参考:https://www.jb51.net/article/36226.htm
https://www.freesion.com/article/5390733102/
Newtonsoft.Json.dll 下载地址
链接:https://pan.baidu.com/s/1XLXtUH0ks5jPsgoex_8VnA 提取码:b665
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
using Newtonsoft.Json.Linq;
using System.Diagnostics;
public class ScreenController : MonoBehaviour
{
private static Hashtable processWnd = null;
public delegate bool WNDENUMPROC(IntPtr hwnd, uint lParam);
[DllImport("user32.dll", EntryPoint = "EnumWindows", SetLastError = true)]
public static extern bool EnumWindows(WNDENUMPROC lpEnumFunc, uint lParam);
[DllImport("user32.dll", EntryPoint = "GetParent", SetLastError = true)]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll", EntryPoint = "GetWindowThreadProcessId")]
public static extern uint GetWindowThreadProcessId(IntPtr hWnd, ref uint lpdwProcessId);
[DllImport("user32.dll", EntryPoint = "IsWindow")]
public static extern bool IsWindow(IntPtr hWnd);
[DllImport("kernel32.dll", EntryPoint = "SetLastError")]
public static extern void SetLastError(uint dwErrCode);
[DllImport("user32.dll")]
public static extern bool ShowWindow(IntPtr hwnd, int nCmdShow);
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
const int SW_SHOWMINIMIZED = 2; //{最小化, **}
const int SW_SHOWMAXIMIZED = 3;//最大化
const int SW_SHOWRESTORE = 1;//还原
public void OnClickMinimize()
{ //最小化
ShowWindow(thisPtr, SW_SHOWMINIMIZED);
}
public void OnClickMaximize()
{
//最大化
ShowWindow(thisPtr, SW_SHOWMAXIMIZED);
}
public void OnClickRestore()
{
//还原
ShowWindow(thisPtr, SW_SHOWRESTORE);
}
IntPtr thisPtr;
private void Start()
{
if (processWnd == null)
{
processWnd = new Hashtable();
}
thisPtr = GetCurrentWindowHandle();
MQDataManager.instance.OnUpdateData += ActionMsg;
//thisPtr = GetForegroundWindow();
}
string newOrder;
void ActionMsg(string _msg)
{
if (_msg.Contains("type"))
{
var jsonObject = JObject.Parse(_msg);
newOrder = jsonObject["params"]["type"].ToString(); //123
SwitchStatus();
}
}
void SwitchStatus() {
switch (newOrder)
{
case "small":
//最小化
OnClickMinimize();
break;
case "big":
//最大化
OnClickMaximize();
break;
case "restore":
//还原
OnClickRestore();
break;
}
}
public static IntPtr GetCurrentWindowHandle()
{
IntPtr ptrWnd = IntPtr.Zero;
uint uiPid = (uint)Process.GetCurrentProcess().Id; // 当前进程 ID
object objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
if (ptrWnd != IntPtr.Zero && IsWindow(ptrWnd)) // 从缓存中获取句柄
{
return ptrWnd;
}
else
{
ptrWnd = IntPtr.Zero;
}
}
bool bResult = EnumWindows(new WNDENUMPROC(EnumWindowsProc), uiPid);
// 枚举窗口返回 false 并且没有错误号时表明获取成功
if (!bResult && Marshal.GetLastWin32Error() == 0)
{
objWnd = processWnd[uiPid];
if (objWnd != null)
{
ptrWnd = (IntPtr)objWnd;
}
}
return ptrWnd;
}
private static bool EnumWindowsProc(IntPtr hwnd, uint lParam)
{
uint uiPid = 0;
if (GetParent(hwnd) == IntPtr.Zero)
{
GetWindowThreadProcessId(hwnd, ref uiPid);
if (uiPid == lParam) // 找到进程对应的主窗口句柄
{
processWnd[uiPid] = hwnd; // 把句柄缓存起来
SetLastError(0); // 设置无错误
return false; // 返回 false 以终止枚举窗口
}
}
return true;
}
}
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