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[WPF] 利用hook捕获键盘输入

[WPF] 利用hook捕获键盘输入

作者: zhongwcool | 来源:发表于2020-09-01 16:07 被阅读0次

    为建立中文知识库加块砖        ——中科大胡不归

    0. 前言

    当你的程序需要一个全局的快捷键时,可以考虑使用键盘钩子,如大家常用 win10 的截图快捷键,那么在 WPF 里怎么去实现呢?
    当然不是直接在 Window 窗体里面去注册 KeyDown、KeyUp,这样只有在程序是焦点的情况下才能触发。
    使用hook机制,可以实现在非焦点下去获取到键盘的事件。

    1. Win32Helper.cs代码

        public class Win32Helper
        {
            /// <summary>
            ///     声明回调函数委托
            /// </summary>
            /// <param name="nCode"></param>
            /// <param name="wParam"></param>
            /// <param name="lParam"></param>
            /// <returns></returns>
            public delegate int HookProc(int nCode, int wParam, IntPtr lParam);
    
            public const int WM_KEYDOWN = 0x100;
    
            public const int WM_KEYUP = 0x101;
    
            public const int WM_SYSKEYDOWN = 0x104;
    
            public const int WM_SYSKEYUP = 0x105;
    
            public const int WH_KEYBOARD_LL = 13;
    
            //安装钩子的函数 
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
    
            //卸下钩子的函数 
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern bool UnhookWindowsHookEx(int idHook);
    
            //下一个钩挂的函数 
            [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern int CallNextHookEx(int idHook, int nCode, int wParam, IntPtr lParam);
    
            [DllImport("kernel32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
            public static extern IntPtr GetModuleHandle(string lpModuleName);
    
            [DllImport("user32.dll", ExactSpelling = true, CharSet = CharSet.Auto)]
            public static extern bool SetForegroundWindow(IntPtr hWnd);
    
            [DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
            public static extern int MciSendString(string lpstrCommand, string lpstrReturnString, int uReturnLength,
                int hwndCallback);
    
            [StructLayout(LayoutKind.Sequential)] //声明键盘钩子的封送结构类型
            public class KeyboardHookStruct
            {
                public int vkCode; //表示一个在1到254间的虚似键盘码   
                public int scanCode; //表示硬件扫描码   
                public int flags;
                public int time;
                public int dwExtraInfo;
            }
        }
    

    2. KeyboardHook.cs代码

        public class KeyboardHook
        {
            public delegate void KeyDownEvent(Key key);
    
            public delegate void KeyUpEvent(Key key);
    
            /// <summary>
            ///     键盘钩子句柄
            /// </summary>
            private int _hKeyboardHook;
    
            private Win32Helper.HookProc _keyboardHookDelegate;
    
            private KeyDownEvent _onKeyDown;
            private KeyUpEvent _onKeyUp;
    
            /// <summary>
            ///     安装键盘钩子
            /// </summary>
            public void SetHook()
            {
                _keyboardHookDelegate = KeyboardHookProc;
                var cModule = Process.GetCurrentProcess().MainModule;
                if (null == cModule) return;
                var moduleHandle = Win32Helper.GetModuleHandle(cModule.ModuleName);
                _hKeyboardHook =
                    Win32Helper.SetWindowsHookEx(Win32Helper.WH_KEYBOARD_LL, _keyboardHookDelegate, moduleHandle, 0);
            }
    
            public void SetOnKeyDownEvent(KeyDownEvent callback)
            {
                _onKeyDown = callback;
            }
    
            public void SetOnKeyUpEvent(KeyUpEvent callback)
            {
                _onKeyUp = callback;
            }
    
            /// <summary>
            ///     卸载键盘钩子
            /// </summary>
            public void UnHook()
            {
                var retKeyboard = true;
    
                if (_hKeyboardHook != 0)
                {
                    retKeyboard = Win32Helper.UnhookWindowsHookEx(_hKeyboardHook);
                    _hKeyboardHook = 0;
                }
    
                //如果卸下钩子失败   
                if (!retKeyboard) throw new Exception("卸下钩子失败!");
            }
    
            /// <summary>
            ///     获取键盘消息
            /// </summary>
            /// <param name="nCode"></param>
            /// <param name="wParam"></param>
            /// <param name="lParam"></param>
            /// <returns></returns>
            private int KeyboardHookProc(int nCode, int wParam, IntPtr lParam)
            {
                // 如果该消息被丢弃 nCode<0
                if (nCode < 0) return Win32Helper.CallNextHookEx(_hKeyboardHook, nCode, wParam, lParam);
    
                var keyboardHookStruct =
                    (Win32Helper.KeyboardHookStruct) Marshal.PtrToStructure(lParam, typeof(Win32Helper.KeyboardHookStruct));
                var key = KeyInterop.KeyFromVirtualKey(keyboardHookStruct.vkCode);
    
                switch (wParam)
                {
                    case Win32Helper.WM_KEYDOWN:
                    case Win32Helper.WM_SYSKEYDOWN:
                        //WM_KEYDOWN和WM_SYSKEYDOWN消息,将会引发OnKeyDownEvent事件
                        // 此处触发键盘按下事件
                        _onKeyDown?.Invoke(key);
                        break;
                    case Win32Helper.WM_KEYUP:
                    case Win32Helper.WM_SYSKEYUP:
                        //WM_KEYUP和WM_SYSKEYUP消息,将引发OnKeyUpEvent事件
                        // 此处触发键盘抬起事件
                        _onKeyUp?.Invoke(key);
                        break;
                }
    
                return Win32Helper.CallNextHookEx(_hKeyboardHook, nCode, wParam, lParam);
            }
        }
    

    3. 在MainWindow.xmal.cs中使用

    注册hook方法

                _keyboardHook = new KeyboardHook();
                _keyboardHook.SetHook();
                _keyboardHook.SetOnKeyDownEvent(Win32_Keydown);
    

    注销hook方法

            protected override void OnClosed(EventArgs eventArgs)
            {
                .
                .
                .
                _keyboardHook.UnHook();
                .
                .
                .
                base.OnClosed(eventArgs);
            }
    

    实现 _onKeyDown 代理事件

            private void Win32_Keydown(Key key)
            {
                switch (key)
                {
                    case Key.Escape:
                    {
                        ExitFullscreen();
                    }
                        break;
                }
            }
    

    参考文章:

    1. WPF 利用键盘钩子来捕获键盘

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