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PCL:鼠标点击viewer,查看点云坐标

PCL:鼠标点击viewer,查看点云坐标

作者: AI秘籍 | 来源:发表于2020-04-17 19:46 被阅读0次
    result

    shift+鼠标单机 选中点云

    程序:

    // 鼠标点击,查看点云坐标
    #if 1
    #include <pcl/io/pcd_io.h>
    #include <pcl/point_cloud.h>
    #include <pcl/point_types.h>
    #include <pcl/visualization/pcl_visualizer.h>
    
    boost::mutex cloud_mutex;
    
    typedef pcl::PointXYZ PointT;
    typedef pcl::PointCloud<PointT> PointCloudT;
    
    //定义回调参数结构体 
    struct callback_args
    {
        // structure used to pass arguments to the callback function
        PointCloudT::Ptr clicked_points_3d;
        pcl::visualization::PCLVisualizer::Ptr viewerPtr;
    };
    
    // 回调处理事件  这里是点选取事件
    void pp_callback(const pcl::visualization::PointPickingEvent& event, void *args)
    {
        struct callback_args * data = (struct callback_args *)args;//点云数据 & 可视化窗口
        if (event.getPointIndex() == -1)
            return;
        PointT current_point;
        event.getPoint(current_point.x, current_point.y, current_point.z);
        data->clicked_points_3d->points.push_back(current_point);
        //Draw clicked points in red:
        pcl::visualization::PointCloudColorHandlerCustom<PointT> red(data->clicked_points_3d, 255, 0, 0);
        data->viewerPtr->removePointCloud("clicked_points");
        data->viewerPtr->addPointCloud(data->clicked_points_3d, red, "clicked_points");
        data->viewerPtr->setPointCloudRenderingProperties(pcl::visualization::PCL_VISUALIZER_POINT_SIZE, 10, "clicked_points");
        std::cout << current_point.x << " " << current_point.y << " " << current_point.z << std::endl;
    
    }
    
    int main()
    {
        std::string filename("lidar.pcd");
        //visualizer
        pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>());
        pcl::visualization::PCLVisualizer::Ptr viewer(new pcl::visualization::PCLVisualizer("viewer"));
    
        if (pcl::io::loadPCDFile(filename, *cloud))
        {
            std::cerr << "ERROR: Cannot open file " << filename << "! Aborting..." << std::endl;
            return -1;
        }
    
    
        std::cout << cloud->points.size() << std::endl;
    
        cloud_mutex.lock();    // for not overwriting the point cloud
    
        // Display pointcloud:
        viewer->addPointCloud(cloud, "bunny_source");
        viewer->setCameraPosition(0, 0, -2, 0, -1, 0, 0);
    
        // Add point picking callback to viewer:
        struct callback_args cb_args;
        PointCloudT::Ptr clicked_points_3d(new PointCloudT);
        cb_args.clicked_points_3d = clicked_points_3d;
        cb_args.viewerPtr = pcl::visualization::PCLVisualizer::Ptr(viewer);
    
        viewer->registerPointPickingCallback(pp_callback, (void*)&cb_args);
    
    
        std::cout << "Shift+click on three floor points, then press 'Q'..." << std::endl;
    
        // Spin until 'Q' is pressed:
        viewer->spin();
        std::cout << "done." << std::endl;
    
        cloud_mutex.unlock();
    
        while (!viewer->wasStopped())
        {
            viewer->spinOnce(100);
            boost::this_thread::sleep(boost::posix_time::microseconds(100000));
        }
    
    
      return 0;
    
    
    }
    
    
    
    
    #endif
    

    参考:

    1. http://www.pointclouds.org/documentation/tutorials/ground_based_rgbd_people_detection.php

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