CardDB_cardIDEnum.cs生成——2021.3.27
# encoding: utf-8
import requests
import re
import json
import os
from tqdm import tqdm
ClassName = {
"DREAM": "梦境",
"WHIZBANG": "威兹班"
}
TypeName = {
"ENCHANTMENT": "附魔",
"HERO_POWER": "英雄技能"
}
CardSetName = {
"TB": "TB乱斗模式",
"HERO_SKINS": "HERO英雄皮肤和技能",
"THE_BARRENS": "BAR贫瘠之地的锤炼",
'SCHOLOMANCE': "SCH通灵学园",
'BASIC': "CORE基本",
'BATTLEGROUNDS': "BGS酒馆战棋",
'BOOMSDAY': "BOT砰砰计划",
'BRM': "BRM黑石山的火焰",
'BLACK_TEMPLE': "BT外域的灰烬",
'DEMON_HUNTER_INITIATE': "BT恶魔猎手新兵",
'YEAR_OF_THE_DRAGON': "DRG巨龙降临",
"TGT": "AT冠军的试炼",
'GANGS': "CFM龙争虎斗加基森",
'CORE': "CORE基本",
'CREDITS': "CREDITS暴雪制作人员",
'EXPERT1': "EX经典",
'HOF': "HOF荣誉室",
'DALARAN': "DAL暗影崛起",
'DARKMOON_FAIRE': "DMF疯狂的暗月马戏团",
'DRAGONS': "DRG巨龙降临",
'NAXX': "NAX纳克萨玛斯",
'GILNEAS': "GIL女巫森林",
'GVG': "GVG地精大战侏儒",
'ICECROWN': "ICC冰封王座的骑士",
'UNGORO': "UNG勇闯安戈洛",
'LOOTAPALOOZA': "LOOT狗头人与地下世界",
'KARA': "KAR卡拉赞之夜",
'LOE': "LOE探险者协会",
'OG': "OG上古之神的低语",
'MISSIONS': "MISSIONS新手训练",
'TROLL': "TRL拉斯塔哈的大乱斗",
'TAVERNS_OF_TIME': "TOT时光酒馆",
'ULDUM': "ULD奥丹姆奇兵",
'VANILLA': "VAN经典模式"
}
file_list = requests.get("https://api.hearthstonejson.com/v1/").text
ver_list = re.findall("/v1/(\d+)/all/", file_list)
new_version = max(ver_list)
print(f"new_version: {new_version}")
print("loading global_json...")
global_json = requests.get('https://api.hearthstonejson.com/v1/strings/zhCN/GLOBAL.json').text
global_data = json.loads(global_json)
assert global_data is not None
for name in global_data:
if "GLOBAL_CLASS_" in name:
class_name = name.replace('GLOBAL_CLASS_', '')
if class_name not in ClassName:
ClassName[class_name] = global_data[name]
if "GLOBAL_CARD_SET_" in name:
card_set = name.replace('GLOBAL_CARD_SET_', '')
if card_set not in CardSetName:
CardSetName[card_set] = global_data[name]
elif "GLOBAL_CARDTYPE_" in name:
card_type = name.replace('GLOBAL_CARDTYPE_', '')
if card_type not in TypeName:
TypeName[card_type] = global_data[name]
print("loaded global_json successfully!")
print("loading card_data...")
cardJson_data = ""
cardJson_File = f'{new_version}.json'
if os.path.exists(cardJson_File):
print("--file mode")
with open(cardJson_File, "r", encoding='utf-8') as f:
cardJson_data = f.read()
assert cardJson_data != ""
else:
cardJson_url = f'https://api.hearthstonejson.com/v1/{new_version}/all/cards.json'
print(f"--online mode({cardJson_url})")
cardJson_req = requests.get(cardJson_url, stream=True)
cardJson_byte = b''
pbar = tqdm(total=-1, unit='B', unit_scale=True)
for chunk in cardJson_req.iter_content(chunk_size=1024):
assert chunk != None
cardJson_byte += chunk
pbar.update(1024)
pbar.close()
cardJson_data = cardJson_byte.decode()
assert cardJson_data != ""
with open(cardJson_File, "w", encoding='utf-8') as f:
f.write(cardJson_data)
cardData_temp = json.loads(cardJson_data)
assert cardData_temp is not None
print("loaded card_json successfully!")
cardData = {}
for c in cardData_temp:
cardData[c['id']] = c
sim_path = os.path.join(os.getcwd(), "cards")
print("loading sim_data from", sim_path)
Sim_Context = []
Sim_CardID = []
Sim_text_idx = {}
Sim_id_idx = {}
for root, dirs, files in os.walk(sim_path):
for file in files:
card_id = file.replace('Sim_', '').replace('.cs', '')
with open(os.path.join(root, file), "r", encoding='utf-8') as sim_file:
sim_content = sim_file.read()
if "public" not in sim_content:
continue
card_idx = len(Sim_Context)
Sim_Context.append(sim_content)
Sim_CardID.append(card_id)
Sim_id_idx[card_id] = card_idx
if card_id in cardData and 'text' in cardData[card_id]:
Sim_text_idx[cardData[card_id]['text']['zhCN']] = card_idx
print("loaded " + str(len(Sim_Context)) + " old_sim_data successfully!")
enum_data = ""
if not os.path.exists('sim'):
os.mkdir('sim')
print("Creating sim file and CardDB_cardIDEnum.cs")
for cardid, c in cardData.items():
sim_data = ""
basic = ""
if 'type' in c and 'name' in c and c['type'] in TypeName:
# create enum data
type = TypeName[c['type']]
name_cn = c['name']['zhCN']
name = c['name']['enUS']
card_set = c['set']
cardtext_cn = ""
cardtext = ""
if 'cardClass' in c and 'cost' in c:
if type == '法术':
basic = f"{ClassName[c['cardClass']]} 费用:{c['cost']}"
if type == '随从' and 'attack' in c and 'health' in c:
basic = f"{ClassName[c['cardClass']]} 费用:{c['cost']} 攻击力:{c['attack']} 生命值:{c['health']}"
if type == '武器' and 'attack' in c and 'durability' in c:
basic = f"{ClassName[c['cardClass']]} 费用:{c['cost']} 攻击力:{c['attack']} 耐久度:{c['durability']}"
if type == '英雄技能':
basic = f"{ClassName[c['cardClass']]} 费用:{c['cost']}"
enum_data += "/// <summary>\n"
enum_data += f"/// <para>{type} {basic}</para>\n"
enum_data += f"/// <para>{name}</para>\n"
enum_data += f"/// <para>{name_cn}</para>\n"
if 'text' in c:
cardtext_cn = c['text']['zhCN'].replace('\n', ' ')
cardtext = c['text']['enUS'].replace('\n', ' ')
enum_data += f"/// <para>{cardtext}</para>\n"
enum_data += f"/// <para>{cardtext_cn}</para>\n"
enum_data += "/// </summary>\n"
enum_data += f"{cardid} = {c['dbfId']},\n"
# create sim data
if type == '附魔':
continue
while True:
if cardid in Sim_id_idx:
sim_data = Sim_Context[Sim_id_idx[cardid]]
break
if 'text' in c and c['text']['zhCN'] in Sim_text_idx:
idx = Sim_text_idx[c['text']['zhCN']]
sim_id = Sim_CardID[idx]
if cardid not in sim_id:
sim_data = Sim_Context[idx]
# fix
sim_data = sim_data.replace(f'class Sim_{sim_id}', f'class Sim_{cardid}')
break
sim_data = "using System;\nusing System.Collections.Generic;\nusing System.Text;\n\n"
sim_data += "namespace HREngine.Bots\n{\n"
sim_data += f"\tclass Sim_{cardid} : SimTemplate //* {name_cn} {name}\n\t{{\n"
if cardtext != "":
sim_data += "\t\t//" + cardtext + "\n"
sim_data += "\t\t//" + cardtext_cn + "\n"
sim_data += "\t\t\n\t\t\n\t}\n}\n"
break
if card_set not in CardSetName:
print("check CardSetName:", cardid)
continue
# write sim data
sim_dir = f"sim\\{CardSetName[card_set]}"
if not os.path.exists(sim_dir):
os.mkdir(sim_dir)
with open(sim_dir + "\\Sim_" + cardid + ".cs", 'w', encoding='utf-8') as sim:
sim.write(sim_data)
print("Write sim_data to " + os.path.join(os.getcwd(), "sim") + " successfully!")
# write id_enum data
enum_path = os.path.join(os.getcwd(), "CardDB_cardIDEnum.cs")
enum_file_data = '''namespace HREngine.Bots
{
partial class CardDB
{
public enum cardIDEnum
{
None,
'''
enum_data = enum_data.split('\n')
for line in enum_data:
enum_file_data += f"\t\t\t{line}\n"
enum_file_data += ''' }
}
}
'''
with open(enum_path, "w", encoding="utf-8") as cardIDEnum:
cardIDEnum.write(enum_file_data)
print("Write CardDB_cardIDEnum.cs to " + enum_path + " successfully!")
print("all finish")
转载来源http://blog.wjhwjhn.com/archives/18/
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