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IOS 脚本方式编译静态库(三)

IOS 脚本方式编译静态库(三)

作者: 54番茄 | 来源:发表于2018-03-08 14:56 被阅读13次

    因为.a库是会生成模拟器和真机两个不同的包的,如果要频繁对源码修改的话,每次都要手动合成,所以我们可以在Xcode中添加一个脚本,利用脚本来合成,直接编译成一个通用的.a静态库。

    1.首先创建一个静态库编译工程,创建方式查看《创建静态库》,编译.framework选择Cocoa Touch Framework,编译.a选择Cocoa Touch Static Library,这里就选择编译的是.a文件

    2、建立一个Aggregate target,在Aggregate里面执行脚本。

    3、点击新建的ShellProject,New一个Run Script

    4.在Run Script里写我们的脚本

    >编译.a的脚本

    if [ "${ACTION}" = "build" ]
     then

    #要build的target名
    target_Name=${PROJECT_NAME}
     echo "target_Name=${target_Name}"

     #build之后的文件夹路径
     build_DIR=${SRCROOT}/build
     echo "build_DIR=${build_DIR}"

     #真机build生成的头文件的文件夹路径
    DEVICE_DIR_INCLUDE=${build_DIR}/Release-iphoneos/include/${PROJECT_NAME}
     echo "DEVICE_DIR_INCLUDE=${DEVICE_DIR_INCLUDE}"

    #真机build生成的.a文件路径
    DEVICE_DIR_A=${build_DIR}/Release-iphoneos/lib${PROJECT_NAME}.a
     echo "DEVICE_DIR_A=${DEVICE_DIR_A}"

    #模拟器build生成的.a文件路径
    SIMULATOR_DIR_A=${build_DIR}/Release-iphonesimulator/lib${PROJECT_NAME}.a
     echo "SIMULATOR_DIR_A=${SIMULATOR_DIR_A}"

    #目标文件夹路径
    INSTALL_DIR=${SRCROOT}/Products/${PROJECT_NAME}
     echo "INSTALL_DIR=${INSTALL_DIR}"

    #目标头文件文件夹路径
    INSTALL_DIR_Headers=${SRCROOT}/Products/${PROJECT_NAME}/Headers
     echo "INSTALL_DIR_Headers=${INSTALL_DIR_Headers}"

    #目标.a路径
    INSTALL_DIR_A=${SRCROOT}/Products/${PROJECT_NAME}/lib${PROJECT_NAME}.a
     echo "INSTALL_DIR_A=${INSTALL_DIR_A}"

    #判断build文件夹是否存在,存在则删除
    if [ -d "${build_DIR}" ]
    then
    rm -rf "${build_DIR}"
    fi

    #判断目标文件夹是否存在,存在则删除该文件夹
    if [ -d "${INSTALL_DIR}" ]
    then
    rm -rf "${INSTALL_DIR}"
    fi

    #创建目标文件夹
    mkdir -p "${INSTALL_DIR}"

    #build之前clean一下
    xcodebuild -target ${target_Name} clean

    #模拟器build
    xcodebuild -target ${target_Name} -configuration Release -sdk iphonesimulator

    #真机build
    xcodebuild -target ${target_Name} -configuration Release -sdk iphoneos

    #复制头文件到目标文件夹
    cp -R "${DEVICE_DIR_INCLUDE}" "${INSTALL_DIR_Headers}"

    #合成模拟器和真机.a包
    lipo -create "${DEVICE_DIR_A}" "${SIMULATOR_DIR_A}"
    -output "${INSTALL_DIR_A}"

    #打开目标文件夹
    open "${INSTALL_DIR}"

    >编译framework的shell脚本

    # Sets the target folders and the finalframework product.
    # 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME
    # 例如: FMK_NAME = "MyFramework"
    FMK_NAME=${PROJECT_NAME}

    # Install dir will be the final output tothe framework.
    # The following line create it in the rootfolder of the current project. INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework

    # Working dir will be deleted after theframework creation.
    WRK_DIR=build
    DEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.framework
    SIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework

    # -configuration ${CONFIGURATION}
    # Clean and Building both architectures.
    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos clean build
    xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator clean build

    # Cleaning the oldest.
    if [ -d "${INSTALL_DIR}" ]
    then
    rm -rf "${INSTALL_DIR}"
    fi
    mkdir -p "${INSTALL_DIR}"
    cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"

    # Uses the Lipo Tool to merge both binaryfiles (i386 + armv6/armv7) into one Universal final product.
    lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}"
    -output "${INSTALL_DIR}/${FMK_NAME}"
    rm -r "${WRK_DIR}"
    open "${INSTALL_DIR}"

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