1. 在实例方法中修改属性
- 结构体和枚举是值类型. 默认情况下, 值类型属性不能被自身的实例方法修改.
- 可以选择在
func
关键字前加上mutating
关键字来指定实例方法内可以修改属性
e.g.
struct Point {
var x = 0.0, y = 0.0
mutating func moveBy(x deltaX: Double, y deLtaY: Double) {
x += deltaX
y += deLtaY
}
}
var somePoint = Point(x: 1.0, y: 1.0)
somePoint.moveBy(x: 2.0, y: 2.0)
print("The point is now at (\(somePoint.x), \(somePoint.y))")
输出结果:
The point is now at (3.0, 3.0)
如果在方法前没有加mutating
修饰, 那么在修改属性的位置就会报错:
Left side of mutating operator isn't mutable: 'self' is immutable
2. 在mutating
方法中赋值给self
-
mutating
方法可以指定整个实例给隐含的self
属性
e.g.
struct Point {
var x = 0.0, y = 0.0
mutating func moveBy(x deltaX: Double, y deLtaY: Double) {
self = Point(x: 3.0, y: 3.0)
}
}
3. 枚举的mutating
方法
- 枚举的
mutating
方法可以设置隐含的self
属性为相同枚举里的不同成员, 与结构体类似
e.g.
enum TriStateSwitch {
case off, low, high
mutating func next() {
switch self {
case .off:
self = .low
case .low:
self = .high
case .high:
self = .off
}
}
}
var ovenLight = TriStateSwitch.low
ovenLight.next()
ovenLight.next()
print(ovenLight)
输出结果:
off
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