Remote Events

作者: jaycex2020 | 来源:发表于2022-01-27 09:49 被阅读0次

    --Server => Client

    remoteEvent:FireAllClients() --Server Script

    remoteEvent:FireClient(player) --Server Script

    remoteEvent.OnClientEvent:Connect() --Local Script

    --Client => Server

    remoteEvent:FireServer() --Local Script

    remoteEvent.OnServerEvent:Connect() -- Server Script

    Wear Accessary:

    local Model = ReplicatedStorage:WaitForChild("Models")

    local model = Model:clone()

    model.Parent = player.Character or player.CharacterAdded:Wait()

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