反射 获得UnityEditor 窗口函数
var timelineWindowType = System.Type.GetType("UnityEditor.Timeline.TimelineWindow,UnityEditor.Timeline");
var timelineWindow = UnityEditor.EditorWindow.GetWindow(timelineWindowType, true);
timelineWindow.Repaint();
反射 获得UnityEditor 窗口函数
var timelineWindowType = System.Type.GetType("UnityEditor.Timeline.TimelineWindow,UnityEditor.Timeline");
var timelineWindow = UnityEditor.EditorWindow.GetWindow(timelineWindowType, true);
timelineWindow.Repaint();
本文标题:反射 获得UnityEditor 窗口函数
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