// 跳动的球球
__block CAReplicatorLayer *layer = [CAReplicatorLayer layer];
layer.frame = CGRectMake(50, 50, 200, 50);
layer.backgroundColor = [UIColor lightGrayColor].CGColor;
[self.view.layer addSublayer:layer];
// 创建单个layer
CALayer *bar = [CALayer layer];
bar.backgroundColor = [UIColor whiteColor].CGColor;
bar.bounds = CGRectMake(0, 0, 14, 14);
bar.cornerRadius = 7;
bar.position = CGPointMake(30, 35);
bar.anchorPoint = CGPointMake(0.5, 0.5);
[layer addSublayer:bar];
// 添加动画
CABasicAnimation *anim = [CABasicAnimation animation];
anim.keyPath = @"position.y";//transform.scale.y position.y
anim.toValue = @(14);
anim.autoreverses = YES;
anim.repeatCount = MAXFLOAT;
anim.duration = 0.5;
[bar addAnimation:anim forKey:nil];
// 复制
layer.instanceCount = 3;
layer.instanceTransform = CATransform3DMakeTranslation(25, 0, 0);
layer.instanceDelay = 0.2;
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