因为.a库是会生成模拟器和真机两个不同的包的,如果要频繁对源码修改的话,每次都要手动合成,所以我们可以在Xcode中添加一个脚本,利用脚本来合成,直接编译成一个通用的.a静态库。
1.首先创建一个静态库编译工程,创建方式查看《创建静态库》,编译.framework选择Cocoa Touch Framework,编译.a选择Cocoa Touch Static Library,这里就选择编译的是.a文件
2、建立一个Aggregate target,在Aggregate里面执行脚本。
3、点击新建的ShellProject,New一个Run Script
4.在Run Script里写我们的脚本
>编译.a的脚本
if [ "${ACTION}" = "build" ]
then#要build的target名
target_Name=${PROJECT_NAME}
echo "target_Name=${target_Name}"#build之后的文件夹路径
build_DIR=${SRCROOT}/build
echo "build_DIR=${build_DIR}"
#真机build生成的头文件的文件夹路径
DEVICE_DIR_INCLUDE=${build_DIR}/Release-iphoneos/include/${PROJECT_NAME}
echo "DEVICE_DIR_INCLUDE=${DEVICE_DIR_INCLUDE}"#真机build生成的.a文件路径
DEVICE_DIR_A=${build_DIR}/Release-iphoneos/lib${PROJECT_NAME}.a
echo "DEVICE_DIR_A=${DEVICE_DIR_A}"#模拟器build生成的.a文件路径
SIMULATOR_DIR_A=${build_DIR}/Release-iphonesimulator/lib${PROJECT_NAME}.a
echo "SIMULATOR_DIR_A=${SIMULATOR_DIR_A}"#目标文件夹路径
INSTALL_DIR=${SRCROOT}/Products/${PROJECT_NAME}
echo "INSTALL_DIR=${INSTALL_DIR}"#目标头文件文件夹路径
INSTALL_DIR_Headers=${SRCROOT}/Products/${PROJECT_NAME}/Headers
echo "INSTALL_DIR_Headers=${INSTALL_DIR_Headers}"#目标.a路径
INSTALL_DIR_A=${SRCROOT}/Products/${PROJECT_NAME}/lib${PROJECT_NAME}.a
echo "INSTALL_DIR_A=${INSTALL_DIR_A}"#判断build文件夹是否存在,存在则删除
if [ -d "${build_DIR}" ]
then
rm -rf "${build_DIR}"
fi#判断目标文件夹是否存在,存在则删除该文件夹
if [ -d "${INSTALL_DIR}" ]
then
rm -rf "${INSTALL_DIR}"
fi#创建目标文件夹
mkdir -p "${INSTALL_DIR}"#build之前clean一下
xcodebuild -target ${target_Name} clean#模拟器build
xcodebuild -target ${target_Name} -configuration Release -sdk iphonesimulator#真机build
xcodebuild -target ${target_Name} -configuration Release -sdk iphoneos#复制头文件到目标文件夹
cp -R "${DEVICE_DIR_INCLUDE}" "${INSTALL_DIR_Headers}"#合成模拟器和真机.a包
lipo -create "${DEVICE_DIR_A}" "${SIMULATOR_DIR_A}"
-output "${INSTALL_DIR_A}"#打开目标文件夹
open "${INSTALL_DIR}"
>编译framework的shell脚本
# Sets the target folders and the finalframework product.
# 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME
# 例如: FMK_NAME = "MyFramework"
FMK_NAME=${PROJECT_NAME}# Install dir will be the final output tothe framework.
# The following line create it in the rootfolder of the current project. INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework# Working dir will be deleted after theframework creation.
WRK_DIR=build
DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework# -configuration ${CONFIGURATION}
# Clean and Building both architectures.
xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos clean build
xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator clean build# Cleaning the oldest.
if [ -d "${INSTALL_DIR}" ]
then
rm -rf "${INSTALL_DIR}"
fi
mkdir -p "${INSTALL_DIR}"
cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"# Uses the Lipo Tool to merge both binaryfiles (i386 + armv6/armv7) into one Universal final product.
lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}"
-output "${INSTALL_DIR}/${FMK_NAME}"
rm -r "${WRK_DIR}"
open "${INSTALL_DIR}"
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