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View的绘制流程三、DecorView的添加

View的绘制流程三、DecorView的添加

作者: b42f47238b43 | 来源:发表于2017-11-12 18:02 被阅读0次

    通过之前的文章了解了setContentViewinflate方面的知识下面就可以正式开始讲解View的绘制流程了,而DecorView作为Activity的跟布局链接了整个View的绘制流程现在我们就来看看DecorView是怎样添加到Activity中的吧
    我们从ActivityThreadhandleLaunchActivity()方法开始

    private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
        // Make sure we are running with the most recent config.
        ...省略无关代码...
        //创建activity在该方法中会创建PhoneWindow并且调用activity的onCreat方法
        Activity a = performLaunchActivity(r, customIntent);
        if (a != null) {
            r.createdConfig = new Configuration(mConfiguration);
            reportSizeConfigurations(r);
            Bundle oldState = r.state;
            //调用handleResumeActivity()这个方法开始添加DecorView
            handleResumeActivity(r.token, false, r.isForward,
                    !r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);
            if (!r.activity.mFinished && r.startsNotResumed) {
                performPauseActivityIfNeeded(r, reason);
                if (r.isPreHoneycomb()) {
                    r.state = oldState;
                }
            }
        } else {
            try {
                ActivityManagerNative.getDefault()
                        .finishActivity(r.token, Activity.RESULT_CANCELED, null,
                                Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
        }
    }
    

    上述代码中我们主要关注两个点第一activity的创建方法performLaunchActivity该方法主要是创建activity创建Phonewindow并且调用activity的生命周期方法onCreate另外一个handleResumeActivity方法看方法名字我们就知道这个肯定和ActivityonResume方法有关

    final void handleResumeActivity(IBinder token,
                                    boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
        ...
        if (r.window == null && !a.mFinished && willBeVisible) {
            //回调onResume方法
            r = performResumeActivity(token, clearHide, reason);
            r.window = r.activity.getWindow();
            //创建decorView
            View decor = r.window.getDecorView();
            decor.setVisibility(View.INVISIBLE);
            ViewManager wm = a.getWindowManager();
            WindowManager.LayoutParams l = r.window.getAttributes();
            a.mDecor = decor;
            l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
            l.softInputMode |= forwardBit;
            if (r.mPreserveWindow) {
                a.mWindowAdded = true;
                r.mPreserveWindow = false;
                // Normally the ViewRoot sets up callbacks with the Activity
                // in addView->ViewRootImpl#setView. If we are instead reusing
                // the decor view we have to notify the view root that the
                // callbacks may have changed.
                ViewRootImpl impl = decor.getViewRootImpl();
                if (impl != null) {
                    impl.notifyChildRebuilt();
                }
            }
            if (a.mVisibleFromClient && !a.mWindowAdded) {
                a.mWindowAdded = true;
                //添加DecorView到
                wm.addView(decor, l);
            }
        ...
    }
        ...        
    }
    

    getDecorView方法在上篇博客中已经分析过了,这里我们主要分析addView()方法点进去会发现WindowManager是个接口并没有实现addView()方法,具体实现addView方法的是WindowManagerImpl

    public void addView(@NonNull View view, @NonNull ViewGroup.LayoutParams params) {
        applyDefaultToken(params);
        mGlobal.addView(view, params, mContext.getDisplay(), mParentWindow);
    }
    

    继续追踪

    public void addView(View view, ViewGroup.LayoutParams params,
            Display display, Window parentWindow) {
            ...
            //创建ViewRootImpl  这个很重要之后我们分析View的测量摆放绘制流程都是从这个方法开始的
            ViewRootImpl root;
            root = new ViewRootImpl(view.getContext(), display);
            view.setLayoutParams(wparams);
            mViews.add(view);
            mRoots.add(root);
            mParams.add(wparams);
        }
        // do this last because it fires off messages to start doing things
        try {
            //将decorView添加到ViewRootImpl中
            root.setView(view, wparams, panelParentView);
        } catch (RuntimeException e) {
            // BadTokenException or InvalidDisplayException, clean up.
            synchronized (mLock) {
                final int index = findViewLocked(view, false);
                if (index >= 0) {
                    removeViewLocked(index, true);
                }
            }
            throw e;
        }
    }
    

    跟踪root.setView(view, wparams, panelParentView);代码

    public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
        synchronized (this) {
            if (mView == null) {
                mView = view;
                //发起绘制流程
                requestLayout();
                ...
                //设置ViewRootImpl为DecorView的父控件
                view.assignParent(this);
                ...
            }
        }
    }
    

    上述有两个很重要的代码第一个是requestLayout()方法,该方法 我们在开发过程中应该经常遇到,一般调用他进行View重绘,第二个view.assignParent(this);方法,设置DecorView的parent为ViewRootImpl。为什么要这样做呢我们来看一下ViewrequestLayout()方法是怎样调用的吧

    public void requestLayout() {
        if (mMeasureCache != null) mMeasureCache.clear();
        if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == null) {
            // Only trigger request-during-layout logic if this is the view requesting it,
            // not the views in its parent hierarchy
            ViewRootImpl viewRoot = getViewRootImpl();
            if (viewRoot != null && viewRoot.isInLayout()) {
                if (!viewRoot.requestLayoutDuringLayout(this)) {
                    return;
                }
            }
            mAttachInfo.mViewRequestingLayout = this;
        }
        mPrivateFlags |= PFLAG_FORCE_LAYOUT;
        mPrivateFlags |= PFLAG_INVALIDATED;
        if (mParent != null && !mParent.isLayoutRequested()) {
            //调用parent的requestLayout方法
            mParent.requestLayout();
        }
        if (mAttachInfo != null && mAttachInfo.mViewRequestingLayout == this) {
            mAttachInfo.mViewRequestingLayout = null;
        }
    }
    

    ViewrequestLayout()会调用ParentrequestLayout()这样层级调用最终会调用到ViewRootImplreuqestLayout()方法,跟踪一下该方法

    public void requestLayout() {
        if (!mHandlingLayoutInLayoutRequest) {
            checkThread();
            mLayoutRequested = true;
            scheduleTraversals();
        }
    }
    
    void scheduleTraversals() {
        if (!mTraversalScheduled) {
            mTraversalScheduled = true;
            mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();
            //回调mTraversalRunnable
            mChoreographer.postCallback(
                    Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
            if (!mUnbufferedInputDispatch) {
                scheduleConsumeBatchedInput();
            }
            notifyRendererOfFramePending();
            pokeDrawLockIfNeeded();
        }
    }
    
    final class TraversalRunnable implements Runnable {
        @Override
        public void run() {
            doTraversal();
        }
    }
    
    void doTraversal() {
        if (mTraversalScheduled) {
            mTraversalScheduled = false;
            mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);
            if (mProfile) {
                Debug.startMethodTracing("ViewAncestor");
            }
            //View的绘制发起方法
            performTraversals();
            if (mProfile) {
                Debug.stopMethodTracing();
                mProfile = false;
            }
        }
    }
    

    终于走到这里了上面调用了performTraversals();方法。它是我们整个View绘制流程的核心方法也是绘制流程的起始方法

        private void performTraversals() {
            // Ask host how big it wants to be
            performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
            performLayout(lp, mWidth, mHeight);
            performDraw();
        }
    

    performTraversals()的内容太多了我们这里只看上面三个方法。分别引导了View的测量、布局和绘制流程。具体每个方法的作用我们就在下个章节来讲解。

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