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Solidity以太坊区块链编程-商店积分交易

Solidity以太坊区块链编程-商店积分交易

作者: 柳誉鸣 | 来源:发表于2020-03-03 14:36 被阅读0次

以太坊智能合约的编程目前主流的技术之一就是Solidity语言,该语言与JavaScript有多种相似的特性,并且支持使用JavaScript编写单元测试脚本。今天以实现区块链上的分布式商店积分、积分兑换、积分交易系统的后端逻辑为例子记录一下Solidity编程过程。

编程过程中值得注意的点以注释的格式表示。

pragma solidity ^0.5.0;//约定Solidity版本

contract Loyalty {

  address owner;//address类型是区块链编程所特有的基本类型,指向链中某一个具体区块的位置

  uint numshop=0;//uint类型是solidity语言整数类型,uint32表示32bits的整数,类似uint256等

  uint issuetime=0;

  constructor()public{//Solidity初始化合约的语法-构造器

    owner=msg.sender;//区块链合约被部署时,调用合约的区块就是信息的发送人

  }

  mapping (uint => shop) shops;//映射类型是获取区块地址、目标对象的方法

  mapping (address => bool) shopss;

  mapping (address => uint) shopids;

  mapping (uint => shoppoint) shoppoints;

  struct shop {//定义商店对象,并设置对象属性

    uint shopId;

    address shopOwner;

    uint shopBalance;

  }

  struct shoppoint {//A set of points from a shop to a customer

    uint shopId;

    address customer;

    uint point;

  }

  event Redeem (//区块链智能合约需要与前端交互

      uint shopId,

      uint point,

      uint transactionId

  );

  function onboardShop(address shopadr) public returns (uint){    //callable only by network owner

    numshop++;//定义商店列表函数,买卖前需要注册商店

    uint256 shopId=numshop;

    shops[shopId]=shop(shopId,shopadr,0);

    shopss[shopadr]=true;

    shopids[shopadr]=shopId;

    return shopId;

  }

  function issuePoint(uint shopId, uint point, address customer) public{ //callable only by respective shop owner

    require(shopss[msg.sender]=true,"Only respective shop can issue points.");

    issuetime++;

    shoppoints[issuetime]=shoppoint(shopId,customer,point);//issuence

    shops[shopId].shopBalance+=point;//shop record

  }//定义积分发送函数

  //To realize the freedom of amount, resum customer's balance everytime he redeems

  function redeemPoint(uint _shopId, uint _point, uint transactionId) public returns(uint){ 

    require((msg.sender != owner) && (shopss[msg.sender]==false),"Only customer can redeem points.");//callable by customer only

    uint i;

    uint thebalance=0;

    for (i=0;i<=issuetime;i++){//compute balance

      if ((shoppoints[i].customer==msg.sender) && (shoppoints[i].shopId ==_shopId)){

        thebalance+=shoppoints[i].point;//destory old balance

        delete shoppoints[i];

      }

    }

    if (thebalance < _point){//逻辑校验

      return 0;

    }

    thebalance-=_point;

    if (thebalance>0){

      issuetime++;

      shoppoints[issuetime]=shoppoint(_shopId,msg.sender,thebalance);//New balance

    }

    shops[_shopId].shopBalance-=_point;//shop record

    emit Redeem(_shopId,_point,transactionId);

    return 1;

  }

//对函数调用权限进行控制

  function transferPoint(uint _shopId, uint _point, address recipient) public{ //callable by customer

    require(msg.sender != owner && shopss[msg.sender]==false,"Only customer can transfer.");

    require(recipient != owner && shopss[recipient]==false,"Recipient should be customer.");

    uint i;

    uint thebalance;

    for (i=0;i<=issuetime;i++){//compute balance

      if ((shoppoints[i].customer==msg.sender) && (shoppoints[i].shopId==_shopId)){

        thebalance+=shoppoints[i].point;//destory old balance

        delete shoppoints[i];

      }

    }

    thebalance-=_point;

    require(thebalance>=0,"You can't transfer because you don't have enough points.");

    if (thebalance>0){

      issuetime++;

      shoppoints[issuetime]=shoppoint(_shopId,msg.sender,thebalance);//New balance

    }

    issuetime++;

    shoppoints[issuetime]=shoppoint(_shopId,recipient,_point);

  }

  function pointBalance(uint _shopId, address _customer) public view returns(uint){ //balance of a customer

    uint i;

    uint thebalance;

    for (i=0;i<=issuetime;i++){//compute balance

      if ((shoppoints[i].customer==_customer)&& (shoppoints[i].shopId==_shopId)){

        thebalance+=shoppoints[i].point;

      }

    }

    return thebalance;

  }

//查询函数应该可以被多方调用

  function totalBalance(uint shopId) public view returns(uint){ //total points issued by a shop

    if (shops[shopId].shopBalance>100000000000000000000000000){//It's a obviously baleful number, so defend the shop from attack

      return 0;

    }else{return shops[shopId].shopBalance;}

  }

  function checkShopId(address shop) public view returns(uint){

    return shopids[shop];

  }

}

至此实现了Solidity编程环境内的商店积分发送、交易功能,可运行于以太坊上。

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