import java.util.Scanner; // You can import whole libraries of classes like this import java.util.*;
public class LessonTwo
{
/* static means that only a class can call for this function to execute
* Creates a new scanner object named userInput
* You create the Scanner object by calling new and passing the Scanner constructor
* the input stream to look at (System.in = keyboard input)
*/
static Scanner userInput = new Scanner(System.in);
public static void main(String[] args)
{
System.out.print("Your favorite number: "); // Same as println without a newline
// Here I perform basic mathematics calculations
numberEntered += 2; // *= /= %= Also work
numberEntered -= 2;
// Shorthand way to add 1 to a variable
numberEntered++;
// Shorthand way to subtract 1 from a variable
numberEntered--;
int numEnteredABS = Math.abs(numberEntered); // Returns the absolute value
// Returns the larger of the two arguments (They must be of the same type)
int whichIsBigger = Math.max(5, 7);
// Returns the smaller of the two arguments (They must be of the same type)
int whichIsSmaller = Math.min(5, 7);
// Returns the square root argument
double numSqrt = Math.sqrt(5.23);
// Rounds the number provided up
int numCeiling = (int) Math.ceil(5.23);
System.out.println("Ceiling: " + numCeiling);
// Rounds the number provided down
int numFloor = (int) Math.floor(5.23);
System.out.println("Floor: " + numFloor);
// Rounds the number based on the fraction
int numRound = (int) Math.round(5.23);
System.out.println("Rounded: " + numRound);
// Generates random numbers between 0 to 9
int randomNumber = (int) (Math.random() * 10);
System.out.println("A random number " + randomNumber);
// If the above condition is false, the code following else is executed
} else {
System.out.println("Sorry you must enter an integer");
}
}
}
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