x264_lookahead_get_frames函数作用是先判断lookahead队列中的帧的类型,然后将lookahead队列中已经确定类型的一个非B帧和若干个B帧拷贝到frames.currents队列,以备后面编码使用。源码如下:
void x264_lookahead_get_frames( x264_t *h )
{
if( h->param.i_sync_lookahead ) //多线程时的处理,先忽略
{ /* We have a lookahead thread, so get frames from there */
x264_pthread_mutex_lock( &h->lookahead->ofbuf.mutex );
while( !h->lookahead->ofbuf.i_size && h->lookahead->b_thread_active )
x264_pthread_cond_wait( &h->lookahead->ofbuf.cv_fill, &h->lookahead->ofbuf.mutex );
x264_lookahead_encoder_shift( h );
x264_pthread_mutex_unlock( &h->lookahead->ofbuf.mutex );
}
else //单线程时的处理
{ /* We are not running a lookahead thread, so perform all the slicetype decide on the fly */
if( h->frames.current[0] || !h->lookahead->next.i_size )
return;
x264_stack_align( x264_slicetype_decide, h ); //对h->lookahead->next.list队列的帧判断类型
x264_lookahead_update_last_nonb( h, h->lookahead->next.list[0] ); //next.list[0]是非B帧,将它赋给h->lookahead->last_nonb
//shift_frames等于一个非B帧+i_bframes个B帧
int shift_frames = h->lookahead->next.list[0]->i_bframes + 1;
//将lookahead->next的0~shift_frames个元素搬到lookahead->ofbuf中
x264_lookahead_shift( &h->lookahead->ofbuf, &h->lookahead->next, shift_frames );
/* For MB-tree and VBV lookahead, we have to perform propagation analysis on I-frames too. */
//对I帧进行propagation分析
if( h->lookahead->b_analyse_keyframe && IS_X264_TYPE_I( h->lookahead->last_nonb->i_type ) )
x264_stack_align( x264_slicetype_analyse, h, shift_frames );
x264_lookahead_encoder_shift( h ); //将ofbuf数组中一个非B帧+i_bframes个B帧转移到current队列中
}
}
画了个图辅助:

网友评论