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常用的宏

常用的宏

作者: ibiaoma | 来源:发表于2017-03-07 09:30 被阅读42次

    本文摘录其他文章所写

    1.获取屏幕宽度与高度

    #define SCREEN_WIDTH   [UIScreen mainScreen].bounds.size.width
    #define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height
    

    //需要横屏或者竖屏,获取屏幕宽度与高度

      #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 // 当前Xcode支持iOS8及以上
    
    #define SCREEN_WIDTH ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.width)
    #define SCREENH_HEIGHT ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.height)
    #define SCREEN_SIZE ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale):[UIScreen mainScreen].bounds.size)
    #else
    #define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
    #define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height
    #define SCREEN_SIZE [UIScreen mainScreen].bounds.size
    #endif
    

    2.获取通知中心

    #define LRNotificationCenter [NSNotificationCenter defaultCenter]
    

    3.设置随机颜色

    #define LRRandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]
    

    4.设置RGB颜色/设置RGBA颜色

    #define LRRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
    #define LRRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]
    // clear背景颜色
    #define LRClearColor [UIColor clearColor]
    

    5.自定义高效率的 NSLog

     #ifdef DEBUG
    #define LRLog(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])
    #else
    #define LRLog(...)
    #endif
    

    6.弱引用/强引用

    #define LRWeakSelf(type)  __weak typeof(type) weak##type = type;
    #define LRStrongSelf(type)  __strong typeof(type) type = weak##type;
    

    7.设置 view 圆角和边框

    #define LRViewBorderRadius(View, Radius, Width, Color)\
    \
    [View.layer setCornerRadius:(Radius)];\
    [View.layer setMasksToBounds:YES];\
    [View.layer setBorderWidth:(Width)];\
    [View.layer setBorderColor:[Color CGColor]]
    

    8.由角度转换弧度 由弧度转换角度

    #define LRDegreesToRadian(x) (M_PI * (x) / 180.0)
    #define LRRadianToDegrees(radian) (radian*180.0)/(M_PI)
    

    9.设置加载提示框(第三方框架:Toast)

    #define LRToast(str)              CSToastStyle *style = [[CSToastStyle alloc] initWithDefaultStyle]; \
    [kWindow  makeToast:str duration:0.6 position:CSToastPositionCenter style:style];\
    kWindow.userInteractionEnabled = NO; \
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.6 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{\
    kWindow.userInteractionEnabled = YES;\
    });\
    

    10.设置加载提示框(第三方框架:MBProgressHUD)

    // 加载
    #define kShowNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = YES
    // 收起加载
    #define HideNetworkActivityIndicator()      [UIApplication sharedApplication].networkActivityIndicatorVisible = NO
    // 设置加载
    #define NetworkActivityIndicatorVisible(x)  [UIApplication sharedApplication].networkActivityIndicatorVisible = x
    
    #define kWindow [UIApplication sharedApplication].keyWindow
    
    #define kBackView         for (UIView *item in kWindow.subviews) { \
    if(item.tag == 10000) \
    { \
    [item removeFromSuperview]; \
    UIView * aView = [[UIView alloc] init]; \
    aView.frame = [UIScreen mainScreen].bounds; \
    aView.tag = 10000; \
    aView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.3]; \
    [kWindow addSubview:aView]; \
    } \
    } \
    
    #define kShowHUDAndActivity kBackView;[MBProgressHUD showHUDAddedTo:kWindow animated:YES];kShowNetworkActivityIndicator()
    
    #define kHiddenHUD [MBProgressHUD hideAllHUDsForView:kWindow animated:YES]
    
    #define kRemoveBackView         for (UIView *item in kWindow.subviews) { \
    if(item.tag == 10000) \
    { \
    [UIView animateWithDuration:0.4 animations:^{ \
    item.alpha = 0.0; \
    } completion:^(BOOL finished) { \
    [item removeFromSuperview]; \
    }]; \
    } \
    } \
    
    #define kHiddenHUDAndAvtivity kRemoveBackView;kHiddenHUD;HideNetworkActivityIndicator()
    

    11.获取view的frame/图片资源

    //获取view的frame(不建议使用)
    //#define kGetViewWidth(view)  view.frame.size.width
    //#define kGetViewHeight(view) view.frame.size.height
    //#define kGetViewX(view)      view.frame.origin.x
    //#define kGetViewY(view)      view.frame.origin.y
    
    //获取图片资源
     #define kGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]
    

    12.获取当前语言

    #define LRCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
    

    13.使用 ARC 和 MRC

    #if __has_feature(objc_arc)
    // ARC
    #else
    // MRC
    #endif
    

    14.判断当前的iPhone设备/系统版本

    //判断是否为iPhone
    #define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
    
    //判断是否为iPad
    #define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
    
    //判断是否为ipod
    #define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])
    
    // 判断是否为 iPhone 5SE
    #define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f && [[UIScreen mainScreen] bounds].size.height == 568.0f
    
    // 判断是否为iPhone 6/6s
    #define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f && [[UIScreen mainScreen] bounds].size.height == 667.0f
    
    // 判断是否为iPhone 6Plus/6sPlus
    #define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f
    
     //获取系统版本
    #define IOS_SYSTEM_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
    
    //判断 iOS 8 或更高的系统版本
    #define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue] >=8.0)? (YES):(NO))
    

    15.判断是真机还是模拟器

    #if TARGET_OS_IPHONE
    //iPhone Device
    #endif
    
    #if TARGET_IPHONE_SIMULATOR
    //iPhone Simulator
    #endif
    

    16.沙盒目录文件

    //获取temp
    #define kPathTemp NSTemporaryDirectory()
    
    //获取沙盒 Document
    #define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]
    
    //获取沙盒 Cache
    #define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]
    

    17.GCD 的宏定义

    //GCD - 一次性执行
    #define kDISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);
    
    //GCD - 在Main线程上运行
    #define kDISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);
    
    //GCD - 开启异步线程
    #define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl);

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