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在已有iOS项目中添加flutter模块

在已有iOS项目中添加flutter模块

作者: zhoushujian | 来源:发表于2019-08-21 16:43 被阅读0次

    前提

    前提是你已经配置好flutter环境了,如果没有配置好,可以参考我上一篇文章,先把环境配好.查看是否已经配好环境,在终端输入命令: flutter doctor

    一,项目准备

    1. 先拿出你已有的iOS项目
    2. 打开终端cd 到你的项目路径
    3. 创建module (flutter 模块),输入以下命令

    flutter_library是flutter模块的名字,可以自己命名,最好带有flutter字样,这样好区分,命令执行完之后,就会生成一个flutter_library文件夹,这文件夹就是你将来写flutter代码的地方

    flutter create -t module flutter_library
    

    如图:


    WeChat2ea5948994b8559845ff499d75acfd07.png

    在这个文件夹里面有个配置文件很重要在隐藏文件.iOS中,先留意一下,待会有用,如图:


    WeChatac214b2cda7e747f8a4fef770056b960.png
    4. 创建三个配置文件,Flutter文件夹是自己创建的,你可以自己想一个其他名字,Flutter.xcconfig, Debug.xcconfig,Release.xcconfig,创建方法如图:
    WeChatadc0ddc91ba5f240e79a3c3322ff4868.png

    在Flutter.xcconfig文件中写入:

    #include "../flutter_library/.ios/Flutter/Generated.xcconfig"
    ENABLE_BITCODE=NO
    

    在Debug.xcconfig文件中写入

    #include "../Flutter/Flutter.xcconfig"
    // 如果项目中引入pods可以不加以下代码
    #include "Pods/Target Support Files/Pods-FlutterMixed/Pods-FlutterMixed.debug.xcconfig"
    

    在Release.xconfig文件中写入

    #include "../Flutter/Flutter.xcconfig"
    FLUTTER_BUILD_MODE=release
    // 如果项目中引入pods可以不加以下代码
    #include "Pods/Target Support Files/Pods-FlutterMixed/Pods-FlutterMixed.debug.xcconfig"
    
    5. Xcode project环境配置(如图)
    WeChat57bd2851bdfd8c24caeccdf83a7836fe.png

    第四步和第五步的目的是让iOS项目与flutter模块关联上.

    6. 添加脚本(如图)
    WeChatdf2579ac418ebfc9a7c232310b0b20ae.png

    脚本代码是:

    "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" build
    "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" embed
    

    进展到这一步,run一下项目正常来说,在你的Flutter文件夹中会新出来几个文件,如果项目编译通过之后,并没有出现新的文件,你可以找到你配置环境的时候下载的flutter文件,找到这个文件(如图)

    WeChat2a3fe2c31153c52ef68027309fb2181b.png

    打开它找到如下代码,再注释掉,再重新run,build也行

      if [[ -e "${project_path}/.ios" ]]; then
        derived_dir="${project_path}/.ios/Flutter"
      fi
    

    这时候,新生成的文件就会出来了,如图:


    WeChate35219153ae3e6eb7fe5360f0178d603.png

    也许你会纳闷,为啥其他很多博客上写着,还会出来flutter_assets这个文件夹,还教你如何导入项目,说实话,为了这事我折腾了两天,也搞不懂,我这里为啥没有出来,如果哪位大牛知道,欢迎赐教,尽管没有出来flutter_assets这个文件,但是后来我发现并不影响我后面的步骤.

    7. 把App.framework和engin引入到xcode中

    这时候,就可以在你的iOS旧项目中引入#import <Flutter/Flutter.h>不会报错了.

    8. 上代码

    iOS ViewController中代码如下

    #import <Flutter/Flutter.h>
    @interface SpaceBookingViewController ()<FlutterStreamHandler>
    @end
    
    @implementation SpaceBookingViewController
    - (void)viewDidLoad {
        [super viewDidLoad];
        [self initNavigationView];
        [self initSubView];
    }
    - (void)initNavigationView{
        self.navigationItem.title = @"flutter测试";
        self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"跳转到flutter" style:UIBarButtonItemStylePlain target:self action:@selector(onRightItemClickAction)];
    }
    
    - (void)initSubView{
        [self.view addSubview:self.tableView];
        [self.view addSubview:self.titleView];
    }
    
    - (void)onRightItemClickAction{
        [self pushFlutterViewController_EventChannel];
    }
    
    - (void)pushFlutterViewController_EventChannel {
        FlutterViewController* flutterViewController = [[FlutterViewController alloc] initWithProject:nil nibName:nil bundle:nil];
        
        [flutterViewController.view setBackgroundColor:[UIColor whiteColor]];
        flutterViewController.navigationItem.title = @"Demo";
        [flutterViewController setInitialRoute:@"myApp"];
        // 要与main.dart中一致
        NSString *channelName = @"com.pages.your/native_post";
        
        FlutterEventChannel *evenChannal = [FlutterEventChannel eventChannelWithName:channelName binaryMessenger:flutterViewController];
        // 代理FlutterStreamHandler
        [evenChannal setStreamHandler:self];
    
        [self.navigationController pushViewController:flutterViewController animated:YES];
    }
    
    #pragma mark - <FlutterStreamHandler>
    // // 这个onListen是Flutter端开始监听这个channel时的回调,第二个参数 EventSink是用来传数据的载体。
    - (FlutterError* _Nullable)onListenWithArguments:(id _Nullable)arguments
                                           eventSink:(FlutterEventSink)events {
        // arguments flutter给native的参数
        // 回调给flutter, 建议使用实例指向,因为该block可以使用多次
        if (events) {
            events(@"push传值给flutter的vc");
        }
        return nil;
    }
    
    /// flutter不再接收
    - (FlutterError* _Nullable)onCancelWithArguments:(id _Nullable)arguments {
        // arguments flutter给native的参数
        NSLog(@"%@", arguments);
        return nil;
    }
    @end
    

    在flutter中main.dart代码如下

    import 'dart:ui' as ui; // 调用window拿到route判断跳转哪个界面
    import 'package:flutter/material.dart';
    import 'package:flutter/services.dart';
    import './pages/HomePage.dart';
    
    
    void main() => runApp(_widgetForRoute(ui.window.defaultRouteName));
    
    // 根据iOS端传来的route跳转不同界面
    Widget _widgetForRoute(String route) {
      switch (route) {
        case 'myApp':
          return new MyApp();
        case 'home':
          return new homepage();
        default:
          return Center(
            child: Text('Unknown route: $route', textDirection: TextDirection.ltr),
          );
      }
    }
    
    class MyApp extends StatelessWidget {
    
      Widget _home(BuildContext context) {
        return new MyHomePage(title: 'Flutter Demo Home Page');
      }
    
      @override
      Widget build(BuildContext context) {
        return new MaterialApp(
          title: 'Flutter Demo',
          debugShowCheckedModeBanner:false,
          theme: new ThemeData(
            primarySwatch: Colors.blue,
          ),
          routes: <String, WidgetBuilder>{
            "/home":(BuildContext context) => new homepage(),
          },
          home: _home(context),
        );
      }
    }
    
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key key, this.title}) : super(key: key);
    
      final String title;
    
      @override
      _MyHomePageState createState() => new _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
    
      // 创建一个给native的channel (类似iOS的通知)
      static const methodChannel = const MethodChannel('com.pages.your/native_get');
    
      
      _iOSPushToVC() async {
        await methodChannel.invokeMethod('iOSFlutter', '参数');
      }
    
      _iOSPushToVC1() async {
        Map<String, dynamic> map = {"code": "200", "data":[1,2,3]};
        await methodChannel.invokeMethod('iOSFlutter1', map);
      }
    
      _iOSPushToVC2() async {
        dynamic result;
        try {
          result = await methodChannel.invokeMethod('iOSFlutter2');
        } on PlatformException {
          result = "error";
        }
        if (result is String) {
          print(result);
          showModalBottomSheet(context: context, builder: (BuildContext context) {
            return new Container(
              child: new Center(
                child: new Text(result, style: new TextStyle(color: Colors.brown), textAlign: TextAlign.center,),
              ),
              height: 40.0,
            );
          });
        }
      }
    
      @override
      Widget build(BuildContext context) {
        return new Scaffold(
          body: new Center(
            child: new Column(
              
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                
                new FlatButton(onPressed: () {
                  _iOSPushToVC();
                }, child: new Text("跳转ios新界面,参数是字符串")),
                new FlatButton(onPressed: () {
                  _iOSPushToVC1();
                }, child: new Text("传参,参数是map,看log")),
                new FlatButton(onPressed: () {
                  _iOSPushToVC2();
                }, child: new Text("接收客户端相关内容")),
              ],
            ),
          ),
        );
      }
    }
    
    

    这个时候,点击按钮,就能跳转到flutter的页面

    9. 热更新
    1. cd到 flutter模块目录, 输入flutter attach命令
    2. 打开xcode,运行,之后就可以正常热更新

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