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1.使用示例
public class ReentrantReadWriteLockTest {
static class Queue3{
private Object data = null;//共享数据,只能有一个线程能写该数据,但可以有多个线程同时读该数据。
private ReentrantReadWriteLock rwl = new ReentrantReadWriteLock();
public void get(){
rwl.readLock().lock();//上读锁,其他线程只能读不能写
System.out.println(Thread.currentThread().getName() + " be ready to read data!");
try {
Thread.sleep((long)(Math.random()*1000));
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + "have read data :" + data);
rwl.readLock().unlock(); //释放读锁,最好放在finnaly里面
}
public void put(Object data){
rwl.writeLock().lock();//上写锁,不允许其他线程读也不允许写
System.out.println(Thread.currentThread().getName() + " be ready to write data!");
try {
Thread.sleep((long)(Math.random()*1000));
} catch (InterruptedException e) {
e.printStackTrace();
}
this.data = data;
System.out.println(Thread.currentThread().getName() + " have write data: " + data);
rwl.writeLock().unlock();//释放写锁
}
}
public static void main(String[] args) {
final Queue3 q3 = new Queue3();
for(int i=0;i<3;i++)
{
new Thread(){
@Override
public void run(){
while(true){
q3.get();
}
}
}.start();
}
for(int i=0;i<3;i++)
{
new Thread(){
@Override
public void run(){
while(true){
q3.put(new Random().nextInt(10000));
}
}
}.start();
}
}
}
2.整体调用结构
2.1 读锁写锁共用一个Sync
默认情况下是非公平锁:
public ReentrantReadWriteLock() {
this(false);
}
读锁和写锁的Sync最后指向的是同一个Sync,形式上分离,但是实现上是共用同一个Sync。
public ReentrantReadWriteLock(boolean fair) {
sync = fair ? new FairSync() : new NonfairSync();
readerLock = new ReadLock(this);
writerLock = new WriteLock(this);
}
public static class ReadLock implements Lock, java.io.Serializable {
private static final long serialVersionUID = -5992448646407690164L;
private final Sync sync;
/**
* Constructor for use by subclasses
*
* @param lock the outer lock object
* @throws NullPointerException if the lock is null
*/
protected ReadLock(ReentrantReadWriteLock lock) {
sync = lock.sync;
}
public static class WriteLock implements Lock, java.io.Serializable {
private static final long serialVersionUID = -4992448646407690164L;
private final Sync sync;
/**
* Constructor for use by subclasses
*
* @param lock the outer lock object
* @throws NullPointerException if the lock is null
*/
protected WriteLock(ReentrantReadWriteLock lock) {
sync = lock.sync;
}
2.2 读锁加锁、解锁
public void lock() {
sync.acquireShared(1);
}
调用的是AQS的acquireShared,与ReentrantLock一样:
public final void acquireShared(int arg) {
if (tryAcquireShared(arg) < 0)
doAcquireShared(arg);
}
区别还在Sync.tryAcquireShared。
public void unlock() {
sync.releaseShared(1);
}
调用的是AQS的releaseShared:
public final boolean releaseShared(int arg) {
if (tryReleaseShared(arg)) {
doReleaseShared();
return true;
}
return false;
}
区别还在Sync.tryReleaseShared。
2.3 写锁加锁、解锁
public void lock() {
sync.acquire(1);
}
调用的是AQS的acquire:
public final void acquire(int arg) {
if (!tryAcquire(arg) &&
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
}
区别在Sync.tryAcquire。
public void unlock() {
sync.release(1);
}
调用AQS的release:
public final boolean release(int arg) {
if (tryRelease(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
}
区别在Sync.tryRelease。
3.读写锁是怎样分离的?状态怎么分开表示?
abstract static class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = 6317671515068378041L;
/*
* Read vs write count extraction constants and functions.
* Lock state is logically divided into two unsigned shorts:
* The lower one representing the exclusive (writer) lock hold count,
* and the upper the shared (reader) hold count.
*/
static final int SHARED_SHIFT = 16;
static final int SHARED_UNIT = (1 << SHARED_SHIFT);
static final int MAX_COUNT = (1 << SHARED_SHIFT) - 1;
static final int EXCLUSIVE_MASK = (1 << SHARED_SHIFT) - 1;
/** Returns the number of shared holds represented in count */
static int sharedCount(int c) { return c >>> SHARED_SHIFT; }
/** Returns the number of exclusive holds represented in count */
static int exclusiveCount(int c) { return c & EXCLUSIVE_MASK; }
读写锁需要在AQS的state上面维护多个读线程和一个写线程的同步状态,其具体的实现方式是:
- 高16位表示读
- 低16位表示写
getWriteHoldCount()返回写锁被获取的次数:
public int getWriteHoldCount() {
return sync.getWriteHoldCount();
}
final int getWriteHoldCount() {
return isHeldExclusively() ? exclusiveCount(getState()) : 0;
}
getReadLockCount方法返回当前读锁被获取的次数,其不一定等于获取读锁的线程数,因为一个线程可能重复获取。
final int getReadLockCount() {
return sharedCount(getState());
}
getReadHoldCount获取当前线程获取读锁的次数:
public int getReadHoldCount() {
return sync.getReadHoldCount();
}
final int getReadHoldCount() {
if (getReadLockCount() == 0)
return 0;
Thread current = Thread.currentThread();
if (firstReader == current)
return firstReaderHoldCount;
HoldCounter rh = cachedHoldCounter;
if (rh != null && rh.tid == getThreadId(current))
return rh.count;
int count = readHolds.get().count;
if (count == 0) readHolds.remove();
return count;
}
3.1 getReadHoldCount涉及的三个机制
3.1.1 firstReader和firstReaderHoldCount
/**
* firstReader is the first thread to have acquired the read lock.
* firstReaderHoldCount is firstReader's hold count.
*
* <p>More precisely, firstReader is the unique thread that last
* changed the shared count from 0 to 1, and has not released the
* read lock since then; null if there is no such thread.
*
* <p>Cannot cause garbage retention unless the thread terminated
* without relinquishing its read locks, since tryReleaseShared
* sets it to null.
*
* <p>Accessed via a benign data race; relies on the memory
* model's out-of-thin-air guarantees for references.
*
* <p>This allows tracking of read holds for uncontended read
* locks to be very cheap.
*/
private transient Thread firstReader = null;
private transient int firstReaderHoldCount;
firstReader是第一个获取读锁的线程,更精确地说,是最近一次将共享count从0变为1的线程,并且未释放读锁,如果释放了,则为null。firstReaderHoldCount是该线程获取读锁的次数。
tryAcquireShared中firstReader和firstReaderHoldCount更新:
protected final int tryAcquireShared(int unused) {
/*
* Walkthrough:
* 1. If write lock held by another thread, fail.
* 2. Otherwise, this thread is eligible for
* lock wrt state, so ask if it should block
* because of queue policy. If not, try
* to grant by CASing state and updating count.
* Note that step does not check for reentrant
* acquires, which is postponed to full version
* to avoid having to check hold count in
* the more typical non-reentrant case.
* 3. If step 2 fails either because thread
* apparently not eligible or CAS fails or count
* saturated, chain to version with full retry loop.
*/
Thread current = Thread.currentThread();
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return -1;
int r = sharedCount(c);
if (!readerShouldBlock() &&
r < MAX_COUNT &&
compareAndSetState(c, c + SHARED_UNIT)) {
if (r == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return 1;
}
return fullTryAcquireShared(current);
}
tryReleaseShared中firstReader和firstReaderHoldCount更新:
protected final boolean tryReleaseShared(int unused) {
Thread current = Thread.currentThread();
if (firstReader == current) {
// assert firstReaderHoldCount > 0;
if (firstReaderHoldCount == 1)
firstReader = null;
else
firstReaderHoldCount--;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
rh = readHolds.get();
int count = rh.count;
if (count <= 1) {
readHolds.remove();
if (count <= 0)
throw unmatchedUnlockException();
}
--rh.count;
}
for (;;) {
int c = getState();
int nextc = c - SHARED_UNIT;
if (compareAndSetState(c, nextc))
// Releasing the read lock has no effect on readers,
// but it may allow waiting writers to proceed if
// both read and write locks are now free.
return nextc == 0;
}
}
3.1.2 cachedHoldCounter简单缓存机制
/**
* The hold count of the last thread to successfully acquire
* readLock. This saves ThreadLocal lookup in the common case
* where the next thread to release is the last one to
* acquire. This is non-volatile since it is just used
* as a heuristic, and would be great for threads to cache.
*
* <p>Can outlive the Thread for which it is caching the read
* hold count, but avoids garbage retention by not retaining a
* reference to the Thread.
*
* <p>Accessed via a benign data race; relies on the memory
* model's final field and out-of-thin-air guarantees.
*/
private transient HoldCounter cachedHoldCounter;
最后一个成功获取读锁线程的获取计数。对于常见的释放锁的线程就是最近刚刚获取锁的线程这种情况,这种方式可以节省ThreadLocal查找时间。这是非volatile,因为其仅仅用作启发式算法,并且非常适合于使用线程来进行缓存。
/**
* A counter for per-thread read hold counts.
* Maintained as a ThreadLocal; cached in cachedHoldCounter
*/
static final class HoldCounter {
int count = 0;
// Use id, not reference, to avoid garbage retention
final long tid = getThreadId(Thread.currentThread());
}
从上面3.1.1中可以看出,cachedHoldCounter是作为一个简单的缓存使用的,只要当前线程等于cachedHoldCounter中记录的线程id,则使用cachedHoldCounter进行操作,而不会去从ThreadLocal readHolds进行查找。
3.1.3 readHolds 线程局部变量机制
/**
* ThreadLocal subclass. Easiest to explicitly define for sake
* of deserialization mechanics.
*/
static final class ThreadLocalHoldCounter
extends ThreadLocal<HoldCounter> {
public HoldCounter initialValue() {
return new HoldCounter();
}
}
/**
* The number of reentrant read locks held by current thread.
* Initialized only in constructor and readObject.
* Removed whenever a thread's read hold count drops to 0.
*/
private transient ThreadLocalHoldCounter readHolds;
初始化:
Sync() {
readHolds = new ThreadLocalHoldCounter();
setState(getState()); // ensures visibility of readHolds
}
readHolds与cachedHoldCounter简单缓存机制配合使用,优先使用缓存,如果缓存未命中时,才去readHolds进行查找。
4.写锁的获取与释放
根据2.3可知,主要看Sync.tryAcquire和Sync.tryRelease。
加锁Sync.tryAcquire:
protected final boolean tryAcquire(int acquires) {
/*
* Walkthrough:
* 1. If read count nonzero or write count nonzero
* and owner is a different thread, fail.
* 2. If count would saturate, fail. (This can only
* happen if count is already nonzero.)
* 3. Otherwise, this thread is eligible for lock if
* it is either a reentrant acquire or
* queue policy allows it. If so, update state
* and set owner.
*/
Thread current = Thread.currentThread();
int c = getState();
int w = exclusiveCount(c);
if (c != 0) {
// (Note: if c != 0 and w == 0 then shared count != 0)
if (w == 0 || current != getExclusiveOwnerThread())
return false;
if (w + exclusiveCount(acquires) > MAX_COUNT)
throw new Error("Maximum lock count exceeded");
// Reentrant acquire
setState(c + acquires);
return true;
}
if (writerShouldBlock() ||
!compareAndSetState(c, c + acquires))
return false;
setExclusiveOwnerThread(current);
return true;
}
writerShouldBlock()体现公平和非公平的区别,如果是公平的,要看前面有没有线程排队,如果是非公平,总是去尝试抢占。
解锁Sync.tryRelease:
/*
* Note that tryRelease and tryAcquire can be called by
* Conditions. So it is possible that their arguments contain
* both read and write holds that are all released during a
* condition wait and re-established in tryAcquire.
*/
protected final boolean tryRelease(int releases) {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
int nextc = getState() - releases;
boolean free = exclusiveCount(nextc) == 0;
if (free)
setExclusiveOwnerThread(null);
setState(nextc);
return free;
}
5.读锁的获取与释放
根据2.2可知,主要看Sync.tryAcquireShared和Sync.tryReleaseShared。
加锁Sync.tryAcquireShared:
protected final int tryAcquireShared(int unused) {
/*
* Walkthrough:
* 1. If write lock held by another thread, fail.
* 2. Otherwise, this thread is eligible for
* lock wrt state, so ask if it should block
* because of queue policy. If not, try
* to grant by CASing state and updating count.
* Note that step does not check for reentrant
* acquires, which is postponed to full version
* to avoid having to check hold count in
* the more typical non-reentrant case.
* 3. If step 2 fails either because thread
* apparently not eligible or CAS fails or count
* saturated, chain to version with full retry loop.
*/
Thread current = Thread.currentThread();
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return -1;
int r = sharedCount(c);
if (!readerShouldBlock() &&
r < MAX_COUNT &&
compareAndSetState(c, c + SHARED_UNIT)) {
if (r == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return 1;
}
return fullTryAcquireShared(current);
}
如果其他线程获取了写锁,则获取失败。如果是本线程获取写锁,并没有返回失败。
readerShouldBlock()体现了公平和非公平的区别,公平时都需要看看前面有没有排队的,非公平要看看第一个是不是写锁。
解锁Sync.tryReleaseShared:
protected final boolean tryReleaseShared(int unused) {
Thread current = Thread.currentThread();
if (firstReader == current) {
// assert firstReaderHoldCount > 0;
if (firstReaderHoldCount == 1)
firstReader = null;
else
firstReaderHoldCount--;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
rh = readHolds.get();
int count = rh.count;
if (count <= 1) {
readHolds.remove();
if (count <= 0)
throw unmatchedUnlockException();
}
--rh.count;
}
for (;;) {
int c = getState();
int nextc = c - SHARED_UNIT;
if (compareAndSetState(c, nextc))
// Releasing the read lock has no effect on readers,
// but it may allow waiting writers to proceed if
// both read and write locks are now free.
return nextc == 0;
}
}
6.公平锁和非公平锁
static final class NonfairSync extends Sync {
private static final long serialVersionUID = -8159625535654395037L;
final boolean writerShouldBlock() {
return false; // writers can always barge
}
final boolean readerShouldBlock() {
/* As a heuristic to avoid indefinite writer starvation,
* block if the thread that momentarily appears to be head
* of queue, if one exists, is a waiting writer. This is
* only a probabilistic effect since a new reader will not
* block if there is a waiting writer behind other enabled
* readers that have not yet drained from the queue.
*/
return apparentlyFirstQueuedIsExclusive();
}
}
/**
* Returns {@code true} if the apparent first queued thread, if one
* exists, is waiting in exclusive mode. If this method returns
* {@code true}, and the current thread is attempting to acquire in
* shared mode (that is, this method is invoked from {@link
* #tryAcquireShared}) then it is guaranteed that the current thread
* is not the first queued thread. Used only as a heuristic in
* ReentrantReadWriteLock.
*/
final boolean apparentlyFirstQueuedIsExclusive() {
Node h, s;
return (h = head) != null &&
(s = h.next) != null &&
!s.isShared() &&
s.thread != null;
}
非公平的写锁总是返回false,因为是独占的非公平的,所以总是可以抢占。
而对于非公平的读锁,因为是共享的非公平的,所以要看队列中第一个等待结点的线程是否是写线程,如果是则返回true,否则返回false。
static final class FairSync extends Sync {
private static final long serialVersionUID = -2274990926593161451L;
final boolean writerShouldBlock() {
return hasQueuedPredecessors();
}
final boolean readerShouldBlock() {
return hasQueuedPredecessors();
}
}
公平的读锁和写锁都要排队。
7.锁降级
class CachedData {
Object data;
volatile boolean cacheValid;
final ReentrantReadWriteLock rwl = new ReentrantReadWriteLock();
void processCachedData() {
rwl.readLock().lock();
if (!cacheValid) {
// Must release read lock before acquiring write lock
rwl.readLock().unlock();
rwl.writeLock().lock();
try {
// Recheck state because another thread might have
// acquired write lock and changed state before we did.
if (!cacheValid) {
data = ...
cacheValid = true;
}
// Downgrade by acquiring read lock before releasing write lock
rwl.readLock().lock();
} finally {
rwl.writeLock().unlock(); // Unlock write, still hold read
}
}
try {
use(data);
} finally {
rwl.readLock().unlock();
}
}
}
当缓存无效时,需要对缓存进行更新,此时需要释放读锁获取写锁进行更新。更新后,在获取读锁,然后释放写锁。然后就可以使用更新后的缓存数据。
锁降级是否必要?
是必要的。如果线程不获取读锁而是直接释放写锁,如果此时其他线程更改了数据,那么当前线程将丢失刚刚更改的数据。
锁降级是怎么实现的?
tryAcquireShared中获取读锁时,只有当其他线程获取了写锁才获取失败,而如果是本线程获取了写锁,还可以继续获取读锁。
protected final int tryAcquireShared(int unused) {
Thread current = Thread.currentThread();
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return -1;
不支持锁升级,如果读锁已被多个线程获取,其中任意线程成功获取了写锁并更新数据,则该更新对其他获取到读锁的线程是不可见的。 内存可见性是通过volatile state保证的。
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