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OkHttp源码流程分析(response篇)

OkHttp源码流程分析(response篇)

作者: A邱凌 | 来源:发表于2020-12-31 14:42 被阅读0次

    前言

    我们之前阅读了Request的整体流程 没看过的同学可以参考OkHttp源码流程分析(request篇)
    还有response的处理没有分析 我们知道OkHttp的请求与响应的过程是个责任链的调用 也就是U型调用 所以我们这次和Request篇的顺序反过来分析

    CallServerInterceptor&ConnectInterceptor

    这两个拦截器主要的功能是创建server端连接以及与server端交互数据 所以我们可以跳过这两个

    BridgeInterceptor

    我们之前已经分析过 BridgeInterceptor在请求的过程中 主要是对header进行处理 包括gzip压缩,cookie添加等等
    在响应过程中 主要是做了gzip解压已经cookie保存等等 源码比较简单 我们直接来看一下源码👆

    @Throws(IOException::class)
      override fun intercept(chain: Interceptor.Chain): Response {
      
        ......request处理
        
        val networkResponse = chain.proceed(requestBuilder.build())
    
        //处理header中Set-Cookie内容 将cookie保存
        cookieJar.receiveHeaders(userRequest.url, networkResponse.headers)
    
        //将原始request放入response中
        val responseBuilder = networkResponse.newBuilder()
            .request(userRequest)
    
        if (transparentGzip &&
            "gzip".equals(networkResponse.header("Content-Encoding"), ignoreCase = true) &&
            networkResponse.promisesBody()) {
          val responseBody = networkResponse.body
          if (responseBody != null) {
            //封装成GzipSource  重写read方法 解压gzip
            val gzipSource = GzipSource(responseBody.source())
            val strippedHeaders = networkResponse.headers.newBuilder()
                .removeAll("Content-Encoding")
                .removeAll("Content-Length")
                .build()
            //精简header
            responseBuilder.headers(strippedHeaders)
            val contentType = networkResponse.header("Content-Type")
            responseBuilder.body(RealResponseBody(contentType, -1L, gzipSource.buffer()))
          }
        }
    
        return responseBuilder.build()
      }
    

    RetryAndFollowUpInterceptor

    这个拦截器我们在上篇有讲 主要是处理像超时、重定向等错误 所以我们在上篇并没有过多的去看这个拦截器
    现在我们就看一下 RetryAndFollowUpInterceptor是如何进行对不同的code做处理的
    我们直接看一下关键代码 逻辑也比较简单

      @Throws(IOException::class)
      override fun intercept(chain: Interceptor.Chain): Response {
        ......
        //这里是一个无限循环 直到超过重试次数 或者抛出异常为终止
        while (true) {
          ......request
          try {
            if (call.isCanceled()) {
              throw IOException("Canceled")
            }
    
            try {
              response = realChain.proceed(request)
              newExchangeFinder = true
            } catch (e: RouteException) {
              ......
              continue
            } catch (e: IOException) {
              ......
              continue
            }
    
            // Attach the prior response if it exists. Such responses never have a body.
            if (priorResponse != null) {
              response = response.newBuilder()
                  .priorResponse(priorResponse.newBuilder()
                      .body(null)
                      .build())
                  .build()
            }
    
            val exchange = call.interceptorScopedExchange
            //这里会根据不同的code 确定是否需要创建newRequest
            val followUp = followUpRequest(response, exchange)
    
            if (followUp == null) {
              if (exchange != null && exchange.isDuplex) {
                call.timeoutEarlyExit()
              }
              closeActiveExchange = false
              return response
            }
    
            val followUpBody = followUp.body
            if (followUpBody != null && followUpBody.isOneShot()) {
              closeActiveExchange = false
              return response
            }
    
            response.body?.closeQuietly()
            //如果超过重试次数 则抛出异常
            if (++followUpCount > MAX_FOLLOW_UPS) {
              throw ProtocolException("Too many follow-up requests: $followUpCount")
            }
    
            request = followUp
            priorResponse = response
          } finally {
            call.exitNetworkInterceptorExchange(closeActiveExchange)
          }
        }
      }
    

    我们看到有一个while死循环 会对code进行不同重试等处理 我们看一下followUpRequest()方法

    @Throws(IOException::class)
      private fun followUpRequest(userResponse: Response, exchange: Exchange?): Request? {
        val route = exchange?.connection?.route()
        val responseCode = userResponse.code
    
        val method = userResponse.request.method
        when (responseCode) {
          //HTTP代理验证
          HTTP_PROXY_AUTH -> {
            val selectedProxy = route!!.proxy
            if (selectedProxy.type() != Proxy.Type.HTTP) {
              throw ProtocolException("Received HTTP_PROXY_AUTH (407) code while not using proxy")
            }
            return client.proxyAuthenticator.authenticate(route, userResponse)
          }
          //401
          HTTP_UNAUTHORIZED -> return client.authenticator.authenticate(route, userResponse)
          //临时重定向
          HTTP_PERM_REDIRECT, HTTP_TEMP_REDIRECT -> {
            // "If the 307 or 308 status code is received in response to a request other than GET
            // or HEAD, the user agent MUST NOT automatically redirect the request"
            if (method != "GET" && method != "HEAD") {
              return null
            }
            return buildRedirectRequest(userResponse, method)
          }
          //300~303
          HTTP_MULT_CHOICE, HTTP_MOVED_PERM, HTTP_MOVED_TEMP, HTTP_SEE_OTHER -> {
            return buildRedirectRequest(userResponse, method)
          }
          //超时
          HTTP_CLIENT_TIMEOUT -> {
            // 408's are rare in practice, but some servers like HAProxy use this response code. The
            // spec says that we may repeat the request without modifications. Modern browsers also
            // repeat the request (even non-idempotent ones.)
            if (!client.retryOnConnectionFailure) {
              // The application layer has directed us not to retry the request.
              return null
            }
    
            val requestBody = userResponse.request.body
            if (requestBody != null && requestBody.isOneShot()) {
              return null
            }
            val priorResponse = userResponse.priorResponse
            if (priorResponse != null && priorResponse.code == HTTP_CLIENT_TIMEOUT) {
              // We attempted to retry and got another timeout. Give up.
              return null
            }
    
            if (retryAfter(userResponse, 0) > 0) {
              return null
            }
    
            return userResponse.request
          }
          
          HTTP_UNAVAILABLE -> {
            val priorResponse = userResponse.priorResponse
            if (priorResponse != null && priorResponse.code == HTTP_UNAVAILABLE) {
              // We attempted to retry and got another timeout. Give up.
              return null
            }
    
            if (retryAfter(userResponse, Integer.MAX_VALUE) == 0) {
              // specifically received an instruction to retry without delay
              return userResponse.request
            }
    
            return null
          }
    
          HTTP_MISDIRECTED_REQUEST -> {
            // OkHttp can coalesce HTTP/2 connections even if the domain names are different. See
            // RealConnection.isEligible(). If we attempted this and the server returned HTTP 421, then
            // we can retry on a different connection.
            val requestBody = userResponse.request.body
            if (requestBody != null && requestBody.isOneShot()) {
              return null
            }
    
            if (exchange == null || !exchange.isCoalescedConnection) {
              return null
            }
    
            exchange.connection.noCoalescedConnections()
            return userResponse.request
          }
    
          else -> return null
        }
      }
    

    我们看到会解析code 像重定向、超时重试等 会重新创建Request 然后重新进行请求

    Interceptor和NetworkInterceptors区别

    我们分析完Request和Response的流程之后 就会明白两者的区别
    不管是否进行重定向错误重试等 Interceptor永远只会调用一次
    而每一次重新请求都会调用NetworkInterceptors

    比如我们请求http://www.origin.com 然后重定向到 http://www.new.com
    Interceptor只会调用一次
    而NetworkInterceptors会调用至少两次

    所以我们在选择拦截器的过程中 如果需要对完整的请求流程都深度掌握 比如打印网络日志 就可以使用NetworkInterceptors
    如果我们只需要加入我们自己的拦截器 并不关心网络的流向 则可以使用Interceptor拦截器

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