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3.7 综合实战(常用工具类)

3.7 综合实战(常用工具类)

作者: 夏沫xx | 来源:发表于2016-10-12 21:10 被阅读0次

    简易扑克牌游戏

    功能描述
    1、创建一副扑克牌
    包括四种花色
    十三个点数,不考虑大小王
    2、创建两名玩家
    玩家至少要有ID、姓名、手牌等属性,手牌为扑克牌的集合
    3、洗牌
    将之前创建的一副扑克牌打乱顺序
    4、发牌
    将洗牌之后的扑克牌集合,从第一张开始,发给两名玩家,按照一人一张的方式,没人发两张
    5、游戏
    比较两名玩家手中的扑克牌,规则为:取两人各自手中点数最大的牌进行比较,点数大的赢,若两人各自的点数最大的牌相等,则按花色比较

    package poker;
    
    import java.util.ArrayList;
    import java.util.Collection;
    import java.util.List;
    public class Player {
        public  int id;
        public String name;
        public List<Poker> myPo = new ArrayList<Poker>();
        public Player(int id,String name)
        {
            this.id = id;
            this.name = name;
        }
    }
    
    package poker;
    
    public class Poker implements Comparable<Poker> {
        public String flower;
        public  String num;
        public Integer k;//定义点数大小
        public Integer f;//定义花色大小
        public Poker(String flower,String num){
            this.flower = flower;
            this.num = num;
            if(num.equals("J"))
            {
                this.k = 11;
            }
            else if(num.equals("Q"))
            {
                this.k = 12;
            }
            else if(num.equals("K"))
            {
                this.k = 13;
            }
            else if(num.equals("A"))
            {
                this.k = 14;
            }
            else
            {
                this.k = Integer.parseInt(num);
            }
            if(flower.equals("方块"))
            {
                this.f = 1;
            }
            else if(flower.equals("梅花"))
            {
                this.f = 2;
            }
            else if(flower.equals("红心"))
            {
                this.f = 3;
            }
            else
            {
                this.f = 4;
            }
        }
        
         public int compareTo(Poker arg0){
             if(!(this.k==arg0.k))
             {
                 return this.k.compareTo(arg0.k);
             }
             else
             {
                 return this.f.compareTo(arg0.f);
             }
             
         }
         public String toString(){
             return (this.flower+this.num);
         }
    }
    
    package poker;
    
    import java.util.ArrayList;
    import java.util.Collections;
    import java.util.List;
    import java.util.Scanner;
    
    public class PlayGame {
        List<Poker> allPokers = new ArrayList<Poker>();
        List<Player> players = new ArrayList<Player>();
        public void createPokers(){
            System.out.println("----------创建扑克牌----------");
            String[] flowers = {"方块","梅花","红心","黑桃"};
            String[] nums = {"2","3","4","5","6","7","8","9","10","J","Q","K","A"};
            for(int i=0;i<4;i++)
            {
                for(int j=0;j<13;j++)
                {
                    allPokers.add(new Poker(flowers[i],nums[j]));
                }
            }
            System.out.println("----------扑克牌创建成功!----------");
            System.out.print("为:"+allPokers.toString());
    
        }
        
        public void shuf(){
            System.out.println("----------开始洗牌...----------");
            Collections.shuffle(allPokers);
            System.out.println("----------洗牌结束!----------");
        }
        
        public void createPlayers(int num){
            System.out.println("----------创建玩家...----------");
            Scanner console = new Scanner(System.in);
            int id = 0;
            boolean isError = true;
            for(int i=0;i<num;i++)
            {
                System.out.println("请输入第"+(i+1)+"位玩家id和姓名:");
                
                while(isError)
                {
                    System.out.println("输入id:");
                    try{
                         console = new Scanner(System.in);  //所输入的非整型一直在扫描器,因此会陷入死循环
                         id = console.nextInt();
                         break;
                        }catch(Exception e){
                            System.out.println("请输入整数类型的id!");
    //                      String s = console.next(); 
                        }
                }
                System.out.println("输入姓名:");
                String name = console.next();
                players.add(new Player(id,name));
            }
            for(Player p:players)
            {
                System.out.println("欢迎玩家:"+p.name);
            }
        }
        
        public void deal(int numOfPokes){
            System.out.println("----------开始发牌--------------");
            int j = 0;
            for(int i =0;i<numOfPokes;i++)
            {
                for(Player p:players)
                {
                    System.out.println("玩家:"+p.name+"-拿牌");
                    p.myPo.add(allPokers.get(j++));
                }
            }
            System.out.println("----------发牌结束!----------");
        }
        
        public void startGame(){
            System.out.println("----------开始游戏----------");
            for(Player p:players)
            {
    //          Collections.sort(p.myPo);
                System.out.println("玩家:"+p.name+
                        "最大的手牌为:"+Collections.max(p.myPo).toString());
            }
        }
        public void winOrLose(){
            Player winner = players.get(0);
            for(int i=1; i<players.size()-1;i++)
            {
                Poker p = Collections.max(players.get(i).myPo);
                if(p.compareTo(Collections.max(winner.myPo))>1)
                {
                    winner = players.get(i);
                }
            }
            System.out.println("----------玩家:"+winner.name+"获胜!----------");
        }
        public void pokersOfPlayer(){
            System.out.println("玩家各自的手牌为:");
            for(Player p:players)
            {
                System.out.println(p.name+":"+p.myPo.toString());
            }
        }
        
        public static void main(String[] args) {
            PlayGame pg = new PlayGame();
            pg.createPokers();
            pg.shuf();
            pg.createPlayers(3);
            pg.deal(3);
            pg.startGame();
            pg.winOrLose();
            pg.pokersOfPlayer();
        }
    
    }
    
    

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          本文标题:3.7 综合实战(常用工具类)

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