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CGContext.h

CGContext.h

作者: 李潇南 | 来源:发表于2017-09-11 10:26 被阅读22次
    typedef CF_ENUM (int32_t, CGPathDrawingMode) {
      kCGPathFill,
      kCGPathEOFill,
      kCGPathStroke,
      kCGPathFillStroke,
      kCGPathEOFillStroke
    };
    
    /* Drawing modes for text. */
    
    typedef CF_ENUM (int32_t, CGTextDrawingMode) {
      kCGTextFill,
      kCGTextStroke,
      kCGTextFillStroke,
      kCGTextInvisible,
      kCGTextFillClip,
      kCGTextStrokeClip,
      kCGTextFillStrokeClip,
      kCGTextClip
    };
    
    typedef CF_ENUM (int32_t, CGTextEncoding) {
      kCGEncodingFontSpecific,
      kCGEncodingMacRoman
    } CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9, __IPHONE_2_0, __IPHONE_7_0);
    
    /* Interpolation quality. */
    
    typedef CF_ENUM (int32_t, CGInterpolationQuality) {
      kCGInterpolationDefault = 0,  /* Let the context decide. */
      kCGInterpolationNone = 1,     /* Never interpolate. */
      kCGInterpolationLow = 2,      /* Low quality, fast interpolation. */
      kCGInterpolationMedium = 4,   /* Medium quality, slower than kCGInterpolationLow. */
      kCGInterpolationHigh = 3      /* Highest quality, slower than kCGInterpolationMedium. */
    };
    
    CG_EXTERN CFTypeID CGContextGetTypeID(void)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSaveGState(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextRestoreGState(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextScaleCTM(CGContextRef cg_nullable c,
        CGFloat sx, CGFloat sy)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextTranslateCTM(CGContextRef cg_nullable c,
        CGFloat tx, CGFloat ty)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextRotateCTM(CGContextRef cg_nullable c, CGFloat angle)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextConcatCTM(CGContextRef cg_nullable c,
        CGAffineTransform transform)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGAffineTransform CGContextGetCTM(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetLineWidth(CGContextRef cg_nullable c, CGFloat width)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetLineCap(CGContextRef cg_nullable c, CGLineCap cap)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetLineJoin(CGContextRef cg_nullable c, CGLineJoin join)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetMiterLimit(CGContextRef cg_nullable c, CGFloat limit)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetLineDash(CGContextRef cg_nullable c, CGFloat phase,
        const CGFloat * __nullable lengths, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFlatness(CGContextRef cg_nullable c, CGFloat flatness)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetAlpha(CGContextRef cg_nullable c, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetBlendMode(CGContextRef cg_nullable c, CGBlendMode mode)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextBeginPath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextMoveToPoint(CGContextRef cg_nullable c,
        CGFloat x, CGFloat y)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddLineToPoint(CGContextRef cg_nullable c,
        CGFloat x, CGFloat y)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddCurveToPoint(CGContextRef cg_nullable c, CGFloat cp1x,
        CGFloat cp1y, CGFloat cp2x, CGFloat cp2y, CGFloat x, CGFloat y)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextAddQuadCurveToPoint(CGContextRef cg_nullable c,
        CGFloat cpx, CGFloat cpy, CGFloat x, CGFloat y)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClosePath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddRects(CGContextRef cg_nullable c,
        const CGRect * __nullable rects, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddLines(CGContextRef cg_nullable c,
        const CGPoint * __nullable points, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddEllipseInRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddArc(CGContextRef cg_nullable c, CGFloat x, CGFloat y,
        CGFloat radius, CGFloat startAngle, CGFloat endAngle, int clockwise)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddArcToPoint(CGContextRef cg_nullable c,
        CGFloat x1, CGFloat y1, CGFloat x2, CGFloat y2, CGFloat radius)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextAddPath(CGContextRef cg_nullable c,
        CGPathRef cg_nullable path)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN void CGContextReplacePathWithStrokedPath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN bool CGContextIsPathEmpty(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGPoint CGContextGetPathCurrentPoint(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGRect CGContextGetPathBoundingBox(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGPathRef __nullable CGContextCopyPath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN bool CGContextPathContainsPoint(CGContextRef cg_nullable c,
        CGPoint point, CGPathDrawingMode mode)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextDrawPath(CGContextRef cg_nullable c,
        CGPathDrawingMode mode)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextFillPath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextEOFillPath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextStrokePath(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextFillRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextFillRects(CGContextRef cg_nullable c,
        const CGRect * __nullable rects, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextStrokeRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextStrokeRectWithWidth(CGContextRef cg_nullable c,
        CGRect rect, CGFloat width)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClearRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextFillEllipseInRect(CGContextRef cg_nullable c,
        CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextStrokeEllipseInRect(CGContextRef cg_nullable c,
        CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextStrokeLineSegments(CGContextRef cg_nullable c,
        const CGPoint * __nullable points, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClip(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextEOClip(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClipToMask(CGContextRef cg_nullable c, CGRect rect,
        CGImageRef cg_nullable mask)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGRect CGContextGetClipBoundingBox(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClipToRect(CGContextRef cg_nullable c, CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextClipToRects(CGContextRef cg_nullable c,
        const CGRect *  rects, size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFillColorWithColor(CGContextRef cg_nullable c,
        CGColorRef cg_nullable color)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetStrokeColorWithColor(CGContextRef cg_nullable c,
        CGColorRef cg_nullable color)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFillColorSpace(CGContextRef cg_nullable c,
        CGColorSpaceRef cg_nullable space)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetStrokeColorSpace(CGContextRef cg_nullable c,
        CGColorSpaceRef cg_nullable space)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFillColor(CGContextRef cg_nullable c,
        const CGFloat * cg_nullable components)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetStrokeColor(CGContextRef cg_nullable c,
        const CGFloat * cg_nullable components)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFillPattern(CGContextRef cg_nullable c,
        CGPatternRef cg_nullable pattern, const CGFloat * cg_nullable components)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetStrokePattern(CGContextRef cg_nullable c,
        CGPatternRef cg_nullable pattern, const CGFloat * cg_nullable components)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetPatternPhase(CGContextRef cg_nullable c, CGSize phase)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetGrayFillColor(CGContextRef cg_nullable c,
        CGFloat gray, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetGrayStrokeColor(CGContextRef cg_nullable c,
        CGFloat gray, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetRGBFillColor(CGContextRef cg_nullable c, CGFloat red,
        CGFloat green, CGFloat blue, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetRGBStrokeColor(CGContextRef cg_nullable c,
        CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetCMYKFillColor(CGContextRef cg_nullable c,
        CGFloat cyan, CGFloat magenta, CGFloat yellow, CGFloat black, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetCMYKStrokeColor(CGContextRef cg_nullable c,
        CGFloat cyan, CGFloat magenta, CGFloat yellow, CGFloat black, CGFloat alpha)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetRenderingIntent(CGContextRef cg_nullable c,
        CGColorRenderingIntent intent)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextDrawImage(CGContextRef cg_nullable c, CGRect rect,
        CGImageRef cg_nullable image)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextDrawTiledImage(CGContextRef cg_nullable c, CGRect rect,
        CGImageRef cg_nullable image)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN CGInterpolationQuality
        CGContextGetInterpolationQuality(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetInterpolationQuality(CGContextRef cg_nullable c,
        CGInterpolationQuality quality)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetShadowWithColor(CGContextRef cg_nullable c,
        CGSize offset, CGFloat blur, CGColorRef __nullable color)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextSetShadow(CGContextRef cg_nullable c, CGSize offset,
        CGFloat blur)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextDrawLinearGradient(CGContextRef cg_nullable c,
        CGGradientRef cg_nullable gradient, CGPoint startPoint, CGPoint endPoint,
        CGGradientDrawingOptions options)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextDrawRadialGradient(CGContextRef cg_nullable c,
        CGGradientRef cg_nullable gradient, CGPoint startCenter, CGFloat startRadius,
        CGPoint endCenter, CGFloat endRadius, CGGradientDrawingOptions options)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN void CGContextDrawShading(CGContextRef cg_nullable c,
        cg_nullable CGShadingRef shading)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetCharacterSpacing(CGContextRef cg_nullable c,
        CGFloat spacing)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetTextPosition(CGContextRef cg_nullable c,
        CGFloat x, CGFloat y)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGPoint CGContextGetTextPosition(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetTextMatrix(CGContextRef cg_nullable c,
        CGAffineTransform t)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN CGAffineTransform CGContextGetTextMatrix(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextSetTextDrawingMode(CGContextRef cg_nullable c,
        CGTextDrawingMode mode)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFont(CGContextRef cg_nullable c,
        CGFontRef cg_nullable font)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetFontSize(CGContextRef cg_nullable c, CGFloat size)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextShowGlyphsAtPositions(CGContextRef cg_nullable c,
        const CGGlyph * cg_nullable glyphs, const CGPoint * cg_nullable Lpositions,
        size_t count)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN void CGContextDrawPDFPage(CGContextRef cg_nullable c,
        CGPDFPageRef cg_nullable page)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextBeginPage(CGContextRef cg_nullable c,
        const CGRect * __nullable mediaBox)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextEndPage(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN CGContextRef cg_nullable CGContextRetain(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextRelease(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextFlush(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSynchronize(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetShouldAntialias(CGContextRef cg_nullable c,
        bool shouldAntialias)
        CG_AVAILABLE_STARTING(__MAC_10_0, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetAllowsAntialiasing(CGContextRef cg_nullable c,
        bool allowsAntialiasing)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetShouldSmoothFonts(CGContextRef cg_nullable c,
        bool shouldSmoothFonts)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetAllowsFontSmoothing(CGContextRef cg_nullable c,
        bool allowsFontSmoothing)
        CG_AVAILABLE_STARTING(__MAC_10_2, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetShouldSubpixelPositionFonts(
        CGContextRef cg_nullable c, bool shouldSubpixelPositionFonts)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    
    CG_EXTERN void CGContextSetAllowsFontSubpixelPositioning(
        CGContextRef cg_nullable c, bool allowsFontSubpixelPositioning)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSetShouldSubpixelQuantizeFonts(
        CGContextRef cg_nullable c, bool shouldSubpixelQuantizeFonts)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0)
    
    CG_EXTERN void CGContextSetAllowsFontSubpixelQuantization(
        CGContextRef cg_nullable c, bool allowsFontSubpixelQuantization)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN void CGContextBeginTransparencyLayer(CGContextRef cg_nullable c,
        CFDictionaryRef __nullable auxiliaryInfo)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN void CGContextBeginTransparencyLayerWithRect(
        CGContextRef cg_nullable c, CGRect rect, CFDictionaryRef __nullable auxInfo)
        CG_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0);
    
    CG_EXTERN void CGContextEndTransparencyLayer(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_3, __IPHONE_2_0);
    
    CG_EXTERN CGAffineTransform
        CGContextGetUserSpaceToDeviceSpaceTransform(CGContextRef cg_nullable c)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGPoint CGContextConvertPointToDeviceSpace(CGContextRef cg_nullable c,
        CGPoint point)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGPoint CGContextConvertPointToUserSpace(CGContextRef cg_nullable c,
        CGPoint point)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGSize CGContextConvertSizeToDeviceSpace(CGContextRef cg_nullable c,
        CGSize size)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGSize CGContextConvertSizeToUserSpace(CGContextRef cg_nullable c,
        CGSize size)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGRect CGContextConvertRectToDeviceSpace(CGContextRef cg_nullable c,
        CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN CGRect CGContextConvertRectToUserSpace(CGContextRef cg_nullable c,
        CGRect rect)
        CG_AVAILABLE_STARTING(__MAC_10_4, __IPHONE_2_0);
    
    CG_EXTERN void CGContextSelectFont(CGContextRef cg_nullable c,
        const char * cg_nullable name, CGFloat size, CGTextEncoding textEncoding)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9,
                                    __IPHONE_2_0, __IPHONE_7_0);
    
    
    CG_EXTERN void CGContextShowText(CGContextRef cg_nullable c,
        const char * cg_nullable string, size_t length)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9,
                                    __IPHONE_2_0, __IPHONE_7_0);
    
    CG_EXTERN void CGContextShowTextAtPoint(CGContextRef cg_nullable c,
        CGFloat x, CGFloat y, const char * cg_nullable string, size_t length)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9,
                                    __IPHONE_2_0, __IPHONE_7_0);
    
    
    CG_EXTERN void CGContextShowGlyphs(CGContextRef cg_nullable c,
        const CGGlyph * __nullable g, size_t count)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9,
    
    CG_EXTERN void CGContextShowGlyphsAtPoint(CGContextRef cg_nullable c, CGFloat x,
        CGFloat y, const CGGlyph * __nullable glyphs, size_t count)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_9,
                                    __IPHONE_2_0, __IPHONE_7_0);
    
    CG_EXTERN void CGContextShowGlyphsWithAdvances(CGContextRef cg_nullable c,
        const CGGlyph * __nullable glyphs, const CGSize * __nullable advances,
        size_t count)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_3, __MAC_10_9,
                                    __IPHONE_2_0, __IPHONE_7_0);
    
    CG_EXTERN void CGContextDrawPDFDocument(CGContextRef cg_nullable c, CGRect rect,
        CGPDFDocumentRef cg_nullable document, int page)
        CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_5,
                                    __IPHONE_NA, __IPHONE_NA);
    
    
    
    
    
    
    
    

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