美文网首页音视频开发笔记
WebRTC 之 MediaStream: 用你的浏览器拍照

WebRTC 之 MediaStream: 用你的浏览器拍照

作者: 老瓦在霸都 | 来源:发表于2021-01-19 21:41 被阅读0次

    概述

    先看一下效果,你可以在这里亲自动手试试 https://www.fanyamin.com/webrtc/examples/media_stream.html

    WebRTC 中对媒体流 Media Stream 做了内置的支持,可以从电脑的摄像头,麦克风中捕获音频或视频流,并在 HTML5 所支持的 <video> 或 <audio> 或 <canvas> 中回放或展示。

    • MediaStream 代表音频或视频数据流, 一个 MediaStream包含零个或多个 MediaStreamTrack ,

    WebRTC 标准中对 MediaStream 对象有如下定义

    interface MediaStream : EventTarget {
      constructor();
      constructor(MediaStream stream);
      constructor(sequence<MediaStreamTrack> tracks);
      readonly attribute DOMString id;
      sequence<MediaStreamTrack> getAudioTracks();
      sequence<MediaStreamTrack> getVideoTracks();
      sequence<MediaStreamTrack> getTracks();
      MediaStreamTrack? getTrackById(DOMString trackId);
      undefined addTrack(MediaStreamTrack track);
      undefined removeTrack(MediaStreamTrack track);
      MediaStream clone();
      readonly attribute boolean active;
      attribute EventHandler onaddtrack;
      attribute EventHandler onremovetrack;
    };
    
    • MediaStreamTrack 代表各种 audio 或 video track, 一个 MediaStreamTrack 包含一个或多个 Channels .
    interface MediaStreamTrack : EventTarget {
      readonly attribute DOMString kind;
      readonly attribute DOMString id;
      readonly attribute DOMString label;
      attribute boolean enabled;
      readonly attribute boolean muted;
      attribute EventHandler onmute;
      attribute EventHandler onunmute;
      readonly attribute MediaStreamTrackState readyState;
      attribute EventHandler onended;
      MediaStreamTrack clone();
      undefined stop();
      MediaTrackCapabilities getCapabilities();
      MediaTrackConstraints getConstraints();
      MediaTrackSettings getSettings();
      Promise<undefined> applyConstraints(optional MediaTrackConstraints constraints = {});
    };
    

    Media Track 有 liveended 两种状态, 还支持如下设置

    dictionary MediaTrackSettings {
      long width;
      long height;
      double aspectRatio;
      double frameRate;
      DOMString facingMode;
      DOMString resizeMode;
      long sampleRate;
      long sampleSize;
      boolean echoCancellation;
      boolean autoGainControl;
      boolean noiseSuppression;
      double latency;
      long channelCount;
      DOMString deviceId;
      DOMString groupId;
    };
    
    • Channel 代表媒体流的最小单元, 例如音频信号关联到一个给定的 Speaker , 如立体声道的左右声道.

    MediaStream对象具有单个输入和单个输出。 由getUserMedia() 方法生成的MediaStream对象称为本地对象,其输入之一是用户的摄像机或麦克风。

    非本地MediaStream可能表示为媒体元素(例如<video>或<audio>),通过网络发起并通过WebRTC RTCPeerConnection API 获得的流,或者使用Web Audio API MediaStreamAudioSourceNode创建的流。

    MediaStream对象的输出链接到使用者。 它可以是媒体元素,例如<audio>或<video>,WebRTC RTCPeerConnection API或Web Audio API MediaStreamAudioSourceNode。

    MediaStream

    API

    var promise = navigator.mediaDevices.getUserMedia(constraints);
    

    基本用法

    async function getMedia(constraints) {
      let stream = null;
    
      try {
        stream = await navigator.mediaDevices.getUserMedia(constraints);
        /* use the stream */
      } catch(err) {
        /* handle the error */
      }
    }
    // or not use promise
    navigator.mediaDevices.getUserMedia(constraints)
    .then(function(stream) {
      /* use the stream */
    })
    .catch(function(err) {
      /* handle the error */
    });
    

    实例

    开始提到的实例怎么实现呢,其实很简单

    1)先创建一个 media_stream.html

    <!DOCTYPE html>
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0"/>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
    <title> WebRTC Examples</title>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/webrtc-adapter/6.4.0/adapter.min.js" ></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/1.9.1/jquery.min.js" ></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery.blockUI/2.70/jquery.blockUI.min.js" ></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.4.1/js/bootstrap.min.js"></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/bootbox.js/5.4.0/bootbox.min.js"></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/spin.js/2.3.2/spin.min.js"></script>
    <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/toastr.js/2.1.4/toastr.min.js"></script>
    <script type="text/javascript" src="js/util.js" ></script>
    <script type="text/javascript" src="js/media_stream_demo.js"></script>
    <script>
        $(function() {
            $(".navbar-static-top").load("navbar.html", function() {
                $(".navbar-static-top li.dropdown").addClass("active");
                $(".navbar-static-top a[href='echotest.html']").parent().addClass("active");
            });
        $(".footer").load("footer.html");
        //-----------------------------------------------------------//
    
        weblog("-------- Available User Devices -----------")
        listUserDevices();
    
        const constraints = window.constraints = {
          audio: false,
          video: true
        };
    
        const resSelect = document.querySelector('select#resolution');
        var selectedRes = resSelect.value;
    
    
        switch(selectedRes) {
          case "qvga":
            constraints.video = {
              mandatory: {
                maxWidth: 320,
                maxHeight: 240
              }
            }  
            break;
          case "vga":
            constraints.video = {
                mandatory: {
                  maxWidth: 640,
                  maxHeight: 480
                }
              }  
            
            break;
          default:
            constraints.video = {
                mandatory: {
                  maxWidth: 1024,
                  maxHeight: 768
                }
              }  
            
            break;
        }      
        
        const filterSelect = document.querySelector('select#filter');
        filterSelect.onchange = function() {
          const video = document.querySelector('video');
          video.className = filterSelect.value;
        };
    
        document.querySelector('#open').addEventListener('click', e => openCamera(e, constraints));
    
        document.querySelector('#close').addEventListener('click', e => closeCamera(e, constraints));
    
        document.querySelector('#snapshot').addEventListener('click', e => takeSnapshot(e));
        
        });
    </script>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/bootswatch/3.4.0/cerulean/bootstrap.min.css" type="text/css"/>
    <link rel="stylesheet" href="css/demo.css" type="text/css"/>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css" type="text/css"/>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/toastr.js/2.1.4/toastr.min.css"/>
    </head>
    <body>
    
    <!-- 
      <a href="https://github.com/walterfan/webrtc-primer"><img style="position: absolute; top: 0; left: 0; border: 0; z-index: 1001;" src="https://s3.amazonaws.com/github/ribbons/forkme_left_darkblue_121621.png" alt="Fork me on GitHub"></a>
    -->
    <nav class="navbar navbar-default navbar-static-top">
    </nav>
    
    <div class="container">
        <div class="row">
            <div class="col-md-12">
                <div class="page-header">
                    <h1>WebRTC example of User Media </h1>
                </div>
                <div class="container" id="details">
              <div class="row">
    
                  <div class="col-lg-12">
    
                    <p>Click the button to open, close camera or take snapshot</p>
                    <div>
    
                          <button class="btn btn-default" autocomplete="off" id="open">Open Camera</button>
                          <label for="resolution">resolution </label>
                          <select id="resolution">
                              <option value="qvga">320*240</option>
                              <option value="vga">640*480</option>
                              <option value="hd">1280*960</option>
                          </select>
    
                          <button class="btn btn-default" autocomplete="off" id="close">Close Camera</button>
                          <button class="btn btn-default" autocomplete="off" id="snapshot">Take Snapshort</button>
                              
                          <label for="filter">Filter: </label>
                          <select id="filter">
                              <option value="none">None</option>
                              <option value="blur">Blur</option>
                              <option value="grayscale">Grayscale</option>
                              <option value="invert">Invert</option>
                              <option value="sepia">Sepia</option>
                          </select>                   
    
                    </div>
                    <br/>
                  </div>
                  <div class="col-lg-12">
                   
                    <div class="col-lg-6"><video id="localVideo" autoplay playsinline controls="true"></video></div>
                    <div class="col-lg-6"><canvas id="localCanvas"></canvas></div>
                  </div>
              </div>
                    
              <div class="note">
    
                  <div id="logDiv">
                      <ul id="logContent">
              
                      </ul>
              
                  </div>
                  
                </div>
                </div>
        
            </div>
        </div>
    
        <hr>
        <div class="footer">
        </div>
    </div>
    
    </body>
    </html>
    
    
    1. 创建 media_stream_demo.js
    'use strict';
    
    // Put variables in global scope to make them available to the browser console.
    
    
    function handleSuccess(stream) {
      const video = document.querySelector('video');
      const videoTracks = stream.getVideoTracks();
      console.log('Got stream with constraints:', constraints);
      console.log(`Using video device: ${videoTracks[0].label}`);
      window.stream = stream; // make variable available to browser console
      video.srcObject = stream;
    }
    
    function handleError(error) {
      if (error.name === 'ConstraintNotSatisfiedError') {
        const v = constraints.video;
        errorMsg(`The resolution ${v.width.exact}x${v.height.exact} px is not supported by your device.`);
      } else if (error.name === 'PermissionDeniedError') {
        errorMsg('Permissions have not been granted to use your camera and ' +
          'microphone, you need to allow the page access to your devices in ' +
          'order for the demo to work.');
      }
      errorMsg(`getUserMedia error: ${error.name}`, error);
    }
    
    function errorMsg(msg, error) {
      const errorElement = document.querySelector('#logDiv');
      errorElement.innerHTML += `<p>${msg}</p>`;
      if (typeof error !== 'undefined') {
        console.error(error);
      }
    }
    
    async function openCamera(e, constraints) {
      try {
        const stream = await navigator.mediaDevices.getUserMedia(constraints);
        handleSuccess(stream);
        e.target.disabled = true;
        document.querySelector('#close').disabled = false;
      } catch (ex) {
        handleError(ex);
      }
    }
    
    function closeCamera(e) {
        const videoElem = document.querySelector('video');
        const stream = videoElem.srcObject;
        const tracks = stream.getTracks();
        e.target.disabled = true;
        document.querySelector('#open').disabled = false;
        tracks.forEach(function(track) {
          track.stop();
        });
      
        videoElem.srcObject = null;
    }
    
    async function takeSnapshot(e) {
        console.log("take snapshot");
        try {
            const video = document.querySelector('video');
            const canvas = window.canvas = document.querySelector('canvas');
            canvas.width = video.videoWidth;
            canvas.height = video.videoHeight;
            canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);
        } catch (ex) {
            handleError(ex);
        }
    }
    
    
    1. 点击 "Oper Camera" 来打开摄像头,点击 “Take Snapshot” 来拍摄快照

    2. 可以自己动手试试,通过选择 "resolution" 来调整 getUserMedia 的 Contraints

    3. 可以自己动手试试,通过更改 "Filter" 来为摄像头捕捉的视频添加滤镜。

    参考资料

    相关文章

      网友评论

        本文标题:WebRTC 之 MediaStream: 用你的浏览器拍照

        本文链接:https://www.haomeiwen.com/subject/sngbxktx.html