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Java - Semaphore学习和使用

Java - Semaphore学习和使用

作者: 夹胡碰 | 来源:发表于2020-12-27 13:30 被阅读0次

    Semaphore是什么?
    Semaphore是一个计数信号量,底层依赖AQSCAS来实现,可用来做限流
    初始化Semaphore时设置信号量数量,同一时间只有固定数量的线程可以持有信号量,没有获取信号量的线程进入等待队列排队等待,等持有信号量的线程释放了信号量,会唤醒等待队列中的线程持有信号量并执行。

    1. 使用

    public class SemaphoreTest {
    
        static Semaphore semaphore = new Semaphore(2); // 限制只有2个信号量
    
        public static void main(String[] args) {
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
            new Thread(new MThread()).start();
    
        }
    
        public static class MThread implements Runnable{
    
            @Override
            public void run() {
                try {
                    semaphore.acquire();
                    Thread.sleep(2000);
                    semaphore.release();
                    System.out.println(Thread.currentThread().getName() + " release");
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }
    }
    
    • 输出
    out =>
    Thread-0 release
    Thread-1 release
    Thread-2 release
    Thread-4 release
    Thread-6 release
    Thread-3 release
    Thread-5 release
    

    2. 流程演示

    1. 初始化Semaphore时,赋值state
    2. 线程acquire获取信号量时先判断state-acquires<0(acquiresd表示需要获取几个信号量,不传参默认获取一个),如果有剩余信号量,则直接执行。如果信号量都被占用,则进入到等待队列中进行等待并park挂起线程。
    3. 占用信号量的线程release释放了信号量时,会按照排队顺序unpark唤醒等待队列中线程,等待挂起线程继续执行。

    3. 重点源码分析

    • 初始化
      注意: 信号量与ReentrantLock相似,都有公平和非公平的实现方式,默认都是非公平的实现。
    public Semaphore(int permits) {
        sync = new NonfairSync(permits);//默认非公平
    }
    
    protected final void setState(int newState) {
        state = newState; // 初始化state
    }
    
    • acquire 获取信号量
    public void acquire() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);
    }
    
    public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0) // 尝试获取信号量,获取成功执行CAS state-arg,并执行线程
            doAcquireSharedInterruptibly(arg); // 获取失败,加入等待队列
    }
    
    private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED); // 共享锁
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt()) // 挂起线程
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
    
    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this); // 线程挂起
        return Thread.interrupted();
    }
    
    • release
    public void release() {
        sync.releaseShared(1);
    }
    
    public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) { // 释放信号量
            doReleaseShared(); // 唤醒等待队列中的线程
            return true;
        }
        return false;
    }
    
    private void doReleaseShared() {
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;          
                    unparkSuccessor(h); // 唤醒线程
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;            
            }
            if (h == head)               
                break;
        }
    }
    

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