+ (id)alloc {
return _objc_rootAlloc(self);
}
id _objc_rootAlloc(Class cls)
{
return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/);
}
+ (id)new {
//类方法的self是class
return [callAlloc(self, false/*checkNil*/) init];
}
alloc+init与new出了callAlloc方法的第三个参数不一样,其他都一致。
id callAlloc(Class cls, bool checkNil, bool allocWithZone=false)
static ALWAYS_INLINE id
callAlloc(Class cls, bool checkNil, bool allocWithZone=false)
{
if (slowpath(checkNil && !cls)) return nil;
#if __OBJC2__
//#define RW_HAS_DEFAULT_AWZ (1<<16)
//有没有alloc/allocWithZone
if (fastpath(!cls->ISA()->hasCustomAWZ())) {
// No alloc/allocWithZone implementation. Go straight to the allocator.
// fixme store hasCustomAWZ in the non-meta class and
// add it to canAllocFast's summary
// 始终返回false,bool canAllocFast() { return false; }
// fastpath,slowpath去掉不影响逻辑。fastpath表示大概率,slowpath表示小概率。
// if...else...中标明大概率,小概率,编译器会优化这个判断逻辑。
if (fastpath(cls->canAllocFast())) {
// No ctors, raw isa, etc. Go straight to the metal.
bool dtor = cls->hasCxxDtor();
id obj = (id)calloc(1, cls->bits.fastInstanceSize());
if (slowpath(!obj)) return callBadAllocHandler(cls);
obj->initInstanceIsa(cls, dtor);
return obj;
}
else {
// Has ctor or raw isa or something. Use the slower path.
id obj = class_createInstance(cls, 0);
// 如果obj为nil,则回调内存分配错误
if (slowpath(!obj)) return callBadAllocHandler(cls);
return obj;
}
}
#endif
// No shortcuts available.
if (allocWithZone) return [cls allocWithZone:nil];
return [cls alloc];
}
callAlloc方法的第三个参数allocWithZone在方法实现中,根本没有用到过。传值false,true没有影响。
allocWithZone
//zone固定传值nil
+ (id)allocWithZone:(struct _NSZone *)zone {
return _objc_rootAllocWithZone(self, (malloc_zone_t *)zone);
}
id
_objc_rootAllocWithZone(Class cls, malloc_zone_t *zone)
{
id obj;
#if __OBJC2__
// allocWithZone under __OBJC2__ ignores the zone parameter
(void)zone;
obj = class_createInstance(cls, 0);
#else
if (!zone) {
obj = class_createInstance(cls, 0);
}
else {
obj = class_createInstanceFromZone(cls, 0, zone);
}
#endif
if (slowpath(!obj)) obj = callBadAllocHandler(cls);
return obj;
}
class_createInstance(Class cls, size_t extraBytes)
id
class_createInstance(Class cls, size_t extraBytes)
{
//zone参数固定传递 nil
return _class_createInstanceFromZone(cls, extraBytes, nil);
}
static __attribute__((always_inline))
id
_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
bool cxxConstruct = true,
size_t *outAllocatedSize = nil)
{
if (!cls) return nil;
assert(cls->isRealized());
// Read class's info bits all at once for performance
bool hasCxxCtor = cls->hasCxxCtor();
bool hasCxxDtor = cls->hasCxxDtor();
bool fast = cls->canAllocNonpointer();
size_t size = cls->instanceSize(extraBytes);
if (outAllocatedSize) *outAllocatedSize = size;
// zone为nil且可以馥佩非空内存空间
id obj;
if (!zone && fast) {
// 分配内存
obj = (id)calloc(1, size);
if (!obj) return nil;
// 初始化isa指针等信息
obj->initInstanceIsa(cls, hasCxxDtor);
}
else {
if (zone) {
obj = (id)malloc_zone_calloc ((malloc_zone_t *)zone, 1, size);
} else {
obj = (id)calloc(1, size);
}
if (!obj) return nil;
// Use raw pointer isa on the assumption that they might be
// doing something weird with the zone or RR.
obj->initIsa(cls);
}
if (cxxConstruct && hasCxxCtor) {
obj = _objc_constructOrFree(obj, cls);
}
return obj;
}
总结
在OBJC2情况下,alloc+init 与 new一样,没有区别。
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