#define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
#define SCREEN_HEIGHT [UIScreen mainScreen].bounds.size.height
#define SCREEN_SIZE [UIScreen mainScreen].bounds.size
#define SCALE_WIDTH SCREEN_WIDTH/375
#define STATUSBAR_HEIGHT [[UIApplication sharedApplication] statusBarFrame].size.height
#define NAVIGATIONBAR_HEIGHT self.navigationController.navigationBar.height
#define KISIPHONEX ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1125, 2436), [[UIScreen mainScreen] currentMode].size) : NO)
#define RGBColor(r,g,b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
#define RGBAColor(r,g,b,a) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:a]
#define RandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]
#define kFontSize(size) [UIFont systemFontOfSize:size]
//弱 强引用
#define kWeakSelf(type) __weak typeof(type) weak##type = type;
#define kStrongSelf(type) __strong typeof(type) type = weak##type;
#define kGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]
#define UUIDSTRING [[UIDevice currentDevice].identifierForVendor UUIDString]
#define VERSION [[UIDevice currentDevice].systemVersion floatValue]
#define kApplication [UIApplication sharedApplication]
#define kKeyWindow [UIApplication sharedApplication].keyWindow
#define kAppDelegate [UIApplication sharedApplication].delegate
#define kUserDefaults [NSUserDefaults standardUserDefaults]
#define kNotificationCenter [NSNotificationCenter defaultCenter]
#define kAppVersion [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"]
//GCD 一次性执行
#define kDISPATCH_ONCE_BLOCK(onceBlock) static
dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock)
//GCD Main线程上运行
#define kDISPATCH_MAIN_THREAD(mainQueueBlock)
dispatch_async(dispatch_get_main_queue(), mainQueueBlock)
//GCD 开启异步线程
#define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock)
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl)
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