//判断空值方法
static inline BOOL IsEmpty(id thing) {
return thing == nil || [thing isEqual:[NSNull null]]
|| ([thing respondsToSelector:@selector(length)]
&& [(NSData *)thing length] == 0)
|| ([thing respondsToSelector:@selector(count)]
&& [(NSArray *)thing count] == 0);
}
//切边
#define BezierPathRadius(View, Radius)\
\
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:View.bounds byRoundingCorners:UIRectCornerAllCorners cornerRadii:CGSizeMake(Radius, Radius)];\
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];\
maskLayer.frame = View.bounds;\
maskLayer.path = maskPath.CGPath;\
View.layer.mask = maskLayer
// View 圆角和加边框
#define ViewBorderRadius(View, Radius, Width, Color)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]]
// View 圆角
#define ViewRadius(View, Radius)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES]
//获取Image
#define IMG(NAME) [UIImage imageNamed:(NAME)]
#define OrigIMG(a) [IMG(a) imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal]
//读取本地图片
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
//获取frame
#define X(v) (v).frame.origin.x
#define Y(v) (v).frame.origin.y
#define WIDTH(v) (v).frame.size.width
#define HEIGHT(v) (v).frame.size.height
#define MinX(v) CGRectGetMinX((v).frame)
#define MinY(v) CGRectGetMinY((v).frame)
#define MidX(v) CGRectGetMidX((v).frame)
#define MidY(v) CGRectGetMidY((v).frame)
#define MaxX(v) CGRectGetMaxX((v).frame)
#define MaxY(v) CGRectGetMaxY((v).frame)
//获取系统版本
#define SystemVersion [[UIDevice currentDevice] systemVersion]
//忽略过期API警告
#define SUPPRESS_DEPRECATED_WARNING(Stuff) \
do { \
_Pragma("clang diagnostic push") \
_Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") \
Stuff; \
_Pragma("clang diagnostic pop") \
} while (0)
//获取当前语言
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
//屏高屏宽
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)```
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