媒体的编辑
自己手动实现的编辑和播放
-(void)combinateVideo {
dispatch_queue_t queue = dispatch_queue_create("1222", NULL);
dispatch_async(queue, ^{
self.composition = [AVMutableComposition composition];
AVAsset *firstVideoAsset = [AVAsset assetWithURL:[[NSBundle mainBundle] URLForResource:@"01_nebula" withExtension:@"mp4"]];
AVAsset *secondVideoAsset = [AVAsset assetWithURL:[[NSBundle mainBundle] URLForResource:@"03_nebula" withExtension:@"mp4"]];
AVAsset *firstAudioAsset =[AVAsset assetWithURL:[[NSBundle mainBundle] URLForResource:@"02 Keep Going" withExtension:@"m4a"]];
AVMutableCompositionTrack *videoTrack = [self.composition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
AVMutableCompositionTrack *audioTrack = [self.composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
AVAssetTrack *assetTrack;
NSError *error;
assetTrack = [[firstVideoAsset tracksWithMediaType:AVMediaTypeVideo] firstObject];
[videoTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, CMTimeMake(5, 1)) ofTrack:assetTrack atTime:kCMTimeZero error:&error];
assetTrack = [[secondVideoAsset tracksWithMediaType:AVMediaTypeVideo] firstObject];
[videoTrack insertTimeRange:CMTimeRangeMake(CMTimeMake(2, 1), CMTimeMake(5, 1)) ofTrack:assetTrack atTime:CMTimeMake(5, 1) error:&error];
assetTrack = [[firstAudioAsset tracksWithMediaType:AVMediaTypeAudio] firstObject];
[audioTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, CMTimeMake(10, 1)) ofTrack:assetTrack atTime:kCMTimeZero error:&error];
dispatch_async(dispatch_get_main_queue(), ^{
[self playe];
});
});
}
-(void)playe {
AVPlayerItem *item = [[AVPlayerItem alloc] initWithAsset:[self.composition copy]];
AVPlayerViewController *playerVC = [[AVPlayerViewController alloc] init];
//创建AVPlayer
AVPlayer *player = [[AVPlayer alloc] initWithPlayerItem:item];
//将Player赋值给AVPlayerViewController
playerVC.player = player;
[self presentViewController:playerVC animated:YES completion:nil];
}
通过两个轨道一个音频一个视频,进行音频或者视频的编辑。playe方法是通过AVKit进行播放视频。
音频视频的编辑
在音频组合中,我们可以看到方法
[videoTrack insertTimeRange:CMTimeRangeMake(CMTimeMake(2, 1), CMTimeMake(5, 1)) ofTrack:assetTrack atTime:CMTimeMake(5, 1) error:&error];
其中timeRange参数为CMTimeRange类型,start为需要加入AVAsset资源的起始时间位置,duration是时长,我们可以通过这个参数来进行对视频的剪切。
insertEmptyTimeRange:可以加长音视频。
removeTimeRange:可以缩短音视频
导出音视频
导出音视频用到AVAssetExportSession类
NSString *preset = AVAssetExportPresetHighestQuality;
self.exportSession = [AVAssetExportSession exportSessionWithAsset:[self.composition copy]
presetName:preset];
self.exportSession.outputURL = [self exportURL];
self.exportSession.outputFileType = AVFileTypeMPEG4;
[self.exportSession exportAsynchronouslyWithCompletionHandler:^{ // 2
dispatch_async(dispatch_get_main_queue(), ^{ // 1
AVAssetExportSessionStatus status = self.exportSession.status;
if (status == AVAssetExportSessionStatusCompleted) {
//可以写入到相册中
} else {
}
});
}];
混合音频
初始化
AVAudioMix类及其相关类的示意图
image.png混合音频只能在AVPlayerItem和AVAssetExportSession设置
AVMutableAudioMixInputParameters *audioMixInputParameters = [AVMutableAudioMixInputParameters audioMixInputParametersWithTrack:audioTrack];
[audioMixInputParameters setVolumeRampFromStartVolume:0.0 toEndVolume:0.5 timeRange:CMTimeRangeMake(CMTimeMake(0, 1), CMTimeMake(5, 1))];
[audioMixInputParameters setVolumeRampFromStartVolume:0.5 toEndVolume:0.0 timeRange:CMTimeRangeMake(CMTimeMake(5, 1), CMTimeMake(5, 1))];
self.myMutableAudioMix = [AVMutableAudioMix audioMix];
self.myMutableAudioMix.inputParameters = @[audioMixInputParameters];
在AVPlayerItem设置
AVPlayerItem *item = [[AVPlayerItem alloc] initWithAsset:[self.composition copy]];
item.audioMix = self.myMutableAudioMix;
AVPlayerViewController *playerVC = [[AVPlayerViewController alloc] init];
//创建AVPlayer
AVPlayer *player = [[AVPlayer alloc] initWithPlayerItem:item];
//将Player赋值给AVPlayerViewController
playerVC.player = player;
[self presentViewController:playerVC animated:YES completion:nil];
AVAssetExportSession导出视频中设置混合效果
NSString *preset = AVAssetExportPresetHighestQuality;
self.exportSession = [AVAssetExportSession exportSessionWithAsset:self.composition presetName:preset];
self.exportSession.outputURL = [self exportURL];
self.exportSession.outputFileType = AVFileTypeMPEG4;
self.exportSession.audioMix = self.myMutableAudioMix;
[self.exportSession exportAsynchronouslyWithCompletionHandler:^{
dispatch_async(dispatch_get_main_queue(), ^{
AVAssetExportSessionStatus status = self.exportSession.status;
if (status == AVAssetExportSessionStatusCompleted) {
//可以保存相册
}
});
}];
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