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Andorid事件分发详解

Andorid事件分发详解

作者: 梦星夜雨 | 来源:发表于2020-06-08 17:10 被阅读0次

    前言

    Android事件分发机制是Android开发者必须了解的基础,本文将对Android事件分发机制的原理进行解析。

    文章较长,阅读需要较长时间,建议收藏等充足时间再进行阅读。

    事件分发涉及的事件类型

    事件类型 具体操作
    MotionEvent.ACTION_DOWN 手指刚接触屏幕(所有事件的开始)
    MotionEvent.ACTION_UP 手指从屏幕松开
    MotionEvent.ACTION_MOVE 手指在屏幕上滑动
    MotionEvent.ACTION_CANCEL 非人为因素取消

    Andorid事件分发实际上就是当手触摸屏幕后,产生的一系列的ACTION_DOWN、ACTION_UP、ACTION_MOVE、ACTION_CANCEL事件,因为ACTION_UP、ACTION_MOVE流程基本相同,并且是建立在ACTION_DOWN事件的基础上,所以本文我们将着重分析ACTION_DOWN事件。

    事件分发的流程是如下图的U型结构。事件分发实际上就是dispatchTouchEvent,onInterceptTouchEvent,onTouchEvent三个方法的参与,dispatchTouchEvent负责事件的分发工作,onInterceptTouchEvent表示是否拦截Event事件,注意到是onInterceptTouchEvent方法只存在于ViewGroup中,onTouchEvent方法就是负责具体消费事件。

    事件分发模型.png

    1.Activity事件分发

    当我们点击屏幕是就会产生Event事件,此时会调用Activity的dispatchTouchEvent方法进行事件分发。

    public boolean dispatchTouchEvent(MotionEvent ev) {
            if (ev.getAction() == MotionEvent.ACTION_DOWN) {
                onUserInteraction();
            }
            if (getWindow().superDispatchTouchEvent(ev)) {
                return true;
            }
            return onTouchEvent(ev);
        }
    

    如果是ACTION_DOWN事件,会调用onUserInteraction()方法,该方法的作用是每当Key,Touch,Trackball事件分发到当前Activity就会被调用。如果你想当你的Activity在运行的时候,能够得知用户正在与你的设备交互,你可以override该方法。
    紧接着调用了getWindow().superDispatchTouchEvent(ev)方法,可以知道Window的唯一子类是PhoneWindow。

    public boolean superDispatchTouchEvent(MotionEvent event) {
            return mDecor.superDispatchTouchEvent(event);
        }
    

    进而调用了mDecor的superDispatchTouchEvent方法。DecorView的父类FrameLayout并没有该方法,再往里面找,最终调用的是ViewGroup的dispatchTouchEvent方法。
    至此,Activity的事件分发已经走完。

    2.ViewGroup事件分发

    Activity如果没有重写dispatchTouchEvent,会进入ViewGroup的分发流程。

    if (actionMasked == MotionEvent.ACTION_DOWN) {
                    cancelAndClearTouchTargets(ev);
                    resetTouchState();
                }
    

    调用cancelAndClearTouchTargets(ev)和resetTouchState()对TouchTarget进行置空操作。

    if (actionMasked == MotionEvent.ACTION_DOWN
                        || mFirstTouchTarget != null) {
                    final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                    if (!disallowIntercept) {
                        intercepted = onInterceptTouchEvent(ev);
                        ev.setAction(action); 
                    } else {
                        intercepted = false;
                    }
                } 
    

    disallowIntercept的赋值是通过mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0。对源码分析发现mGroupFlags的赋值是通过requestDisallowInterceptTouchEvent方法,而requestDisallowInterceptTouchEvent调用是在子控件中设置的

    public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
    
            if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) {
                return;
            }
    
            if (disallowIntercept) {
                mGroupFlags |= FLAG_DISALLOW_INTERCEPT;
            } else {
                mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
            }
            if (mParent != null) {
                mParent.requestDisallowInterceptTouchEvent(disallowIntercept);
            }
        }
    

    这里需要注意,onInterceptTouchEvent方法只能拦截DOWN以外的事件,因为DOWN事件会进行置空操作。intercepted = true; 表示拦截或者没有子控件能够消费事件。

    if (!canceled && !intercepted) {
    
        View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                ? findChildWithAccessibilityFocus() : null;
    
        if (actionMasked == MotionEvent.ACTION_DOWN
                || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
            final int actionIndex = ev.getActionIndex(); // always 0 for down
            final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                    : TouchTarget.ALL_POINTER_IDS;
                    
            removePointersFromTouchTargets(idBitsToAssign);
    
            final int childrenCount = mChildrenCount;
            if (newTouchTarget == null && childrenCount != 0) {
                final float x = ev.getX(actionIndex);
                final float y = ev.getY(actionIndex);
                // Find a child that can receive the event.
                // Scan children from front to back.
                final ArrayList<View> preorderedList = buildTouchDispatchChildList();
                final boolean customOrder = preorderedList == null
                        && isChildrenDrawingOrderEnabled();
                final View[] children = mChildren;
                for (int i = childrenCount - 1; i >= 0; i--) {
                    final int childIndex = getAndVerifyPreorderedIndex(
                            childrenCount, i, customOrder);
                    final View child = getAndVerifyPreorderedView(
                            preorderedList, children, childIndex);
    
                    if (childWithAccessibilityFocus != null) {
                        if (childWithAccessibilityFocus != child) {
                            continue;
                        }
                        childWithAccessibilityFocus = null;
                        i = childrenCount - 1;
                    }
    
                    if (!canViewReceivePointerEvents(child)
                            || !isTransformedTouchPointInView(x, y, child, null)) {
                        ev.setTargetAccessibilityFocus(false);
                        continue;
                    }
    
                    newTouchTarget = getTouchTarget(child);
                    if (newTouchTarget != null) {
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                        break;
                    }
    
                    resetCancelNextUpFlag(child);
                    if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                        mLastTouchDownTime = ev.getDownTime();
                        if (preorderedList != null) {
                            for (int j = 0; j < childrenCount; j++) {
                                if (children[childIndex] == mChildren[j]) {
                                    mLastTouchDownIndex = j;
                                    break;
                                }
                            }
                        } else {
                            mLastTouchDownIndex = childIndex;
                        }
                        mLastTouchDownX = ev.getX();
                        mLastTouchDownY = ev.getY();
                        newTouchTarget = addTouchTarget(child, idBitsToAssign);
                        alreadyDispatchedToNewTouchTarget = true;
                        break;
                    }
                    ev.setTargetAccessibilityFocus(false);
                }
                if (preorderedList != null) preorderedList.clear();
            }
    
            if (newTouchTarget == null && mFirstTouchTarget != null) {
                newTouchTarget = mFirstTouchTarget;
                while (newTouchTarget.next != null) {
                    newTouchTarget = newTouchTarget.next;
                }
                newTouchTarget.pointerIdBits |= idBitsToAssign;
            }
        }
    }
    

    如果没有取消并且没有拦截,倒序遍历控件,判断点击事件是否在ViewGroup子控件的集合里面,调用children,canViewReceivePointerEvents(child)&&!isTransformedTouchPointInView(x, y, child, null)是否能够接收或者在控件内部,如果满足条件,调用dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign),这里是先分发给子控件,没有子控件或子控件没有消费事件的情况下,才调用dispatchTransformedTouchEvent(ev, canceled, null, TouchTarget.ALL_POINTER_IDS)交由自己处理。

    3.View事件分发

    public boolean dispatchTouchEvent(MotionEvent event) {
        ...
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }
    
            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }
    
        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }
    
        return result;
    }
    

    对代码分析可以看到,mOnTouchListener.onTouch(this, event)优先级高于onTouchEvent(event),onTouch方法实际上是一个抽象方法,当你在代码中设置setOnTouchListener时重写,如果返回true,则onTouchEvent不执行。

    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();
    
        final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
    
        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
            }
            mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
            return clickable;
        }
        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }
    
        if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    if ((viewFlags & TOOLTIP) == TOOLTIP) {
                        handleTooltipUp();
                    }
                    if (!clickable) {
                        removeTapCallback();
                        removeLongPressCallback();
                        mInContextButtonPress = false;
                        mHasPerformedLongPress = false;
                        mIgnoreNextUpEvent = false;
                        break;
                    }
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }
    
                        if (prepressed) {
                            setPressed(true, x, y);
                        }
    
                        if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                            removeLongPressCallback();
    
                            if (!focusTaken) {
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClickInternal();
                                }
                            }
                        }
    
                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }
    
                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }
    
                        removeTapCallback();
                    }
                    mIgnoreNextUpEvent = false;
                    break;
    
                case MotionEvent.ACTION_DOWN:
                    if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) {
                        mPrivateFlags3 |= PFLAG3_FINGER_DOWN;
                    }
                    mHasPerformedLongPress = false;
    
                    if (!clickable) {
                        checkForLongClick(0, x, y);
                        break;
                    }
    
                    if (performButtonActionOnTouchDown(event)) {
                        break;
                    }
    
                    boolean isInScrollingContainer = isInScrollingContainer();
    
                    if (isInScrollingContainer) {
                        mPrivateFlags |= PFLAG_PREPRESSED;
                        if (mPendingCheckForTap == null) {
                            mPendingCheckForTap = new CheckForTap();
                        }
                        mPendingCheckForTap.x = event.getX();
                        mPendingCheckForTap.y = event.getY();
                        postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    } else {
                        // Not inside a scrolling container, so show the feedback right away
                        setPressed(true, x, y);
                        checkForLongClick(0, x, y);
                    }
                    break;
    
                case MotionEvent.ACTION_CANCEL:
                    if (clickable) {
                        setPressed(false);
                    }
                    removeTapCallback();
                    removeLongPressCallback();
                    mInContextButtonPress = false;
                    mHasPerformedLongPress = false;
                    mIgnoreNextUpEvent = false;
                    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    break;
    
                case MotionEvent.ACTION_MOVE:
                    if (clickable) {
                        drawableHotspotChanged(x, y);
                    }
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        // Remove any future long press/tap checks
                        removeTapCallback();
                        removeLongPressCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            setPressed(false);
                        }
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    }
                    break;
            }
    
            return true;
        }
    
        return false;
    }
    

    如果OnTouchListener为空或者返回false,则执行onTouchEvent方法。
    首先检测View是否是clickable,以及是否禁用等逻辑,如果控件可用可点击的状态下,ACTION_UP中执行了performClick()方法,如果设置了mOnClickListener监听,则会触发onClick事件。至此事件分发结束。

    问:onLongClick和onClick在什么时候执行和是否能够一起执行?

    onLongClick在ACTION_DOWN检测并触发触发,onClick在ACTION_UP中触发,所以长按事件是先于点击事件执行的,长按事件的执行流程是先调用checkForLongClick(0, x, y),DEFAULT_LONG_PRESS_TIMEOUT = 500,一般经过500ms后会触发performLongClick(mX, mY)方法执行长按事件。至于是否能够同时执行,只需要onLongClick返回false,则长按和点击事件就可以同时执行。

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