Masonry原理

作者: 不仅仅是个程序猿 | 来源:发表于2020-06-29 19:03 被阅读0次

    Masonry使用

    首先我们写个简单的约束:
    01 - (void)viewDidLoad {
    02   [super viewDidLoad];
    03 
    04    UIView *firstView = [[UIView alloc] initWithFrame:CGRectZero];
    05    firstView.backgroundColor = [UIColor redColor];
    06    
    07    UIView *secondView = [[UIView alloc] initWithFrame:CGRectMake(30, 150, 250, 250)];
    08    secondView.backgroundColor = [UIColor greenColor];
    09    [self.view addSubview:secondView];
    10    [secondView addSubview:firstView];
    11    
    12    [firstView mas_makeConstraints:^(MASConstraintMaker *make) {
    13       make.left.equalTo(secondView).offset(50);
    14       make.top.equalTo(secondView.mas_top).offset(50);
    15       make.size.mas_equalTo(CGSizeMake(150, 150));
    16    }];
    17 }
    
    
    在模拟器上运行后,运行结果如下:
    运行结果.png

    调用mas_makeConstraints:

    点击 ***mas_makeConstraints: ***进去看看做了什么.
    UIView+MASAdditions.m 中,我们看看 mas_makeConstraints: 的实现:

    01- (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block 02{
    03    self.translatesAutoresizingMaskIntoConstraints = NO;
    04    MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];
    05    block(constraintMaker);
    06    return [constraintMaker install];
    07}
    
    - (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block {
        self.translatesAutoresizingMaskIntoConstraints = NO;
        MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];
        constraintMaker.updateExisting = YES;
        block(constraintMaker);
        return [constraintMaker install];
    }
    
    - (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block {
        self.translatesAutoresizingMaskIntoConstraints = NO;
        MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];
        constraintMaker.removeExisting = YES;
        block(constraintMaker);
        return [constraintMaker install];
    }
    
    mas_updateConstraints: 和 mas_remakeConstraints: 都只是比mas_makeConstraints: 多了一个BOOL属性,用作标记
    • 调用mas_updateConstraints: , MASConstraintMaker对象的updateExisting会被设置为YES
    • 调用mas_remakeConstraints: , MASConstraintMaker对象的removeExisting会被设置为YES,是重新设置约束
    从代码中可以看出,block作为参数,并且是直接调用的,并没有被copy,这也解释了为什么在block内部使用self不会造成循环引用.

    通过断点调试,也可以看到block是在栈上.

    截屏2020-05-23 下午4.22.32.png
    对block进行赋值:
    12    [firstView mas_makeConstraints:^(MASConstraintMaker *make) {
    13       make.left.equalTo(secondView).offset(50);
    14       make.top.equalTo(secondView.mas_top).offset(50);
    15       make.size.mas_equalTo(CGSizeMake(150, 150));
    16    }];
    
    firstView调用mas_makeConstraints:, 传入的block如下:
     ^(MASConstraintMaker *make) {
          make.left.equalTo(secondView).offset(50);
          make.top.equalTo(secondView.mas_top).offset(50);
          make.size.mas_equalTo(CGSizeMake(150, 150));
       }
    
    firstView调用mas_makeConstraints:方法,所以mas_makeConstraints:方法中的self即firstView,因此对Masonry中的mas_makeConstraints:方法可以做如下转换:
    - (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block {
         firstView.translatesAutoresizingMaskIntoConstraints = NO;
         MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:firstView];
    
          // initWithView:替换如下:
          constraintMaker.view = firstView;
          constraintMaker.constraints = NSMutableArray.new;
        
          // block(constraintMaker);替换如下:
          constraintMaker.left.equalTo(secondView).offset(50);
          constraintMaker.top.equalTo(secondView.mas_top).offset(50);
          constraintMaker.size.mas_equalTo(CGSizeMake(150, 150));  
    
          return [constraintMaker install];
    }
    

    constraintMaker.left调用

     MASConstraintMaker.m
    
    - (MASConstraint *)addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {
        return [self constraint:nil addConstraintWithLayoutAttribute:layoutAttribute];
    }
    
    - (MASConstraint *)left {
        return [self addConstraintWithLayoutAttribute:NSLayoutAttributeLeft];
    }
    
    - (MASConstraint *)constraint:(MASConstraint *)constraint addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {
        MASViewAttribute *viewAttribute = [[MASViewAttribute alloc] initWithView:self.view layoutAttribute:layoutAttribute];
        MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute:viewAttribute];
        if ([constraint isKindOfClass:MASViewConstraint.class]) {
            //replace with composite constraint
            NSArray *children = @[constraint, newConstraint];
            MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];
            compositeConstraint.delegate = self;
            [self constraint:constraint shouldBeReplacedWithConstraint:compositeConstraint];
            return compositeConstraint;
        }
        if (!constraint) {
            newConstraint.delegate = constraintMaker;
            [constraintMaker.constraints addObject:newConstraint];
        }
        return newConstraint;
    }
    

    转换为

     MASConstraintMaker.m
    
    - (MASConstraint *)addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {
        return [constraintMaker constraint:nil addConstraintWithLayoutAttribute:layoutAttribute];
    }
    
    - (MASConstraint *)left {
        return [constraintMaker addConstraintWithLayoutAttribute:NSLayoutAttributeLeft];
    }
    
    - (MASConstraint *)constraint:(MASConstraint *)constraint addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {
        MASViewAttribute *viewAttribute = [[MASViewAttribute alloc] initWithView:firstView layoutAttribute: NSLayoutAttributeLeft];
        MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute: NSLayoutAttributeLeft];
        if (!constraint) {   //constraint==nil
            newConstraint.delegate = self;
            [self.constraints addObject:newConstraint];
        }
        return newConstraint;
    }
    

    MASViewAttribute

    #import "MASViewAttribute.h"
    
    @implementation MASViewAttribute
    
    - (id)initWithView:(MAS_VIEW *)view layoutAttribute:(NSLayoutAttribute)layoutAttribute {
        self = [self initWithView:view item:view layoutAttribute:layoutAttribute];
        return self;
    }
    
    - (id)initWithView:(MAS_VIEW *)view item:(id)item layoutAttribute:(NSLayoutAttribute)layoutAttribute {
        self = [super init];
        if (!self) return nil;
        
        _view = view;
        _item = item;
        _layoutAttribute = layoutAttribute;
        
        return self;
    }
    

    可以得到:
    viewAttribute.view = firstView;
    viewAttribute.item = fristrView;
    viewAttribute.layoutAttribute = NSLayoutAttributeLeft;
    MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute: NSLayoutAttributeLeft];
    newConstraint.firstViewAttribute = viewAttribute;
    newConstraint.layoutPriority = 1000; //约束默认优先级;
    newConstraint.delegate = constraintMaker;
    [self.constraints addObject:newConstraint];
    return newConstraint;

    .equalTo()

    @implementation MASConstraint

    - (id)init {
        NSAssert(![self isMemberOfClass:[MASConstraint class]], @"MASConstraint is an abstract class, you should not instantiate it directly.");
        return [super init];
    }
    
    #pragma mark - NSLayoutRelation proxies
    
    - (MASConstraint * (^)(id))equalTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationEqual);
        };
    }
    
    - (MASConstraint * (^)(id))mas_equalTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationEqual);
        };
    }
    
    - (MASConstraint * (^)(id))greaterThanOrEqualTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationGreaterThanOrEqual);
        };
    }
    
    - (MASConstraint * (^)(id))mas_greaterThanOrEqualTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationGreaterThanOrEqual);
        };
    }
    
    - (MASConstraint * (^)(id))lessThanOrEqualTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationLessThanOrEqual);
        };
    }
    
    - (MASConstraint * (^)(id))mas_lessThanOrEqualTo {
        return ^id(id attribute) {
            return self.equalToWithRelation(attribute, NSLayoutRelationLessThanOrEqual);
        };
    }
    

    可以看出:

    • 每个带equalTo的方法实现都是相同的.
    • MASConstraint是一个抽象类,很多方法需要在子类对象去实现,这样做,类似于适配器模式.equalToWithRelation方法在newConstraint对应的类MASViewConstraint中实现.

    equalToWithRelation实现

    @implementation MASViewConstraint
    - (MASConstraint * (^)(id, NSLayoutRelation))equalToWithRelation {
        return ^id(id attribute, NSLayoutRelation relation) {
            if ([attribute isKindOfClass:NSArray.class]) {
                NSAssert(!self.hasLayoutRelation, @"Redefinition of constraint relation");
                NSMutableArray *children = NSMutableArray.new;
                for (id attr in attribute) {
                    MASViewConstraint *viewConstraint = [self copy];
                    viewConstraint.layoutRelation = relation;
                    viewConstraint.secondViewAttribute = attr;
                    [children addObject:viewConstraint];
                }
                MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];
                compositeConstraint.delegate = self.delegate;
                [self.delegate constraint:self shouldBeReplacedWithConstraint:compositeConstraint];
                return compositeConstraint;
            } else {
                NSAssert(!self.hasLayoutRelation || self.layoutRelation == relation && [attribute isKindOfClass:NSValue.class], @"Redefinition of constraint relation");
                self.layoutRelation = relation;
                self.secondViewAttribute = attribute;
                return self;
            }
        };
    }
    
    - (void)setSecondViewAttribute:(id)secondViewAttribute {
        if ([secondViewAttribute isKindOfClass:NSValue.class]) {
            [self setLayoutConstantWithValue:secondViewAttribute];
        } else if ([secondViewAttribute isKindOfClass:MAS_VIEW.class]) {
            _secondViewAttribute = [[MASViewAttribute alloc] initWithView:secondViewAttribute layoutAttribute:self.firstViewAttribute.layoutAttribute];
        } else if ([secondViewAttribute isKindOfClass:MASViewAttribute.class]) {
            _secondViewAttribute = secondViewAttribute;
        } else {
            NSAssert(NO, @"attempting to add unsupported attribute: %@", secondViewAttribute);
        }
    }
    
    
    @implementation MASViewAttribute
    
    - (id)initWithView:(MAS_VIEW *)view layoutAttribute:(NSLayoutAttribute)layoutAttribute {
        self = [self initWithView:view item:view layoutAttribute:layoutAttribute];
        return self;
    }
    
    - (id)initWithView:(MAS_VIEW *)view item:(id)item layoutAttribute:(NSLayoutAttribute)layoutAttribute {
        self = [super init];
        if (!self) return nil;
        
        _view = view;
        _item = item;
        _layoutAttribute = layoutAttribute;
        
        return self;
    }
    

    传入参数attribute为NSLayoutAttributeLeft,可转换为:

    viewConstraint.layoutRelation = NSLayoutRelationEqual
    viewConstraint.secontViewAttribute = secondView;  //secontViewAttribute为UIView时在setSecondViewAttribute:中会重新设置,使其成为MASViewAttribute类型(调用 _secondViewAttribute = [[MASViewAttribute alloc] initWithView:secondViewAttribute layoutAttribute:self.firstViewAttribute.layoutAttribute];)
    
    secondViewAttribute.view = secondView;  
    secondViewAttribute.view.item = secondView;
    secondViewAttribute.view.layoutAttribute = NSLayoutAttributeLeft;
    
    

    .offset

    // MASConstraint.m
    - (MASConstraint * (^)(CGFloat))offset {
        return ^id(CGFloat offset){
            self.offset = offset;
            return self;
        };
    }
    

    viewConstraint.offset = 50;

    install 约束安装

    // MASConstraintMaker.m
    - (NSArray *)install {
        if (self.removeExisting) {   //mas_remakeConstraints,重新设置约束
            NSArray *installedConstraints = [MASViewConstraint installedConstraintsForView:self.view];
            for (MASConstraint *constraint in installedConstraints) {
                [constraint uninstall];
            }
        }
        NSArray *constraints = self.constraints.copy;
        for (MASConstraint *constraint in constraints) {
            constraint.updateExisting = self.updateExisting;  
            [constraint install];
        }
        [self.constraints removeAllObjects];
        return constraints;
    }
    
    // MASViewConstraint.m
    - (void)install {
        if (self.hasBeenInstalled) {
            return;
        }
        
        if ([self supportsActiveProperty] && self.layoutConstraint) {
            self.layoutConstraint.active = YES;
            [self.firstViewAttribute.view.mas_installedConstraints addObject:self];
            return;
        }
        
        MAS_VIEW *firstLayoutItem = self.firstViewAttribute.item;
        NSLayoutAttribute firstLayoutAttribute = self.firstViewAttribute.layoutAttribute;
        MAS_VIEW *secondLayoutItem = self.secondViewAttribute.item;
        NSLayoutAttribute secondLayoutAttribute = self.secondViewAttribute.layoutAttribute;
    
        // alignment attributes must have a secondViewAttribute
        // therefore we assume that is refering to superview
        // eg make.left.equalTo(@10)
        if (!self.firstViewAttribute.isSizeAttribute && !self.secondViewAttribute) {
            secondLayoutItem = self.firstViewAttribute.view.superview;
            secondLayoutAttribute = firstLayoutAttribute;
        }
        
        MASLayoutConstraint *layoutConstraint
            = [MASLayoutConstraint constraintWithItem:firstLayoutItem
                                            attribute:firstLayoutAttribute
                                            relatedBy:self.layoutRelation
                                               toItem:secondLayoutItem
                                            attribute:secondLayoutAttribute
                                           multiplier:self.layoutMultiplier
                                             constant:self.layoutConstant];
        
        layoutConstraint.priority = self.layoutPriority;
        layoutConstraint.mas_key = self.mas_key;
        
        if (self.secondViewAttribute.view) {
            MAS_VIEW *closestCommonSuperview = [self.firstViewAttribute.view mas_closestCommonSuperview:self.secondViewAttribute.view];
            NSAssert(closestCommonSuperview,
                     @"couldn't find a common superview for %@ and %@",
                     self.firstViewAttribute.view, self.secondViewAttribute.view);
            self.installedView = closestCommonSuperview;
        } else if (self.firstViewAttribute.isSizeAttribute) {
            self.installedView = self.firstViewAttribute.view;
        } else {
            self.installedView = self.firstViewAttribute.view.superview;
        }
    
    
        MASLayoutConstraint *existingConstraint = nil;
        if (self.updateExisting) {  //mas_remakeContraints
            existingConstraint = [self layoutConstraintSimilarTo:layoutConstraint];
        }
        if (existingConstraint) {  //mas_updateConstraints
            // just update the constant
            existingConstraint.constant = layoutConstraint.constant;
            self.layoutConstraint = existingConstraint;
        } else {  //mas_makeConstraints
            [self.installedView addConstraint:layoutConstraint];
            self.layoutConstraint = layoutConstraint;
            [firstLayoutItem.mas_installedConstraints addObject:self];
        }
    }
    

    我们看下MASLayoutConstraint

     MASLayoutConstraint *layoutConstraint
            = [MASLayoutConstraint constraintWithItem:firstLayoutItem
                                            attribute:firstLayoutAttribute
                                            relatedBy:self.layoutRelation
                                               toItem:secondLayoutItem
                                            attribute:secondLayoutAttribute
                                           multiplier:self.layoutMultiplier
                                             constant:self.layoutConstant];
    
    @interface MASLayoutConstraint : NSLayoutConstraint
    
    /**
     *  a key to associate with this constraint
     */
    @property (nonatomic, strong) id mas_key;
    
    @end
    

    从这里我们就可以看出来Masonry的原理了,底层依旧是调用系统的NSLayoutConstraint

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