RunTime实现存储属性(本质也是一个计算属性)
//这么写是为了保护域空间
private struct AssociatedKeys {
static var isnew = "isnew"
}
var isNew:Bool{
get{
return objc_getAssociatedObject(self, &AssociatedKeys.isnew) as! Bool
}
set{
objc_setAssociatedObject(self, &AssociatedKeys.isnew, newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_ASSIGN)
}
}
RunTime实现方法交换
//初始化的时候调用一次
public override class func initialize(){
struct Static {
static var onece:dispatch_once_t = 0
}
dispatch_once(&Static.onece) {//这里需要这么写
let m1 = #selector(ViewController.viewDidLoad)
let m2 = #selector(ViewController.newViewDidload)
let mm1 = class_getInstanceMethod(type(of: self), m1)
let mm2 = class_getInstanceMethod(type(of: self), m2)
method_exchangeImplementations(mm1, mm2)
}
}
//因为和viewDidload交换了,所以系统会调用这个方法,然后调用自己,就相当于调用原来viewDidload
//一句话就是函数指正的交换,这里可能不是指针交换,而是指针指向内容里面的交换(没深究)
func ove_viewDidLoad(){
self.ove_viewDidLoad()
print("ove_viewdidLoad")
}
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