题目概括:
给一个 board, 一个words, (list[word]), 要求在board里面找出words中的词语,
例如: board:
[[o,a,a,n],
[e,t,a,e],
[i, h,k,r],
[i, f,l, v] ]
words:
["oath", "pea", "eat", "rain"]
专题: Backtracking, Trie
- 利用Trie 和 backtracking. 时间O(M(4*3^{L-1}),其中M是board中cell的个数,L是words中 word 的最长长度。
class TrieNode {
HashMap<Character, TrieNode> children = new HashMap<Character, TrieNode>();
String word = null;
public TrieNode() {}
}
class Solution {
char[][] _board = null;
ArrayList<String> _result = new ArrayList<String>();
public List<String> findWords(char[][] board, String[] words)
{
//Step 1). Construct the Trie
TrieNode root = new TrieNode();
for (String word: words) {
TrieNode node = root;
for (Character letter : word.toCharArray()) {
if (node.children.containsKey(letter)) {
node = node.children.get(letter);
}else {
TrieNode newNode = new TrieNode();
node.children.put(letter, newNode);
node = newNode;
}
}
node.word = word; // store words in Trie
}
this._board = board;
//Step 2). Backtracking starting for each cell in the board
for (int row = 0; row < board.length; ++row) {
for (int col = 0; col < board[row].length; ++col) {
if (root.children.containsKey(board[row][col])) {
backtracking(row, col, root);
}
}
}
return this._result;
}
private void backtracking(int row, int col, TrieNode parent) {
Character letter = this._board[row][col];
TrieNode currNode = parent.children.get(letter);
//check if there is any match
if (currNode.word != null) {
this._result.add(currNode.word);
currNode.word = null;
}
//mark the current letter before the EXPLORATION
this._board[row][col] = '#';
//explore neighbor cells in around-clock directions: up, right, down, left
int[] rowOffset = {-1, 0, 1, 0};
int[] colOffset = {0, 1, 0, -1};
for (int i = 0; i < 4; i++) {
int newRow = row + rowOffset[i];
int newCol = col + colOffset[i];
if (newRow < 0 || newRow >= this._board.length || newCol < 0 || newCol >= this._board[0].length) {
continue;
}
if (currNode.children.containsKey(this._board[newRow][newCol]) {
backtracking(newRow, newCol, currNode);
}
}
// End of EXPLORATION, restore the original letter in the board
this._board[row][col] = letter;
//Optimization: incrementally remove the leaf nodes
if (currNode.children.isEmpty()) {
parent.children.remove(letter);
}
}
}
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