看到网友发到这个图,我简单撸下具体的逻辑代码
package com.ziqi.wanandroid.commonlibrary.view;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Build;
import android.util.AttributeSet;
import android.view.View;
import androidx.annotation.Nullable;
import androidx.annotation.RequiresApi;
/**
* Copyright (C), 2018-2020
* Author: ziqimo
* Date: 2020/5/17 4:52 PM
* Description:
* History:
* <author> <time> <version> <desc>
* 作者姓名 修改时间 版本号 描述
*/
public class DstOutView extends View {
private int mH;
private int mW;
private Paint mPaint = null;
private PorterDuffXfermode mPorterDuffXfermode;
public DstOutView(Context context) {
super(context);
init();
}
public DstOutView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init();
}
public DstOutView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public DstOutView(Context context, @Nullable AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
init();
}
private void init() {
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPorterDuffXfermode = new PorterDuffXfermode(PorterDuff.Mode.DST_OUT);
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
mH = getHeight();
mW = getWidth();
}
/**
* 教程:http://www.360doc.com/content/16/0705/15/21631240_573292156.shtml
*
* @param canvas
*/
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//禁用硬件加速
setLayerType(View.LAYER_TYPE_SOFTWARE, mPaint);
/**
* 设置View的离屏缓冲。在绘图的时候新建一个“层”,所有的操作都在该层而不会影响该层以外的图像
* 必须设置,否则设置的PorterDuffXfermode会无效,具体原因不明
*/
int sc = canvas.saveLayer(-mW / 2f, -mH / 2f, mW + mW / 2f, mH + mH / 2f, mPaint, Canvas.ALL_SAVE_FLAG);
drawBackground(canvas);
mPaint.setXfermode(mPorterDuffXfermode);
drawHollowFileds(canvas);
mPaint.setXfermode(null);
/**
* 还原画布,与canvas.saveLayer配套使用
*/
canvas.restoreToCount(sc);
}
private void drawBackground(Canvas canvas) {
mPaint.setColor(0x88000000);
canvas.drawRect(0, 0, mW, mH, mPaint);
}
private void drawHollowFileds(Canvas canvas) {
mPaint.setColor(Color.YELLOW);
canvas.drawArc(-mW / 2f,
-mH / 2f,
mW + mW / 2f,
mH + mH / 2f,
-90,
360f * progress / 100f,
true,
mPaint);
}
private int progress = 1;
public void setProgress(int progress) {
this.progress = progress;
setVisibility(progress >= 100 ? GONE : VISIBLE);
invalidate();
}
}
具体没弄成库类,因为代码也不是特别多,可以看我的玩Android工程代码实现和使用
https://github.com/moz1q1/WanAndroidKotlin
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