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利用离屏canvas提高复制图像放大的效率并添加水印

利用离屏canvas提高复制图像放大的效率并添加水印

作者: infi_ | 来源:发表于2018-06-24 11:29 被阅读4次

效果如图


离屏canvas会占据一定内存,不过它们可以显著的提高绘图效率

代码如下

<!DOCTYPE html>
<html>
<head>
    <title>图像与视频</title>
    <meta charset="utf-8">
    <style type="text/css">
  *{padding: 0;margin: 0}
  a{text-decoration: none}
  img{border: none}
  ul,ol{list-style: none}
  br{font-size: 0;line-height: 0;clear: both}
  body{text-align: center;background: rgba(100,145,250,0.3)}
  canvas{border: 1px solid blue}
  #scaleSlider{
    vertical-align: 10px;
    width: 100px;
    margin-left: 90px;
  }
  #canvas{
    margin:10px 20px 0px 20px;
    border: thin solid #aaaaaa;
    cursor:crosshair;
  }
  #controls{
    margin-left: 15px;
    padding: 0
  }
  #scaleOutput{
    position: absolute;
    width: 60px;
    height: 30px;
    margin-left: 10px;
    vertical-align: center;
    text-align:center;
    color: blue;
    font:18px Arial;
    text-shadow: 2px 2px 4px rgba(100,140,250,0.8)
  }
    </style>
</head>
<body>
<div id="controls">
    <output id="scaleOutput">1.0</output>
    <input type="range" name="" id="scaleSlider" min="1" max="3.0" step="0.01" value="1.0">
</div>
<canvas id="canvas" id="canvas" width="454" height="512"></canvas>

</body>
</html>
<script type="text/javascript">
var canvas=document.getElementById("canvas")
var context=canvas.getContext("2d")
var offscreenCanvas=document.createElement("canvas")  //创建离屏canvas
var offscreenContext=offscreenCanvas.getContext("2d")
offscreenCanvas.width=canvas.width
offscreenCanvas.height=canvas.height



var image=new Image()
var scaleSlider=document.getElementById("scaleSlider")
var scaleOutput=document.getElementById("scaleOutput")

//var scale=scaleSlider.value
var scale=1.0
var MINIMUM_SCALE=1.0
var MAXIMUN_SCALE=3.0

function drawScaled(){  //从离屏canvas复制过来图像并放大
  var w=canvas.width;
  var h=canvas.height;
  var sw=w*scale;
  var sh=h*scale;
context.drawImage(offscreenCanvas,0,0,offscreenCanvas.width,offscreenCanvas.height,-sw/2+w/2,-sh/2+h/2,sw,sh)
}
function drawScaleText(value){  //显示放大倍率
var text=parseFloat(value).toFixed(2) 
scaleOutput.innerText=text

}
function drawWatermark(context){ //添加水印
  var lineOne='Copyright'
  var lineTwo='Acme Inc'
  var textMetrics
  var FONT_HEIGHT=128
  context.save()
  context.font=FONT_HEIGHT+"px Arial"
  textMetrics=context.measureText(lineOne)
  context.globalAlpha=0.6
  context.fillStyle="cornflowerblue"
  context.strokeStyle="yellow"
  context.shadowColor='rgba(50,50,50,1.0)'
  context.shaowOffsetX=5

  context.translate(canvas.width/2,canvas.height/2-FONT_HEIGHT/2)
  context.fillText(lineOne,-textMetrics.width/2,0)
  context.strokeText(lineOne,-textMetrics.width/2,0)

  textMetrics=context.measureText(lineTwo)
  context.fillText(lineTwo,-textMetrics.width/2,FONT_HEIGHT)
  context.strokeText(lineTwo,-textMetrics.width/2,FONT_HEIGHT)

  context.restore()
}

scaleSlider.onchange=function(e)
   scale=e.target.value

   if (scale<MINIMUM_SCALE){scale=MINIMUM_SCALE}
   else if(scale>MAXIMUN_SCALE){scale=MAXIMUN_SCALE}
   drawScaled()
   drawScaleText(scale)

}

image.src="./timg.jpg"
image.onload=function(){
  context.drawImage(image,0,0,canvas.width,canvas.height)
  offscreenContext.drawImage(canvas,0,0,canvas.width,canvas.height)
  drawWatermark(context)
  drawWatermark(offscreenContext)
  drawScaleText(scale)

}







</script>

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