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netty-unsafe组件

netty-unsafe组件

作者: leiwingqueen | 来源:发表于2019-07-12 00:36 被阅读0次

一、unsafe是什么?

在netty中一个很核心的组件,封装了java底层的socket操作,作为连接netty和java 底层nio的重要桥梁。

二、unsafe初始化

我们还是从NioServerSocketChannel(服务端channel的NIO实现)开始看,channel会初始化unsafe来和socket打交道。


NioServerSocketChannel类图

我们跟踪NioServerSocketChannel的构造函数,需要调用一个newUnsafe的方法构造unsafe的对象。

public abstract class AbstractChannel extends DefaultAttributeMap implements Channel {
...
@Override
    public Unsafe unsafe() {
        return unsafe;
    }

    /**
     * Create a new {@link AbstractUnsafe} instance which will be used for the life-time of the {@link Channel}
     */
    protected abstract AbstractUnsafe newUnsafe();
...

调用子类AbstractNioMessageChannel

@Override
    protected AbstractNioUnsafe newUnsafe() {
        return new NioMessageUnsafe();
    }

最后我们看到unsafe的内部类实现。

private final class NioMessageUnsafe extends AbstractNioUnsafe {

        private final List<Object> readBuf = new ArrayList<Object>();

        @Override
        public void read() {
            assert eventLoop().inEventLoop();
            final ChannelConfig config = config();
            final ChannelPipeline pipeline = pipeline();
            final RecvByteBufAllocator.Handle allocHandle = unsafe().recvBufAllocHandle();
            allocHandle.reset(config);

            boolean closed = false;
            Throwable exception = null;
            try {
                try {
                    do {
                        int localRead = doReadMessages(readBuf);
                        if (localRead == 0) {
                            break;
                        }
                        if (localRead < 0) {
                            closed = true;
                            break;
                        }

                        allocHandle.incMessagesRead(localRead);
                    } while (allocHandle.continueReading());
                } catch (Throwable t) {
                    exception = t;
                }

                int size = readBuf.size();
                for (int i = 0; i < size; i ++) {
                    readPending = false;
                    pipeline.fireChannelRead(readBuf.get(i));
                }
                readBuf.clear();
                allocHandle.readComplete();
                pipeline.fireChannelReadComplete();

                if (exception != null) {
                    closed = closeOnReadError(exception);

                    pipeline.fireExceptionCaught(exception);
                }

                if (closed) {
                    inputShutdown = true;
                    if (isOpen()) {
                        close(voidPromise());
                    }
                }
            } finally {
                // Check if there is a readPending which was not processed yet.
                // This could be for two reasons:
                // * The user called Channel.read() or ChannelHandlerContext.read() in channelRead(...) method
                // * The user called Channel.read() or ChannelHandlerContext.read() in channelReadComplete(...) method
                //
                // See https://github.com/netty/netty/issues/2254
                if (!readPending && !config.isAutoRead()) {
                    removeReadOp();
                }
            }
        }
    }

    @Override
    protected void doWrite(ChannelOutboundBuffer in) throws Exception {
        final SelectionKey key = selectionKey();
        final int interestOps = key.interestOps();

        for (;;) {
            Object msg = in.current();
            if (msg == null) {
                // Wrote all messages.
                if ((interestOps & SelectionKey.OP_WRITE) != 0) {
                    key.interestOps(interestOps & ~SelectionKey.OP_WRITE);
                }
                break;
            }
            try {
                boolean done = false;
                for (int i = config().getWriteSpinCount() - 1; i >= 0; i--) {
                    if (doWriteMessage(msg, in)) {
                        done = true;
                        break;
                    }
                }

                if (done) {
                    in.remove();
                } else {
                    // Did not write all messages.
                    if ((interestOps & SelectionKey.OP_WRITE) == 0) {
                        key.interestOps(interestOps | SelectionKey.OP_WRITE);
                    }
                    break;
                }
            } catch (Exception e) {
                if (continueOnWriteError()) {
                    in.remove(e);
                } else {
                    throw e;
                }
            }
        }
    }

代码有点长,我们这里先不深究。

三、unsafe实现

NioMessageUnsafe类图

先分析unsafe的接口

/**
     * <em>Unsafe</em> operations that should <em>never</em> be called from user-code. These methods
     * are only provided to implement the actual transport, and must be invoked from an I/O thread except for the
     * following methods:
     * <ul>
     *   <li>{@link #localAddress()}</li>
     *   <li>{@link #remoteAddress()}</li>
     *   <li>{@link #closeForcibly()}</li>
     *   <li>{@link #register(EventLoop, ChannelPromise)}</li>
     *   <li>{@link #deregister(ChannelPromise)}</li>
     *   <li>{@link #voidPromise()}</li>
     * </ul>
     */
    interface Unsafe {

        /**
         * Return the assigned {@link RecvByteBufAllocator.Handle} which will be used to allocate {@link ByteBuf}'s when
         * receiving data.
         */
        RecvByteBufAllocator.Handle recvBufAllocHandle();

        /**
         * Return the {@link SocketAddress} to which is bound local or
         * {@code null} if none.
         */
        SocketAddress localAddress();

        /**
         * Return the {@link SocketAddress} to which is bound remote or
         * {@code null} if none is bound yet.
         */
        SocketAddress remoteAddress();

        /**
         * Register the {@link Channel} of the {@link ChannelPromise} and notify
         * the {@link ChannelFuture} once the registration was complete.
         */
        void register(EventLoop eventLoop, ChannelPromise promise);

        /**
         * Bind the {@link SocketAddress} to the {@link Channel} of the {@link ChannelPromise} and notify
         * it once its done.
         */
        void bind(SocketAddress localAddress, ChannelPromise promise);

        /**
         * Connect the {@link Channel} of the given {@link ChannelFuture} with the given remote {@link SocketAddress}.
         * If a specific local {@link SocketAddress} should be used it need to be given as argument. Otherwise just
         * pass {@code null} to it.
         *
         * The {@link ChannelPromise} will get notified once the connect operation was complete.
         */
        void connect(SocketAddress remoteAddress, SocketAddress localAddress, ChannelPromise promise);

        /**
         * Disconnect the {@link Channel} of the {@link ChannelFuture} and notify the {@link ChannelPromise} once the
         * operation was complete.
         */
        void disconnect(ChannelPromise promise);

        /**
         * Close the {@link Channel} of the {@link ChannelPromise} and notify the {@link ChannelPromise} once the
         * operation was complete.
         */
        void close(ChannelPromise promise);

        /**
         * Closes the {@link Channel} immediately without firing any events.  Probably only useful
         * when registration attempt failed.
         */
        void closeForcibly();

        /**
         * Deregister the {@link Channel} of the {@link ChannelPromise} from {@link EventLoop} and notify the
         * {@link ChannelPromise} once the operation was complete.
         */
        void deregister(ChannelPromise promise);

        /**
         * Schedules a read operation that fills the inbound buffer of the first {@link ChannelInboundHandler} in the
         * {@link ChannelPipeline}.  If there's already a pending read operation, this method does nothing.
         */
        void beginRead();

        /**
         * Schedules a write operation.
         */
        void write(Object msg, ChannelPromise promise);

        /**
         * Flush out all write operations scheduled via {@link #write(Object, ChannelPromise)}.
         */
        void flush();

        /**
         * Return a special ChannelPromise which can be reused and passed to the operations in {@link Unsafe}.
         * It will never be notified of a success or error and so is only a placeholder for operations
         * that take a {@link ChannelPromise} as argument but for which you not want to get notified.
         */
        ChannelPromise voidPromise();

        /**
         * Returns the {@link ChannelOutboundBuffer} of the {@link Channel} where the pending write requests are stored.
         */
        ChannelOutboundBuffer outboundBuffer();
    }

跟socket交互的核心接口,不建议业务代码直接调用(不然netty还有什么意义呢?)。
我们选择register的接口来看下。

void register(EventLoop eventLoop, ChannelPromise promise);

AbstractChannel.AbstractUnsafe

@Override
        public final void register(EventLoop eventLoop, final ChannelPromise promise) {
            ...
            AbstractChannel.this.eventLoop = eventLoop;

            if (eventLoop.inEventLoop()) {
                register0(promise);
            } else {
                try {
                    eventLoop.execute(new Runnable() {
                        @Override
                        public void run() {
                            register0(promise);
                        }
                    });
                } catch (Throwable t) {
                  ...
                }
            }
        }

        private void register0(ChannelPromise promise) {
            try {
               ...
                boolean firstRegistration = neverRegistered;
//我们关注这个方法的实现
                doRegister();
                neverRegistered = false;
                registered = true;
...
        }

AbstractNioChannel.doRegister。这个方法最后调用的是java nio的register方法。

@Override
    protected void doRegister() throws Exception {
        ...
                selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);
                return;
         ...
    }

四、总结

unsafe是netty的核心组件,负责跟java nio底层打交道。unsafe以内部类的方式实现,同时避免了上层业务的调用。

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