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Glide使用及加载圆形图片和圆角图片

Glide使用及加载圆形图片和圆角图片

作者: zizi192 | 来源:发表于2017-08-04 13:57 被阅读0次

    本文以glide 3.7版本为例

    Glide使用

    Glide可以说是安卓开发者最常使用的图片加载库。它支持本地图片及网络图片的加载,还支持gif的显示,且API设计灵活易于使用。glide在加载图片列表时,滚动效果平滑流畅,这也是它很突出的特点。

    在使用3.7版本加载gif时,如果gif较复杂,显示时有抖动重影问题。实测发现加载gif的效果不如开源库android-gif-drawable

    基本使用方法:

    Glide
        .with(mContext)
        .load(url)
        .centerCrop()
        .placeholder(R.drawable.loading_spinner)
        .into(imageView);
    

    圆形图片Transformation

    需要自定义Transformation,代码如下:

    package cn.com.***.opensource.glide;
    
    import android.content.Context;
    import android.graphics.Bitmap;
    import android.graphics.BitmapShader;
    import android.graphics.Canvas;
    import android.graphics.Matrix;
    import android.graphics.Paint;
    import com.bumptech.glide.Glide;
    import com.bumptech.glide.load.Transformation;
    import com.bumptech.glide.load.engine.Resource;
    import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
    import com.bumptech.glide.load.resource.bitmap.BitmapResource;
    
    public class GlideCircleTransform implements Transformation<Bitmap> {
    
        private BitmapPool mBitmapPool;
    
        public GlideCircleTransform(Context context) {
            this(Glide.get(context).getBitmapPool());
        }
    
        public GlideCircleTransform(BitmapPool pool) {
            this.mBitmapPool = pool;
        }
    
        @Override
        public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
            Bitmap source = resource.get();
            int size = Math.min(source.getWidth(), source.getHeight());
    
            int width = (source.getWidth() - size) / 2;
            int height = (source.getHeight() - size) / 2;
    
            Bitmap bitmap = mBitmapPool.get(size, size, Bitmap.Config.ARGB_8888);
            if (bitmap == null) {
                bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
            }
    
            Canvas canvas = new Canvas(bitmap);
            Paint paint = new Paint();
            BitmapShader shader =
                    new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
            if (width != 0 || height != 0) {
                // source isn't square, move viewport to center
                Matrix matrix = new Matrix();
                matrix.setTranslate(-width, -height);
                shader.setLocalMatrix(matrix);
            }
            paint.setShader(shader);
            paint.setAntiAlias(true);
    
            float r = size / 2f;
            canvas.drawCircle(r, r, r, paint);
    
            return BitmapResource.obtain(bitmap, mBitmapPool);
        }
    
        @Override public String getId() {
            return "CropCircleTransformation()";
        }
    }
    

    圆角图片Transformation

    package cn.com.iyouqu.opensource.glide;
    
    import android.content.Context;
    import android.content.res.Resources;
    import android.graphics.Bitmap;
    import android.graphics.BitmapShader;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.RectF;
    
    import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
    import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
    
    public class GlideRoundTransform extends BitmapTransformation {
          private static float radius = 0f;
          public GlideRoundTransform(Context context) {
            this(context, 4);
          }
          public GlideRoundTransform(Context context, int dp) {
            super(context);
            radius = Resources.getSystem().getDisplayMetrics().density * dp;
          }
          @Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
            return roundCrop(pool, toTransform);
          }
          private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
            if (source == null) return null;
            Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
            if (result == null) {
              result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
            }
            Canvas canvas = new Canvas(result);
            Paint paint = new Paint();
            paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
            paint.setAntiAlias(true);
            RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
            canvas.drawRoundRect(rectF, radius, radius, paint);
            return result;
          }
          @Override public String getId() {
            return getClass().getName() + Math.round(radius);
          }
    }
    

    该方案相对简单,只能实现四角全部绘制为圆角。可参考开源库https://github.com/wasabeef/glide-transformations的RoundedCornersTransformation方案,可随意设置圆角类型。该库提供了多种自定义形状供学习。

    自定义图形调用方式

    Glide
        .with(mContext)
        .load(url)
        .centerCrop()
        .placeholder(R.drawable.loading_spinner)
        .bitmapTransform(new GlideCircleTransform(mContext)
        .crossFade().diskCacheStrategy(DiskCacheStrategy.SOURCE)
        .into(imageView);
    

    参考:
    https://github.com/bumptech/glide glide
    https://github.com/wasabeef/glide-transformations glide自定义图形

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