底层数据结构
创建一个命令行项目,在main函数中定义一个Block并进行调用
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
@autoreleasepool {
void (^block)(void) = ^{
NSLog(@"Hello World !");
};
block();
}
return 0;
}
在控制台中输入:xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc main.m 将OC代码转为C++代码
struct __block_impl {
void *isa;
int Flags;
int Reserved;
void *FuncPtr;
};
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
//构造函数(类似OC的init方法)。返回结构体对象
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
//封装了block执行逻辑的函数
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_0a05f8_mi_0);
}
//block的描述
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
//定义block变量
// void (*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA));
//将一些强制转换代码删除
void (*block)(void) = &__main_block_impl_0(
__main_block_func_0,
&__main_block_desc_0_DATA
);
//执行block内部的代码
// ((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
//将一些强制转换代码删除
block->FuncPtr(block);
}
return 0;
}
变量捕获
1.基本数据类型auto变量
auto:自动变量,离开作用域就会销毁
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
@autoreleasepool {
int age = 10;
void (^block)(void) = ^{
NSLog(@"Hello World ! %d",age);
};
age = 20;
block();
}
return 0;
}
代码运行打印的10,下面我们就来分析一下底层代码:
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
int age;
//age(_age) C++ 语法,将传进来的_age赋值给结构体的成员变量age
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int _age, int flags=0) : age(_age) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
int age = __cself->age; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_5736dc_mi_0,age);
}
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
int age = 10;
//定义block时将捕获的age的值传给main_block_impl_0这个函数。
void (*block)(void) = &__main_block_impl_0(__main_block_func_0, &__main_block_desc_0_DATA, age);
age = 20;
block)->FuncPtr(block);
}
return 0;
}
2.对象类型的auto变量
#import <Foundation/Foundation.h>
#import "Cat.h"
int main(int argc, const char * argv[]) {
@autoreleasepool {
//没有捕获auto变量的block是Global
Cat *cat = [[Cat alloc]init];
cat.name = @"aaa";
void (^block)(void) = ^{
NSLog(@"Hello World ! %@",cat.name);
};
block();
NSLog(@"%@",[block class]);
}
return 0;
}
在Cat类中重写dealloc方法,打印Cat的释放时间,运行上面代码发现,Cat类不会被释放。
因为block会捕获Cat类,强引用Cat类且block存放在堆上。
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
Cat *cat;
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, Cat *_cat, int flags=0) : cat(_cat) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
Cat *cat = __cself->cat; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_b96010_mi_1,((NSString *(*)(id, SEL))(void *)objc_msgSend)((id)cat, sel_registerName("name")));
}
//在ARC模式下,系统会自动调用copy方法,_Block_object_assign会根据捕获的auto变量的修饰符(__strong 、__weak)做出强引用或弱引用。 相当于retain
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {_Block_object_assign((void*)&dst->cat, (void*)src->cat, 3/*BLOCK_FIELD_IS_OBJECT*/);}
//_Block_object_dispose会释放捕获的auto变量,相当于release
static void __main_block_dispose_0(struct __main_block_impl_0*src) {_Block_object_dispose((void*)src->cat, 3/*BLOCK_FIELD_IS_OBJECT*/);}
//当block捕获对象类型的auto变量,block底层的描述函数会多2个函数方法:copy dispose
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
Cat *cat = ((Cat *(*)(id, SEL))(void *)objc_msgSend)((id)((Cat *(*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("Cat"), sel_registerName("alloc")), sel_registerName("init"));
((void (*)(id, SEL, NSString * _Nonnull))(void *)objc_msgSend)((id)cat, sel_registerName("setName:"), (NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_b96010_mi_0);
void (*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, cat, 570425344));
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_b96010_mi_2,((Class (*)(id, SEL))(void *)objc_msgSend)((id)block, sel_registerName("class")));
}
return 0;
}
3.static变量
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
@autoreleasepool {
static int wide = 10;
void (^block)(void) = ^{
NSLog(@"Hello World ! %d",wide);
};
wide = 20;
block();
}
return 0;
}
打印的值是20
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
int *wide;
//wide(_wide) C++ 语法,将传进来的__wide赋值给结构体的成员变量*wide
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int *_wide, int flags=0) : wide(_wide) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
int *wide = __cself->wide; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_d13ed3_mi_0,(*wide));
}
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
static int wide = 10;
//定义block时将捕获的wide的地址传给main_block_impl_0这个函数。
void (*block)(void) = &__main_block_impl_0(__main_block_func_0, &__main_block_desc_0_DATA, &wide);
wide = 20;
block)->FuncPtr(block);
}
return 0;
}
4.全局变量
block不会捕获全局变量,在block可以直接使用。
self是局部变量,block会捕获self,每个OC方法都有2个隐藏参数,self作为第一个参数
block类型
1.NSGlobalBlock
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
@autoreleasepool {
//没有捕获auto变量的block是Global
static int age = 10;
void (^block)(void) = ^{
NSLog(@"Hello World ! %d",age);
};
NSLog(@"%@",[block class]);
}
return 0;
}
打印为:2021-09-17 16:50:01.955120+0800 Block的本质[60317:3405819] __NSGlobalBlock__
2.NSStackBlock
关闭Xcode的ARC,将Objective-C Automatic Reference Counting 的值设为NO,NSStackBlock存储在栈上,当block出了作用域,NSStackBlock就会被回收,再次调用时会出现数据错乱。
#import <Foundation/Foundation.h>
int main(int argc, const char * argv[]) {
@autoreleasepool {
//捕获auto变量的block是Stack
int age = 10;
void (^block)(void) = ^{
NSLog(@"Hello World ! %d",age);
};
NSLog(@"%@",[block class]);
}
return 0;
}
打印为:2021-09-17 16:55:35.195563+0800 Block的本质[60355:3408920] __NSStackBlock__
3.NSMallocBlock
当NSStackBlock调用copy方法后,就会变为NSMallocBlock,存储在堆上。
当NSGlobalBlock调用copy方法不会改变block类型,还是存储在数据区。
当NSMallocBlock调用copy方法,block对象的引用计数器会加一。
在ARC环境下,编译器会根据情况自动将栈上的block复制到堆上:
block作为函数返回值时
将block赋值给__strong指针时
block作为Cocoa API中方法名含有usingBlock的方法参数时
block作为GCD API中方法参数时
block修改变量的值
1.将auto局部变量加上static 修饰符 缺点:变量会一直存储在内存中,不会在超出作用域时释放。
2.__block修饰 编译器会将变量包装成一个对象
//系统会将age 包装给一个对象
struct __Block_byref_age_0 {
void *__isa;
__Block_byref_age_0 *__forwarding;
int __flags;
int __size;
int age;
};
struct __main_block_impl_0 {
struct __block_impl impl;
struct __main_block_desc_0* Desc;
__Block_byref_age_0 *age; // by ref
__main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, __Block_byref_age_0 *_age, int flags=0) : age(_age->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
__Block_byref_age_0 *age = __cself->age; // bound by ref
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_255acd_mi_0,(age->__forwarding->age));
}
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {_Block_object_assign((void*)&dst->age, (void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static void __main_block_dispose_0(struct __main_block_impl_0*src) {_Block_object_dispose((void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);}
static struct __main_block_desc_0 {
size_t reserved;
size_t Block_size;
void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
__attribute__((__blocks__(byref))) __Block_byref_age_0 age = {(void*)0,(__Block_byref_age_0 *)&age, 0, sizeof(__Block_byref_age_0), 10};
void (*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, (__Block_byref_age_0 *)&age, 570425344));
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
NSLog((NSString *)&__NSConstantStringImpl__var_folders_ym_h2psj2ss52s_y619pxn42rfh0000gn_T_main_255acd_mi_1,((Class (*)(id, SEL))(void *)objc_msgSend)((id)block, sel_registerName("class")));
}
return 0;
}
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