美文网首页
Android 图片加载

Android 图片加载

作者: siyanGo | 来源:发表于2018-07-03 14:39 被阅读18次

    加载图片大小的计算

    width * height * inTargetDensity/inDensity * inTargetDensity/inDensity * 一个像素所占的内存。
    Android 默认图片类型:ARGB_8888(每个像素占用4byte内存)

    BitmapFactory.Options options = new BitmapFactory.Options();
    
                    Bitmap bitmap = BitmapFactory.decodeResource(getResources(),R.drawable.p1,options);
                    Log.e(TAG, "width:" + options.outWidth + ":::height:" + options.outHeight);
                    Log.e(TAG, "bitmap:ByteCount = "+bitmap.getAllocationByteCount());
                    Log.e(TAG, "inDensity:" + options.inDensity + ":::inTargetDensity:" + options.inTargetDensity);
    
    width:1311:::height:882
    bitmap:ByteCount = 56664972
    inDensity:160:::inTargetDensity:560
    
    image.png

    56664972/1311/882/4 =12.251.. 560/160 * 560/160 = 12.25

    Android 图片类型

    ALPHA_8:每个像素占用1byte内存。
    ARGB_4444:每个像素占用2byte内存
    ARGB_8888:每个像素占用4byte内存
    RGB_565:每个像素占用2byte内存

    Android 默认图片是ARGB_8888

    Bitmap 占用内存

    getByteCount()
    getAllocationByteCount() 取代上面方法

    对于webp的尝试

    目前网络中图片仍然是占用流量较大的一部分,对于移动端更是如此,因此,如何在保证图片视觉不失真前提下缩小体积,对于节省带宽和电池电量十分重要。

    WebP为网络图片提供了无损和有损压缩能力,同时在有损条件下支持透明通道。据官方实验显示:无损WebP相比PNG减少26%大小;有损WebP在相同的SSIM(Structural Similarity Index,结构相似性)下相比JPEG减少25%~34%的大小;有损WebP也支持透明通道,大小通常约为对应PNG的1/3。 同时,谷歌于2014年提出了动态WebP,拓展WebP使其支持动图能力。动态WebP相比GIF支持更丰富的色彩,并且也占用更小空间,更适应移动网络的动图播放。

    作者:腾讯Bugly
    链接:https://www.zhihu.com/question/27201061/answer/133992530

    public class MainActivity extends AppCompatActivity {
    
    
    
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            String path = getApplicationContext().getFilesDir().getAbsolutePath();
            byte[] bytes = compressBitmapToBytes(600,0,100, Bitmap.CompressFormat.JPEG);
            Bitmap bp = BitmapFactory.decodeByteArray(bytes,0,bytes.length);
            saveBitmap(bp,path,"jpg");
            saveBitmap(bp,path,"webp");
    
    
    
        }
    
        private Bitmap.CompressFormat compressFormat(String type){
    
            switch (type){
                case "jpg":
                    return Bitmap.CompressFormat.JPEG;
                case "webp":
                    return Bitmap.CompressFormat.WEBP;
                default:
                     return Bitmap.CompressFormat.JPEG;
            }
        }
    
        public void saveBitmap(Bitmap bitmap,String path,String type){
    
            File file = new File(path,"test");
            if (!file.exists()) {
                //通过file的mkdirs()方法创建目录中包含却不存在的文件夹
                file.mkdirs();
            }
    
            File picture = new File(file+"/"+"1."+type);
            FileOutputStream out = null;
            try {
                out = new FileOutputStream(picture);
                long starten=System.currentTimeMillis();   //获取开始时间
                bitmap.compress(compressFormat(type), 100,
                        out);
                long enden=System.currentTimeMillis(); //获取结束时间
                Log.e("编码运行时间: ",(enden-starten)+"ms");
                out.close();
    
            } catch (FileNotFoundException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    
        public byte[] compressBitmapToBytes(int reqWidth, int reqHeight, int quality, Bitmap.CompressFormat format) {
            Bitmap bitmap = getSmallBitmap( reqWidth, reqHeight);
            ByteArrayOutputStream baos = new ByteArrayOutputStream();
            bitmap.compress(format, quality, baos);
            byte[] bytes = baos.toByteArray();
            bitmap.recycle();
            Log.i("compress", "Bitmap compressed success, size: " + bytes.length);
            return bytes;
        }
    
        public Bitmap getSmallBitmap(int reqWidth, int reqHeight) {
            BitmapFactory.Options options = new BitmapFactory.Options();
            options.inJustDecodeBounds = true;
            Bitmap bp = BitmapFactory.decodeResource(getResources(),R.drawable.p1,options);
            options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
            options.inJustDecodeBounds = false;
            return BitmapFactory.decodeResource(getResources(),R.drawable.p1,options);
        }
    
        public  int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
            int h = options.outHeight;
            int w = options.outWidth;
            int inSampleSize = 0;
            if (h > reqHeight || w > reqWidth) {
                float ratioW = (float) w / reqWidth;
                float ratioH = (float) h / reqHeight;
                inSampleSize = (int) Math.min(ratioH, ratioW);
            }
            inSampleSize = Math.max(1, inSampleSize);
            return inSampleSize;
        }
    }
    
    
    image.png image.png

    webp 压缩能力确实强 但是在android 端 编码时间太长

    相关文章

      网友评论

          本文标题:Android 图片加载

          本文链接:https://www.haomeiwen.com/subject/sepduftx.html