
核心代码:
#import "ViewController.h"
#import <AVFoundation/AVFoundation.h>
@interface ViewController ()
@property (nonatomic, strong) AVPlayer *player;
@property (weak, nonatomic) IBOutlet UIView *playView;
@property (weak, nonatomic) IBOutlet UIButton *start_Pause;
@property (weak, nonatomic) IBOutlet UISlider *progressSlider;
/**
正在拖拽
*/
@property (nonatomic, assign) BOOL isChangeValue;
@end
@implementation ViewController
- (AVPlayer *)player {
if (nil == _player) {
NSURL *url = [NSURL URLWithString:@"http://220.249.115.46:18080/wav/day_by_day.mp4"];
_player = [AVPlayer playerWithURL:url];
[self addProgressObserver];
[self addObserverToPlayerItem:_player.currentItem];
}
return _player;
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
[self setupUI];
[self.player play];
}
- (void)setupUI {
AVPlayerLayer *playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.player];
playerLayer.frame = self.playView.bounds;
[self.playView.layer addSublayer:playerLayer];
}
- (IBAction)startOrPauseClick:(UIButton *)sender {
if (self.player.rate == 0) {
[sender setTitle:@"pause" forState:UIControlStateNormal];
[self.player play];
} else if (self.player.rate > 0) {
[sender setTitle:@"start" forState:UIControlStateNormal];
[self.player pause];
}
}
#pragma mark - 监听
- (void)addProgressObserver {
__weak typeof(self) weakSelf = self;
[self.player addPeriodicTimeObserverForInterval:CMTimeMake(1.0, 1.0) queue:dispatch_get_main_queue() usingBlock:^(CMTime time) {
if (weakSelf.isChangeValue) {
return;
}
float current = CMTimeGetSeconds(time);
float total = CMTimeGetSeconds([weakSelf.player.currentItem duration]);
if (current) {
[weakSelf.progressSlider setValue:(current / total) animated:YES];
}
}];
}
- (void)addObserverToPlayerItem:(AVPlayerItem *)playerItem {
[playerItem addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:nil];
[playerItem addObserver:self forKeyPath:@"loadedTimeRanges" options:NSKeyValueObservingOptionNew context:nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context {
AVPlayerItem *playerItem = object;
if ([keyPath isEqualToString:@"status"]) {
AVPlayerStatus status = [[change objectForKey:@"new"] intValue];
NSLog(@"状态%ld", status);
if (status == AVPlayerStatusReadyToPlay) {
}
} else {
NSArray *array = playerItem.loadedTimeRanges;
CMTimeRange timeRange = [array.firstObject CMTimeRangeValue];
float startSeconds = CMTimeGetSeconds(timeRange.start);
float durationSeconds = CMTimeGetSeconds(timeRange.duration);
NSTimeInterval totalBuffer = startSeconds + durationSeconds;;
NSLog(@"缓存总时长:%0.2f", totalBuffer);
}
}
#pragma mark - 拖拽进度
- (IBAction)sliderChangeClick:(UISlider *)sender {
//拖拽的时候先暂停
BOOL isPlaying = false;
if (self.player.rate > 0) {
isPlaying = true;
[self.player pause];
}
// 先不跟新进度
self.isChangeValue = true;
float fps = [[[self.player.currentItem.asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0] nominalFrameRate];
CMTime time = CMTimeMakeWithSeconds(CMTimeGetSeconds(self.player.currentItem.duration) * sender.value, fps);
__weak typeof(self) weakSelf = self;
[self.player seekToTime:time toleranceBefore:kCMTimeZero toleranceAfter:kCMTimeZero completionHandler:^(BOOL finished) {
if (isPlaying) {
[weakSelf.player play];
}
weakSelf.isChangeValue = false;
}];
}
#pragma mark - 点击调进度
- (IBAction)handleTap:(UITapGestureRecognizer *)sender {
CGPoint touchPoint = [sender locationInView:self.progressSlider];
CGFloat value = touchPoint.x / CGRectGetWidth(self.progressSlider.bounds);
[self.progressSlider setValue:value animated:YES];
[self sliderChangeClick:self.progressSlider];
}
- (IBAction)changeRateClick:(UIButton *)sender {
if (![self.player.currentItem canPlayFastForward]) {
return;
}
switch (sender.tag) {
case 100:
self.player.rate = 1.0;
break;
case 125:
self.player.rate = 1.25;
break;
case 150:
self.player.rate = 1.5;
break;
case 200:
self.player.rate = 2.0;
break;
default:
self.player.rate = 1.0;
break;
}
}
-(void)dealloc {
[self.player.currentItem removeObserver:self forKeyPath:@"status"];
[self.player.currentItem removeObserver:self forKeyPath:@"loadedTimeRanges"];
}
@end
网友评论