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18-初始化列表

18-初始化列表

作者: _东阁堂主_ | 来源:发表于2019-02-25 10:27 被阅读0次

    写在前面

    初始化列表,旨在初始化的时候为属性赋值
    

    码上建功

    //先看一个最基本的构造函数,带初始化属性列表的
    struct Person {
    int m_age;
    int m_height;

    Person() {
        this->m_age = 10;     //初始化赋值,只能用this获得属性,this类似于OC中的self
        this->m_height = 20;
    }
    void display() {
        cout << "m_age is " << this->m_age << endl;
        cout << "m_height is " << this->m_height << endl;
    }
    

    };
    运行一下
    Person person;
    person.display();
    看下打印结果:
    m_age is 10
    m_height is 20

    //初始化的时候给属性赋值
    struct Person {
    int m_age;
    int m_height;
    // 初始化列表 :m_age(age), m_height(height)
    //用一个冒号隔开,前面是需要传入的参数,后面是要赋值的属性
    Person(int age, int height) :m_height(height), m_age(age) {
    //对属性进行一些加工操作
    }
    void display() {
    cout << "m_age is " << this->m_age << endl;
    cout << "m_height is " << this->m_height << endl;
    }
    };
    使用
    Person person2(15, 25);
    person2.display();
    打印结果
    m_age is 15
    m_height is 25

    当然在初始化的时候也可以通过函数调用返回初始化列表的值

    int myAge() {
    cout << "myAge()" << endl;
    return 30;
    }

    int myHeight() {
    cout << "myHeight()" << endl;
    return 180;
    }
    struct Person {
    int m_age;
    int m_height;
    // 初始化列表 :m_age(age), m_height(height)
    //用一个冒号隔开,前面是需要传入的参数,后面是要赋值的属性
    Person():m_height(myHeight()), m_age(myAge()) {

    }
    void display() {
        cout << "m_age is " << this->m_age << endl;
        cout << "m_height is " << this->m_height << endl;
    }
    

    };
    调用
    Person person;
    person.display();
    打印结果:
    myAge()
    myHeight()
    m_age is 30
    m_height is 180

    当然你也可以这样来初始化
    struct Person {
    int m_age;
    int m_height;

    Person(int age, int height) {
     cout << "Person(int age, int height) " << this << endl;
     this->m_age = age;
     this->m_height = height;
     }
    
    void display() {
        cout << "m_age is " << this->m_age << endl;
        cout << "m_height is " << this->m_height << endl;
    }
    

    };
    调用
    Person person2(15, 25);
    person2.display();
    打印
    m_age is 15
    m_height is 25

    ## 多个初始化列表方法时
    

    struct Person {
    int m_age;
    int m_height;

    Person() :Person(0, 0) { }
    Person(int age, int height) :m_age(age), m_height(height) { }
    
    void display() {
        cout << "m_age is " << this->m_age << endl;
        cout << "m_height is " << this->m_height << endl;
    }
    

    };
    调用:
    Person person;
    person.display();
    Person person2(15, 25);
    person2.display();
    打印结果:
    m_age is 0
    m_height is 0
    m_age is 15
    m_height is 25

    ## 如果函数声明和实现是分离的
    

    struct Person {
    int m_age;
    int m_height;
    // 默认参数只能写在函数的声明中
    Person(int age = 0, int height = 0);
    };

    // 构造函数的初始化列表只能写在实现中
    Person::Person(int age, int height) :m_age(age), m_height(height) {

    }
    调用
    Person person;
    person.display();
    Person person2(10);
    person2.display();
    Person person3(20, 180);
    person3.display();
    打印结果:
    m_age is 0
    m_height is 0
    m_age is 10
    m_height is 0
    m_age is 20
    m_height is 180

    装逼一下

    一种便捷的初始化成员变量的方式
    只能用在构造函数中
    初始化顺序只跟成员变量的声明顺序有关
    ◼ 如果函数声明和实现是分离的
    初始化列表只能写在函数的实现中
    默认参数只能写在函数的声明中

    完整代码demo,请移步GitHub:DDGLearningCpp

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