<template>
<view class="container" >
<view class="content-box">
<div class="button" @tap="initCanvas" v-show="!showCanvas">签名</div>
<div v-show="showCanvas">
<canvas canvas-id="canvasid" class="mycanvas" disable-scroll="true" @touchstart="ontouchstart" @touchmove="touchmove" @touchend="touchend"></canvas>
<view class="footer">
<view class="left" @click="finish">保存</view>
<view class="right" @click="clear">清除</view>
<view class="close" @click="close">关闭</view>
</view>
</div>
</view>
</view>
</template>
<script>
var x = 20;
var y =20;
export default {
data() {
return {
headerStyleHeight:0,
headerStyleTop:0,
oc:"",
points:[], //路径点集合
showCanvas:false,//
};
},
methods: {
close:function(){
this.showCanvas = false;
this.clear();
},
initCanvas() {
this.showCanvas = true;
this.oc = uni.createCanvasContext('canvasid');
console.log(this.oc);
//设置画笔样式
this.oc.lineWidth = 4;
this.oc.lineCap = "round";
this.oc.lineJoin = "round";
// this.oc.setStrokeStyle("#ffffff");
},
ontouchend(e) {
oc.ontouchmove = null;
},
ontouchmove(e) {
const { clientX, clientY } = e.changedTouches[0];
oc.lineTo(clientX - oc.offsetLeft, clientY - oc.offsetTop);
oc.stroke();
},
//触摸开始,获取到起点
ontouchstart(e) {
// debugger
// ctx.beginPath();
const startX = e.changedTouches[0].x;
const startY = e.changedTouches[0].y;
// let startX = e.changedTouches[0].x;
// let startY = e.changedTouches[0].y;
// debugger
let startPoint = {X:startX,Y:startY};
this.points.push(startPoint);
//每次触摸开始,开启新的路径
this.oc.beginPath();
},
//触摸移动,获取到路径点
touchmove(e){
let moveX = e.changedTouches[0].x;
let moveY = e.changedTouches[0].y;
let movePoint = {X:moveX,Y:moveY};
this.points.push(movePoint); //存点
let len = this.points.length;
if(len>=2){
this.draw(); //绘制路径
}
},
// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
touchend(){
this.points=[];
},
/* ***********************************************
# 绘制笔迹
# 1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
# 2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
# 3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
************************************************ */
draw(){
let point1 = this.points[0]
let point2 = this.points[1]
this.points.shift()
this.oc.moveTo(point1.X, point1.Y)
this.oc.lineTo(point2.X, point2.Y)
this.oc.stroke()
this.oc.draw(true)
},
//清空画布
clear(){
let that = this;
uni.getSystemInfo({
success: function(res) {
let canvasw = res.windowWidth;
let canvash = res.windowHeight;
that.oc.clearRect(0, 0, canvasw, canvash);
that.oc.draw(true);
},
})
},
down() {
uni.canvasToTempFilePath({
canvasId: 'mycanvas',
success: function(res) {
}
})
}
},
created() {
}
};
</script>
<style lang="scss" >
.button{
width: 100%;
height: 50px;
line-height: 50px;
text-align: center;
font-size:20px;
border: 1px solid #bbbbbb;
}
.header-box {
width: 100%;
background-color: #ffffff;
padding-bottom: 20rpx;
color: red;
}
.content-box {
width: 100%;
height: 500px;
// background-color: aliceblue;
padding: 20rpx;
box-sizing: border-box;
}
.signature {position: fixed;top: 10px;left: 2%;z-index: 999;width:96%;}
page{
background: #fff;
}
.container {
padding: 20rpx 0 120rpx 0;
box-sizing: border-box;
}
.title{
height:50upx;
line-height: 50upx;
font-size: 16px;
}
.mycanvas{
width: 100%;
// height: calc(100vh - 200upx);
height:300px;
background-color: aliceblue;
}
.footer{
font-size: 14px;
height: 150upx;
display: flex;
justify-content: space-around;
align-items: center;
}
.left,.right,.close{
line-height: 100upx;
height: 100upx;
width: 220upx;
text-align: center;
font-weight: bold;
color: white;
border-radius: 5upx;
}
.left{
background: #007AFF;
}
.right{
background:orange;
}
.close {
background:#A3A3A3;
}
</style>
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