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基础绘画

基础绘画

作者: 看风景的人_21744 | 来源:发表于2017-10-21 19:07 被阅读0次

    数据结构

    1. Point

    Point pt;
    pt.x = 10;
    pt.y = 8;
    
    Point pt =  Point(10, 8);
    

    Point represents a 2D point, specified by its image coordinates

    2. Scalar

    Scalar( a, b, c )
    
    • Represents a 4-element vector. The type Scalar is widely used in OpenCV for passing pixel values.
    • we will use it extensively to represent BGR color values (3 parameters). It is not necessary to define the last argument if it is not going to be used.

    椭圆

    
    void cv::ellipse    (
    InputOutputArray    img,
    Point   center,
    Size    axes,
    double  angle,
    double  startAngle,
    double  endAngle,
    const Scalar &  color,
    int     thickness = 1,
    int     lineType = LINE_8,
    int     shift = 0 
    )   
    

    
    void cv::circle (   
    InputOutputArray    img,
    Point   center,
    int     radius,
    const Scalar &  color,
    int     thickness = 1,
    int     lineType = LINE_8,
    int     shift = 0 
    )   
    

    新tip

      imshow( atom_window, atom_image );
      moveWindow( atom_window, 0, 200 );
      imshow( rook_window, rook_image );
      moveWindow( rook_window, w, 200 );
    
    • moveWindow可以移动窗口到屏幕指定位置

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