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地图绘制学习

地图绘制学习

作者: 顾天路 | 来源:发表于2019-11-20 00:12 被阅读0次

ULDS-无线图层显示系统

神仙狼的[RPG MAKER MV]插件专讲:https://www.bilibili.com/video/av61957141/?spm_id_from=333.788.videocard.0

可以将图片作为地图

可以添加光源图层(在人物上方)

图片可以随着时间移动

ULDS-效果


RPG Maker MV 地图PS图层绘制

https://www.bilibili.com/video/av14909985

可以通过PS制造地图氛围

使用插件orangemapshot、ULDS

PS制造氛围-效果

灯光特效

TerraxLightingsystem

https://rpg.blue/thread-405234-1-1.html



【SRD插件Terms of Use】“SumRndmDde” must be given credit and this website must also be linked.

无限图层+PS教程

https://tieba.baidu.com/p/4456620793?red_tag=2881408675

相机核心+平滑相机

http://rgpmv.lofter.com/post/1d6fa74e_e2a92c8

相机核心指令 Plugin Commands:

聚焦 Focus:

  FocusCamera [x] [y] [duration]

Insert an X and Y coordinate on the map to have the camera focus on it.

The duration determines how many frames it takes the camera to transition.

  FocusCamera event [id] [duration]

Replace "id" with an Event's ID on the current map to have the camera focus

on that specific event. The duration determines how many frames it takes the

camera to transition.

  FocusCamera follower [id] [duration]

Replace "id" with a Follower's index in the current party to have the camera

focus on that specific follower. The duration determines how many frames it

takes the camera to transition.

  FocusCamera player [duration]

Focues the camera onto the player.

The duration determines how many frames it takes the camera to transition.

  ResetFocus [duration]

Resets the focus on the camera back to the player.

The duration determines how many frames it takes the camera to transition.

Zooming(放大缩小)

  ZoomIn [scale] [duration]

Set "scale" to the scale you wish the camera to zoom in.

Setting scale to 1 would be the normal scale, greater than 1 would zoom in.

The duration determines how many frames it takes the camera to transition.

  ZoomOut [scale] [duration]

Set "scale" to the scale you wish the camera to zoom in.

Setting scale to 1 would be the normal scale, greater than 1 would zoom out.

The duration determines how many frames it takes the camera to transition.

  ResetZoom [duration]

Resets the zoom back to its default.

The duration determines how many frames it takes the camera to transition.

==============================================================================

Camera Shifting

==============================================================================

If you wish to shift the camera, use the following Plugin Command:

  ShiftCamera [x-shift] [y-shift] [duration]

This shifts the camera a certain x and/or y blocks.

This does NOT change the camera's focus. If the camera's focused on the

player, for example, and the camera is shifted upward 2 squares, the camera

will continue to follow the player, only it will be shifted up two squares.

==============================================================================

Camera Waiting

==============================================================================

If you wish to have an event "wait" before a camera is done moving, use the

following Plugin Commands:

  WaitForCamera

This will stop the event processing until the camera has completed its focus

and zooming.

  WaitForCameraFocus

This will wait for the camera to complete its movement to a new focus.

  WaitForCameraZoom

This will wait for the camera to finish its zoom motion.

==============================================================================

Examples

==============================================================================

Here are some examples of the Plugin Commands:

==============================================================================

  FocusCamera 5 7 60

  FocusCamera event 2 60

  FocusCamera follower 1 60

  FocusCamera player 60

  ResetFocus 60

==============================================================================

  ZoomIn 1.2 60

  ZoomOut 1.2 60

  ResetZoom 60 

平滑相机:

安装即可使用,会使相机的移动变得平滑;可以调整平滑强度

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