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UISlider 在 iOS 12 上不好滑动的解决方案

UISlider 在 iOS 12 上不好滑动的解决方案

作者: Realank | 来源:发表于2020-07-24 11:42 被阅读0次
    #import "RLKShapeSlider.h"
    
    static const CGFloat kSliderBound = 20.0;
    
    @interface RLKShapeSlider ()
    
    @property (nonatomic) CGRect lastBounds;
    
    @end
    
    @implementation RLKShapeSlider
    
    - (CGRect)trackRectForBounds:(CGRect)bounds {
        return CGRectMake(bounds.origin.x, bounds.origin.y, bounds.size.width, MAX(bounds.size.height, 2.0));
    }
    
    - (CGRect)thumbRectForBounds:(CGRect)bounds trackRect:(CGRect)rect value:(float)value;
    {
    
        rect.origin.x = rect.origin.x;
        rect.size.width = rect.size.width;
        CGRect result = [super thumbRectForBounds:bounds trackRect:rect value:value];
        //记录下最终的frame
        _lastBounds = result;
        return result;
    }
    //检查是点击事件的点是否在slider范围内
    - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
        //调用父类判断
        BOOL result = [super pointInside:point withEvent:event];
    
        if (!result) {
            //如果不在slider范围内,扩充响应范围
            if ((point.x >= (_lastBounds.origin.x - kSliderBound)) &&
                (point.x <= (_lastBounds.origin.x + _lastBounds.size.width + kSliderBound)) &&
                (point.y >= -kSliderBound) &&
                (point.y < kSliderBound)) {
                //在扩充范围内
                return YES;
            }
        }
    
        //否则返回父类的结果
        return result;
    }
    @end
    
    

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