与主线程关联的对象
            //如果是子线程,则需要在创建Handler之前手动通过Looper.prepare创建Looper,否则会抛出异常
            mLooper = Looper.myLooper();
            if (mLooper == null) {
                throw new RuntimeException(
                    "Can't create handler inside thread that has not called Looper.prepare()");
            }
            //用Looper的消息队列赋值
            mQueue = mLooper.mQueue;
            mCallback = callback;
            mAsynchronous = async;
        }
    

    3 获取消息

        //使用的消息池的概念,能减少重复创建Message对象
        public static Message obtain() {
            synchronized (sPoolSync) {
                if (sPool != null) {
                    Message m = sPool;
                    sPool = m.next;
                    m.next = null;
                    m.flags = 0; // clear in-use flag
                    sPoolSize--;
                    return m;
                }
            }
            return new Message();
        }
    

    4 发送消息

    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
           //消息和Handler进行关联
           msg.target = this;
           if (mAsynchronous) {
               msg.setAsynchronous(true);
           }
           return queue.enqueueMessage(msg, uptimeMillis);
       }
       //下面是对消息队列的一个操作
       boolean enqueueMessage(Message msg, long when) {
           //消息必须关联Handler
           if (msg.target == null) {
               throw new IllegalArgumentException("Message must have a target.");
           }
           //消息没有在使用中
           if (msg.isInUse()) {
               throw new IllegalStateException(msg + " This message is already in use.");
           }
    
           synchronized (this) {
               //消息所在线程要活着
               if (mQuitting) {
                   IllegalStateException e = new IllegalStateException(
                           msg.target + " sending message to a Handler on a dead thread");
                   Log.w(TAG, e.getMessage(), e);
                   msg.recycle();
                   return false;
               }
               //标记消息进入使用状态
               msg.markInUse();
               msg.when = when;
               Message p = mMessages;
               boolean needWake;
               if (p == null || when == 0 || when < p.when) {
                   // New head, wake up the event queue if blocked.
                   msg.next = p;
                   mMessages = msg;
                   needWake = mBlocked;
               } else {
                   // Inserted within the middle of the queue.  Usually we don't have to wake
                   // up the event queue unless there is a barrier at the head of the queue
                   // and the message is the earliest asynchronous message in the queue.
                   needWake = mBlocked && p.target == null && msg.isAsynchronous();
                   Message prev;
                   for (;;) {
                       prev = p;
                       p = p.next;
                       if (p == null || when < p.when) {
                           break;
                       }
                       if (needWake && p.isAsynchronous()) {
                           needWake = false;
                       }
                   }
                   msg.next = p; // invariant: p == prev.next
                   prev.next = msg;
               }
    
               // We can assume mPtr != 0 because mQuitting is false.
               if (needWake) {
                   nativeWake(mPtr);
               }
           }
           return true;
       }
    

    5 响应handler的handleMessage

        //线程必须调用这个方法以实现消息队列的响应
        //在ActivityThread中调用了Looper.loop();
        public static void loop() {
            final Looper me = myLooper();
            if (me == null) {
                throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
            }
            final MessageQueue queue = me.mQueue;
    
            // Make sure the identity of this thread is that of the local process,
            // and keep track of what that identity token actually is.
            Binder.clearCallingIdentity();
            final long ident = Binder.clearCallingIdentity();
    
            for (;;) {
                Message msg = queue.next(); // might block
                if (msg == null) {
                    // No message indicates that the message queue is quitting.
                    return;
                }
    
                // This must be in a local variable, in case a UI event sets the logger
                final Printer logging = me.mLogging;
                if (logging != null) {
                    logging.println(">>>>> Dispatching to " + msg.target + " " +
                            msg.callback + ": " + msg.what);
                }
    
                final long slowDispatchThresholdMs = me.mSlowDispatchThresholdMs;
    
                final long traceTag = me.mTraceTag;
                if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
                    Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
                }
                final long start = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
                final long end;
                try {
                    //最终在这里响应Handler的handleMessage
                    msg.target.dispatchMessage(msg);
                    end = (slowDispatchThresholdMs == 0) ? 0 : SystemClock.uptimeMillis();
                } finally {
                    if (traceTag != 0) {
                        Trace.traceEnd(traceTag);
                    }
                }
                if (slowDispatchThresholdMs > 0) {
                    final long time = end - start;
                    if (time > slowDispatchThresholdMs) {
                        Slog.w(TAG, "Dispatch took " + time + "ms on "
                                + Thread.currentThread().getName() + ", h=" +
                                msg.target + " cb=" + msg.callback + " msg=" + msg.what);
                    }
                }
    
                if (logging != null) {
                    logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
                }
    
                // Make sure that during the course of dispatching the
                // identity of the thread wasn't corrupted.
                final long newIdent = Binder.clearCallingIdentity();
                if (ident != newIdent) {
                    Log.wtf(TAG, "Thread identity changed from 0x"
                            + Long.toHexString(ident) + " to 0x"
                            + Long.toHexString(newIdent) + " while dispatching to "
                            + msg.target.getClass().getName() + " "
                            + msg.callback + " what=" + msg.what);
                }
    
                msg.recycleUnchecked();
            }
        }
    
        public void dispatchMessage(Message msg) {
            if (msg.callback != null) {
                handleCallback(msg);
            } else {
                if (mCallback != null) {
                    if (mCallback.handleMessage(msg)) {
                        return;
                    }
                }
                handleMessage(msg);
            }
        }
    

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