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(二十一)Volley框架面试问题

(二十一)Volley框架面试问题

作者: lkmc2 | 来源:发表于2017-08-16 18:33 被阅读46次

    一、Volley使用简介

    Volley是谷歌官方推出的网络请求框架,适合数据量小但通信频繁的网络操作。

    1.首先需要获取一个RequestQueue对象

    2.创建一个StringRequest对象

    3.讲StringRequest对象添加到RequestQueue里面

    private RequestQueue mQueue;
    //第一步
    mQueue = Volley.newRequestQueue(MainActivity.this);
    
        //volley字符串请求
        private void volleyStringRequest() {
            //第二步
            StringRequest stringRequest = new StringRequest("http://www.baidu.com",
                    new Response.Listener<String>() {
                        @Override
                        public void onResponse(String response) {
                            Log.d(TAG, "onResponse: " + response);
                        }
                    }, new Response.ErrorListener() {
                @Override
                public void onErrorResponse(VolleyError error) {
                    Log.e(TAG, "onErrorResponse: " + error.getMessage(), error);
                }
            });
            //第三步
            mQueue.add(stringRequest);
        }
    
     //volleyJson请求
    private void volleyJsonRequest() {
        //第二步
        JsonObjectRequest jsonObjectRequest = new               JsonObjectRequest("http://www.weather.com.cn/data/sk/101010100.html", null,
            new Response.Listener<JSONObject>() {
                @Override
                public void onResponse(JSONObject response) {
                    Log.d(TAG, "onResponse: " + response.toString());
                }
            }, new Response.ErrorListener() {
                @Override
                public void onErrorResponse(VolleyError error) {
                    Log.e(TAG, "onErrorResponse: " + error.getMessage(), error);
                }
        });
        //第三步
        mQueue.add(jsonObjectRequest);
    }
    

    总结:通过newRequestQueue()函数新建并启动一个请求队列RequestQueue后,只需要往这个RequestQueue不断add Request即可。

    二、Volley源码分析

    在mQueue = Volley.newRequestQueue(MainActivity.this);中,其newRequestQueue(context);方法的实现如下:

    public static RequestQueue newRequestQueue(Context context) {
        return newRequestQueue(context, null);
    }
    

    可以看到它调用了有两个参数的newRequestQueue(context, stack)方法,该方法的实现如下:

    public static RequestQueue newRequestQueue(Context context, HttpStack stack) {
       return newRequestQueue(context, stack, -1);
    }
    

    可以看到它调用了有三个参数的newRequestQueue(context,stack,maxDiskCacheBytes)方法,该方法的实现如下:

    public static RequestQueue newRequestQueue(Context context, HttpStack stack, int maxDiskCacheBytes) {
        File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR); //获取缓存目录
    
        String userAgent = "volley/0";
        try {
            String packageName = context.getPackageName(); //获取包名
            PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0); //获取包信息
            userAgent = packageName + "/" + info.versionCode; //设置用户代理信息
        } catch (NameNotFoundException e) {
        }
    
        if (stack == null) { //如果网络栈为空,为stack新建对应的栈
            if (Build.VERSION.SDK_INT >= 9) { //如果SDK版本大于等于9
                stack = new HurlStack();
            } else { ////如果SDK版本小于9
                // Prior to Gingerbread, HttpUrlConnection was unreliable.
                stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent));
            }
        }
    
        Network network = new BasicNetwork(stack); //用网络栈新建Network
        
        RequestQueue queue; //请求队列
        //根据最大磁盘缓存字节生成对应的请求队列
        if (maxDiskCacheBytes <= -1) //如果最大磁盘缓存字节小于等于-1,不指定最大缓存值
        {
           // No maximum size specified
           queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
        }
        else
        { //为请求队列指定最大缓存值
           // Disk cache size specified
           queue = new RequestQueue(new DiskBasedCache(cacheDir, maxDiskCacheBytes), network);
        }
    
        queue.start(); //开启请求队列
    
        return queue; //返回请求队列
    }
    

    倒数第二行的queue.start();的start()方法的实现如下:

    /**
     * Starts the dispatchers in this queue.
     */
    public void start() {
        stop();  // Make sure any currently running dispatchers are stopped.
        // Create the cache dispatcher and start it.
        mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
        mCacheDispatcher.start();
    
        // Create network dispatchers (and corresponding threads) up to the pool size.
        for (int i = 0; i < mDispatchers.length; i++) {
            NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,
                    mCache, mDelivery);
            mDispatchers[i] = networkDispatcher;
            networkDispatcher.start();
        }
    }
    

    第二行的stop()方法的实现如下:

    /**
     * Stops the cache and network dispatchers.
     */
    public void stop() {
        if (mCacheDispatcher != null) {
            mCacheDispatcher.quit();
        }
        for (int i = 0; i < mDispatchers.length; i++) {
            if (mDispatchers[i] != null) {
                mDispatchers[i].quit();
            }
        }
    }
    

    对于第三步的mQueue.add(stringRequest);的add方法,实现如下:

    /**
     * Adds a Request to the dispatch queue. 插入请求到分发队列
     * @param request The request to service 请求的服务
     * @return The passed-in request 通过的请求
     */
    public <T> Request<T> add(Request<T> request) {
        // Tag the request as belonging to this queue and add it to the set of current requests.
        request.setRequestQueue(this);
        synchronized (mCurrentRequests) {
            mCurrentRequests.add(request); //把传入的请求加入请求集合中
        }
    
        // Process requests in the order they are added.
        request.setSequence(getSequenceNumber()); //设置请求的顺序
        request.addMarker("add-to-queue"); //添加标记
    
        // If the request is uncacheable, skip the cache queue and go straight to the network.
        if (!request.shouldCache()) { //如果传入的请求不能缓存
            mNetworkQueue.add(request); //将传入的请求添加到网络队列
            return request; //返回传入的请求
        }
    
        // Insert request into stage if there's already a request with the same cache key in flight.
        synchronized (mWaitingRequests) {
            String cacheKey = request.getCacheKey(); //获取缓存的key
            if (mWaitingRequests.containsKey(cacheKey)) { //如果等待请求的map包含此key
                // There is already a request in flight. Queue up.
                Queue<Request<?>> stagedRequests = mWaitingRequests.get(cacheKey); //取出该请求队列
                if (stagedRequests == null) { //如果请求队列为空
                    stagedRequests = new LinkedList<Request<?>>(); //将请求队列指定为新的请求链表
                }
                stagedRequests.add(request); //将当前的请求加入请求队列
                mWaitingRequests.put(cacheKey, stagedRequests); //将更新后的请求队列存回等待请求的map
                if (VolleyLog.DEBUG) {
                    VolleyLog.v("Request for cacheKey=%s is in flight, putting on hold.", cacheKey);
                }
            } else { //如果map不包含当前的key
                // Insert 'null' queue for this cacheKey, indicating there is now a request in
                // flight.
                mWaitingRequests.put(cacheKey, null); //将此key存入等待请求的map中
                mCacheQueue.add(request); //将传入的请求添加到快缓存队列
            }
            return request; //返回传入的请求
        }
    }
    

    在上上段代码中出现的CacheDispatcher的代码如下:

    public class CacheDispatcher extends Thread {
    

    可以看到CacheDispatcher是Thread的子类,下面看其关键的run方法:

    @Override
    public void run() {
        if (DEBUG) VolleyLog.v("start new dispatcher");
        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
    
        // Make a blocking call to initialize the cache.
        mCache.initialize(); //初始化缓存
    
        Request<?> request; //声明请求
        while (true) {
            // release previous request object to avoid leaking request object when mQueue is drained.
            request = null; //将请求置空
            try {
                // Take a request from the queue.
                request = mCacheQueue.take(); //从缓存队列中取出请求
            } catch (InterruptedException e) {
                // We may have been interrupted because it was time to quit.
                if (mQuit) { //如果临时中断就结束函数
                    return;
                }
                continue;
            }
            try {
                request.addMarker("cache-queue-take"); //为请求设置标记
    
                // If the request has been canceled, don't bother dispatching it.
                if (request.isCanceled()) { //如果请求被取消
                    request.finish("cache-discard-canceled"); //结束请求
                    continue;
                }
    
                // Attempt to retrieve this item from cache.
                Cache.Entry entry = mCache.get(request.getCacheKey()); //从缓存中取出entry
                if (entry == null) { //如果entry为空
                    request.addMarker("cache-miss"); //设置缓存未命中标记
                    // Cache miss; send off to the network dispatcher.
                    mNetworkQueue.put(request); //将请求网络队列
                    continue;
                }
    
                // If it is completely expired, just send it to the network.
                if (entry.isExpired()) { //entry过期
                    request.addMarker("cache-hit-expired"); //给请求设置缓存过期标志
                    request.setCacheEntry(entry); //给请求设置缓存entry
                    mNetworkQueue.put(request); //将请求添加到网络队列
                    continue;
                }
    
                // We have a cache hit; parse its data for delivery back to the request.
                request.addMarker("cache-hit"); //给请求设置缓存命中标志
                Response<?> response = request.parseNetworkResponse(
                        new NetworkResponse(entry.data, entry.responseHeaders)); //解析网络响应
                request.addMarker("cache-hit-parsed"); //给请求设置缓存命中解析标志
    
                if (!entry.refreshNeeded()) { //如果entry不需要刷新
                    // Completely unexpired cache hit. Just deliver the response.
                    mDelivery.postResponse(request, response); //提交请求与响应
                } else {
                    // Soft-expired cache hit. We can deliver the cached response,
                    // but we need to also send the request to the network for
                    // refreshing.
                    request.addMarker("cache-hit-refresh-needed"); //给请求设置缓存命中并需要刷新标志
                    request.setCacheEntry(entry); //给请求设置缓存entry
    
                    // Mark the response as intermediate.
                    response.intermediate = true; //设置响应马上执行
    
                    // Post the intermediate response back to the user and have
                    // the delivery then forward the request along to the network.
                    final Request<?> finalRequest = request;
                    mDelivery.postResponse(request, response, new Runnable() { //提交请求与响应并执行runnable
                        @Override
                        public void run() {
                            try {
                                mNetworkQueue.put(finalRequest); //把最终请求存入网络队列
                            } catch (InterruptedException e) {
                                // Not much we can do about this.
                            }
                        }
                    });
                }
            } catch (Exception e) {
                VolleyLog.e(e, "Unhandled exception %s", e.toString()); //打印错误日志
            }
        }
    }
    

    可以看到run()方法中开启了while循环,先从缓存中取出entry,如果entry为空的话,将请求加入网络请求的的队列里;如果entry不为空则判断是否过期,如果过期把请求加入网络请求队列中。最后会调用parseNetworkResponse()方法进行数据的解析,之后将解析出来的数据进行回调。

    与CacheDispatcher相对应的NetworkDispatcher类也继承自Thread,NetworkDispatcher的run方法如下:

    @Override
    public void run() {
        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
        Request<?> request;
        while (true) {
            long startTimeMs = SystemClock.elapsedRealtime();
            // release previous request object to avoid leaking request object when mQueue is drained.
            request = null;
            try {
                // Take a request from the queue.
                request = mQueue.take(); //取出响应
            } catch (InterruptedException e) {
                // We may have been interrupted because it was time to quit.
                if (mQuit) {
                    return;
                }
                continue;
            }
    
            try {
                request.addMarker("network-queue-take");
    
                // If the request was cancelled already, do not perform the
                // network request.
                if (request.isCanceled()) {
                    request.finish("network-discard-cancelled");
                    continue;
                }
    
                addTrafficStatsTag(request);
    
                // Perform the network request.
                NetworkResponse networkResponse = mNetwork.performRequest(request); //执行网络请求
                request.addMarker("network-http-complete");
    
                // If the server returned 304 AND we delivered a response already,
                // we're done -- don't deliver a second identical response.
                if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                    request.finish("not-modified");
                    continue;
                }
    
                // Parse the response here on the worker thread.
                Response<?> response = request.parseNetworkResponse(networkResponse); //解析响应
                request.addMarker("network-parse-complete");
    
                // Write to cache if applicable.
                // TODO: Only update cache metadata instead of entire record for 304s.
                if (request.shouldCache() && response.cacheEntry != null) {
                    mCache.put(request.getCacheKey(), response.cacheEntry);
                    request.addMarker("network-cache-written");
                }
    
                // Post the response back.
                request.markDelivered();
                mDelivery.postResponse(request, response); //提交响应
            } catch (VolleyError volleyError) {
                volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                parseAndDeliverNetworkError(request, volleyError);
            } catch (Exception e) {
                VolleyLog.e(e, "Unhandled exception %s", e.toString());
                VolleyError volleyError = new VolleyError(e);
                volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
                mDelivery.postError(request, volleyError);
            }
        }
    }
    

    可以看到run()方法中开启了while循环,先从缓存中取出request,并用performRequest()方法执行请求,获取响应之后,解析响应,最后用提交响应。

    执行的流程图如下:

    Volley流程

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